JagexAyiza

JagexAyiza



07 Sep

Comment

Originally posted by IAmOgdensHammer

Why did you guys wait to tell them to cease literally a few days before their launch? It's been a well documented and well communicated project up until now. Yes you do reserve the right to slap things down when you can to protect IP, but the sheer timing of it is what makes it tone deaf and rude beyond a regular company just doing their thing.

The guys making it were doing it for free. There are a million better things to concentrate on than a team who is just now about to finish just for it to get removed when you've had two years to tell them to stop.

There was no malicious intent with the timing of this announcement, just that getting allignment internally on our approach and a public statement has taken until now.

Comment

Originally posted by teaklog2

Would you be able to make it so that you're locked out of inviting people not in your group for raids unless your team does like a vote at the ironman tutor?

I'm concerned that my group will be going for group prestige, but then we'll have that one person who stops caring and causes us all to lose it. Or someone forgets, drinks a little too much, etc

It would be nice if you could lock all members out of it unless they all agree to do a group prestige loss action.

There won't be a way to lock people from grouping with others like you suggest, but you'll be given warnings should you attempt to do an activity that could cause you to lose Group Prestige.

Comment

Originally posted by Responsible-Tea-2199

Ok, yes it seems, like the blog stated that the only thing tied to group prestige is highscores, I just wanted to make sure that this included the 1kc/skill level requirement as it was specifically mentioned.

Thanks for your patience and quick response as well as all of the hard work that all of you put in to keep our game fun and community informed!

No worries at all! Glad to have been able to help :)

Comment

Originally posted by Responsible-Tea-2199

I was seeking clarification because that statement felt like it pointed more towards the time locked wealth transfer cap and less towards the 1 kc requirement.

I didn’t know if the group could technically trade your skiller a whip but he couldnt equip it till 1kc.

I was also seeking clarification because after the stream in offline chat I asked Mod Elena if inviting a new member to the group would impose the 1 kc requirement and she said yes, it seemed this was saying the opposite so I wanted to make sure

So there are no restrictions between original members - only those who join the group after its initial creation.

You can trade anything that is tradeable freely between group members, so long as they're the same members that were there from the start - also known as the "Prestige" group members. This includes items that would otherwise be restricted for new members, such as the Abyssal Whip.

Hope that clears it up for you!

Comment

Originally posted by Responsible-Tea-2199

I was hoping to get some clarification on Individual vs. Group prestige and how that effects item sharing.

I would imagine that individual prestige would be the driving factor in the equipment lock behind 1 kc as opposed to group prestige. Since this is intended to stop groups from boosting a new member this should allow for group who lose group prestige (due to raiding with outside members) to still swap gear amongst themselves without the kc restriction. Is this the case or is the gear restriction done based on group prestige?

The blog covers this exact point - was it not clear enough there?

Group Prestige is simply an indicator that you're the same group of people since creation and that none of the group has done CoX/ToB/Nightmare of Ashihama with players not in their group.

Individual Prestige determines whether or not wealth and item transfer restrictions are applied to an individual group member.
* If you join a group other than the one you started with, you will lose Individual Prestige.
* You will always have Individual Prestige unless you join another group.
* Every player in the group will have Individual Prestige when the initial group is formed.
* New players added to the group after formation will not have Individual Prestige.
* Losing Group Prestige does not have an impact upon Individual Prestige.

Grouping with outsiders will not lead to any restrictions to trading the original group members - these will only be applied to individuals who s...

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Comment

Originally posted by TehStuzz

To me it feels like releasing GIM without a shared poh and even shared storage is releasing it too soon in a gimped state. Better to wait a bit and release it later, we've been waiting for years anyway.

If it doesn't release with shared storage then actually adding it will be added to the backlog of issues and will probably take a long time. Shared poh will probably never be released if it isn't part of the original update, as everyone will already have their own poh.

Shared PoH isn't something that is currently possible.

Delaying the launch of Group Ironman to include it is not an option - we have no indication of how long it might be until this is technically possible, yet alone the dev work and testing that would then have to follow. It really is a substantial piece of work.

Whilst it's unfortunate we can't offer it, especialy given the supportive feedback we've had for the feature, it's the reality we have to accept right now in order to see Group Ironman actually release.

Comment

Originally posted by RS_Aska

Hoping this is just wording confusing me on question number 1. Is it "do you want group ironman to come out as it is described in this blog?" And if it doesn't pass, it goes back to the drawing board? Or is it "do you want group ironman to be added to the game period." I completely understand that this high an absurdly high chance of passing, but do we really have to actually worry about it getting spite voted or barely failing and missing out on it? I'm anxious by nature so this is definitely ramping up the panic since I've been wanting to do this with my friends since 2019.

If the poll fails then I don't think it'd be outrageous for us to consider going back to the drawing board to refine the proposal, but the question on offer is essentially "do you want group ironman to be added to the game period."


31 Aug

Comment

Originally posted by BWandstuffs

Big nerfs to the offensive relics. It was funny seeing 127 DH, etc, but it really did have to go.

I am both happy and sad at the same time. At least we got some great clips out of it!

Comment

Originally posted by Baloouis

Sigil of remote storage still doesn't work with fishing with or without forager attuned. 6 days in sigil still doesn't work correctly.

I've made the team aware of this. I'm hopeful it'll be resolved with this week's game update!


27 Aug

Comment

Originally posted by easypercentage7

Awesomeeeee! I was about to quit dmm but this will be a lot less punisching. Thanks

Good luck on the grind. Hope to see you in the finals :)

Comment

Originally posted by GalaticToast

With these Changes you should allow people to reset all their progress and start over

Die three times and select "Both" is about as close as you're going to get to a full reset!

Comment

Originally posted by JagexHusky

You can only get a free Tier 1 Sigil/5k once per day. So yes, you could do that every day if you wanted but it'd take a while to get them all

That sounds like a challenge and there's a 3-day weekend coming up...

Comment

Originally posted by abublaa

is it already live? im on my last life rn

Everything listed in the post is live right now!

Comment

Originally posted by Sir_Suh_Dude

I'm sitting here, wondering who's going to choose

Lose both

"Selecting this option will replicate the current three life system as if you had lost your final life. All items in all storage options around Gielinor will be lost and all your combat skills will be set to 0 XP."

I'm not one to kink shame


25 Aug

Comment

You lose 10% of any Skilling experience you had at the time of dying. You'd still gain experience at the same rate going forward.

Hope that clears it up for you :)


20 Aug

Comment

Originally posted by Krtxoe

cant other players PJ off you when youre in a 1v1?

No, the PJ timer is separate from Single-plus combat, so that will still exist. You'll be locked into combat with another player for 9.6 seconds, which refreshes each time either player is hit.


19 Aug

Comment

Originally posted by kindcrown

u/JagexAyiza will there be 30 mins of bonus xp and protection like last season upon entering this one?

There's no additional bonus XP or protection other than what's listed in the blog.

New accounts get 15 minutes protection at the start, then 1 hour each time you advance to the next combat bracket.

Bonus XP is only in the form of the XP modifiers, which increases for combat based on which bracket you're in at the time.

Hope that helps!