JagexCamel

JagexCamel



24 Aug

Comment

Hey. Looking into this now for you.

Comment

The new tools can be found in the customisations interface > animations tab > tool overrides. All of the wardrobe overrides can be found in the wardrobe interface. Hope this helps :)


17 Jun

Comment

Hey. This was something I suggested quite recently to the combat council. I see this as a nice QOL addition so I'll pass this over to the Ninjas and see if its something they can pick up :)


10 Jun

Comment

I have had a similar issue occur to me on the desktop client. This has been reported but I'll see if I can escalate the job :)


04 May

Comment

Originally posted by FireTyme

Amazing patch notes but where are the t92 armour changes? u/jagexorion said they were in QA over a month ago now....

The changes were not in a place where I was happy for them to be released so I passed on some feedback to Orion. I have more recently completed a full pass on the project and it is now in a much better state. Still a few feedback points that need addressing before a release but be assured these changes have not been forgotten about.


28 Apr


27 Apr

Comment

Originally posted by Akeeldoush

Yea a place to remember, my first time making it to that place when all the team said “lobby” I refused to lobby because of the effort it took me to get there ended up getting K.Oed

I often just sit there after the final kill of the trip.

Comment

Hey,

I have had a look into this and I am not able to reproduce it. I have looked at all states of the bow including degraded and augmented states. Would it be possible for you to send me the account in questions username so I could investigate further please? :)

Comment

Before the release of the Everlight lighthouse, my favourite location was the final phase area for the Vorago fight. Not a place you can get to easily and you're usually not focused on the environment during the fight so its easy to miss.


16 Apr


14 Apr

Comment

We have fixed this issue however it did not make it into this weeks update.


07 Apr

Comment

Originally posted by bart9611

While your at it, my Seren Spirit keeps mispelling "Hazelmere Signet Ring" for "Uncut Diamond", im sure its just a silly typo that can be adjusted. Thanks :)

Thats funny. Mine keeps changing it to blurberry speical...

Comment

Originally posted by 5-x

There's also a floating plant to the west of Warforge, on the shore.

Got it, thanks.

Comment

Originally posted by IgorPicard

Also, fyi the bar near the movario dig site has a visual glitch at least for me. With selective roofs enabled, when I tele to the dig site in the tent, I can see interior furniture from the first floor from the Inn but no walls.

Not sure if it's been reported.

Yep. We have a job for this :)

Comment

Thanks. I've created a job for one of our artists to take a look.

Comment

Originally posted by JagexCamel

I have written up a job to look at this :)

Equipping the max cape will make her teleport back inside the guild. The option to change the teleport will then be made available.

Comment

I have written up a job to look at this :)


04 Apr

Comment

That is a really cool screenshot!

Comment

Thanks :)

I only joined the project near the end but upon joining it was clear to see how much hard work had already been put in by others. There have been a few issues here and there since release, but overall we are really happy with the quality of this project :)

The smithing bug was quite unique and required some very specific set-up so we haven't been kicking ourselves too much over that one :p

As for the clue scroll, I think that just comes down to the order things were tested. We had a job for checking all clue scroll locations which would have passed before the model had been graphically updated. If someone picks up an art job to test. Unless they are aware that is a clue location it can be easily overlooked.


03 Apr

Comment

This will be fixed for monday :)