Greetings once again, Exiles.
We’ve got more news about this feature. We have edited the original post to reflect this new information.
Read moreGreetings, Exiles!
We’re incredibly excited to finally release patch 2.4.6. It focuses on addressing many reported issues, both recent and classics, as well as adding some really cool stuff! We’ve been monitoring performance issues after patch 2.4.4 and we’re releasing performance and stability fixes ahead of a general quality pass scheduled for a future update.
With 2.4.6, we are releasing a huge new feature we can’t wait to let you try: single-pla...
Read moreGreetings, Exiles!
We’re incredibly excited to finally release patch 2.4.6. It focuses on addressing many reported issues, both recent and classics, as well as adding some really cool stuff! We’re releasing a huge QoL addition for modders that has been requested almost since day one, as well as optimizations that will help all platforms.
... Read moreStatus update:
Day 6, second era:
…uhm
Status update:
Day 5, second era: Not yet
Status update:
Day 4, second era: Since the rewards are already available on Testlive, might as well show them in full glory. In spoilers in case someone doesn’t want the surprise spoiled ...
Read moreStatus update:
Day 2, second era:
Sad. No Mikey plank threats yesterday. ;(
Status update.
checks calendar
Day 1, second era: Nope, not yet!
You can do that. Transfer can be done from and to each map.
⸮⸮ƨiʜɈ ƨi Ɉɒʜw ˎollǝʜ ʜo
Greetings, Exiles of the Testlive Lands!
Here’s an early look at our upcoming patch 2.4.6. It focuses on addressing many reported issues, both recent and classics, as well as adding some really cool stuff! We’re releasing a huge QoL addition for modders that has been requested almost since day one, as well as optimizations that will help consoles once this patch is released on those platforms.
meow1920×1080 898 KBTo top it all, we will be releasing with this patch a huge new feature we can’t wait to let you try: single-player/coop map transfer feature (called in-game “Character Copy”). This is a standalone and independent version of the (still Work in Progress) server transfer fe...
Read moreWith 2.4.6 we’re bringing character map transfers for single player and co-operative modes in a new feature called Character Copy . This was a community requested addition to the server character transfer feature, and we decided to make it its own thing and release it as a separate QoL addition for Conan Exiles. This feature does not rely on the server character transfer functionality, nor depends on its server infrastructure.
Here’s how it works:
…unless
Status update:
Day fifteen:
Hey there,
Just another quick update on this issue:
We’ve bundled a first round of optimization fixes in 2.4.6, which we aim to release sometime this month. It has currently undergone internal and closed beta testing, and has been sent to certification. At this point we’re waiting to see if the patch passes certification or not, and if not, how to address that.
This round of fixes will likely alleviate, but not completely fix the problems discussed in this thread. They address hitching and freezes, and loading times for game assets.
Most of the feedback and results obtained for the issues on this thread, which are mostly related to the Exiled Lands causing bottlenecking on the system’s resources, are being worked for 2.5. A large number of fixes and optimizations for shaders, assets and memory management on the Exiled Lands on consoles are being, as of the time of this writing, worked on and bundled into 2.5.
For this update, we still don’t have any esti...