JagexHusky

JagexHusky



08 Apr

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Hey, beat me to it, I was just about to post this here too so that those of us who worked on this in our game jam can get even more feedback than what is just available on Twitter. As always, let us know what you think!

I can't take all the creddt for this though, original idea was Mod Arcane and it's been worked on by him, myself, Elena, Jerv, Brow, West, Ry, Halo and Skylark as well.

Here's some other bits and pieces to go with it I tweeted out earlier this week: https://twitter.com/JagexHusky/status/1512047579411927044

Disclaimer: Just a headsup, this is a game jam project and hasn't been approved for the schedule, still has more dev work to do and isn't a promise that it'll ever come out, despite that we're just excited to share what we've done with as many pla...

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05 Apr

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Originally posted by KreaHS

Engaging with GotR these last few days has me that much more hopeful for the Giant's Foundry. Looking forward to seeing your take on alternative Smithing training methods!

It won't be Elena and I's take on it, we're going to be working on some unannounced stuff but I'm sure the team involved will knock that out of the park too!

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Thanks for the kind words! I shared this with Elena and it both very much made our day even with the game jam going on.

We were so worried leading up to the launch wondering if what we had made was any good or not, I even tweeted the following the day of to capture how I felt.

I've released a ton of content now but even still there's this sense of both unease and excitement that comes with launch day.

Will players love it? Will players hate it? What bugs did I miss? Could the design be better?

Anyway, I'm looking forward to it and I hope you are too!

So hearing comments like this really does make it worthwhile, all the hard work that went in truly trying to just make it fun and enjoyable. Here's hoping the next update is even better than GoTR :D


25 Mar

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Thanks for all the feedback and kind words regarding the update :D

Myself and the rest of the team definitely appreciate and while there are definitely still some teething issues we're over the moon that it's been received so well and you guys are actually having fun training Runecraft!


24 Mar

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Speak to Felix, he should be able to swap it for the colour you want :)

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Originally posted by BoulderFalcon

At that point it'd be really unfair to suddenly award more abyssal pearls

It's a week of content. It has taken years for other bosses/content to get properly balanced. This shouldn't matter.

If there are two ways to accomplish something and one of them isn't punishing to some players why is it a problem if we choose that one?

I'm not stating we won't adjust the time to get the rewards if that's still an issue once metas come out, I'm just saying we'll do it another way

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Originally posted by Nsisu

Have you even calculated the average amount of hours it takes to get the full outfit+lantern (3.1k points)? It’s absolutely ridiculous.

From internal testing the rate to get outfit was around 20-25 hours and the pet transmog was 40-50 hours. Around 80 hours to cosmetic completion. Needle and lantern were substantially lower by comparison.

It seems that due to reasons outlined in the post players are getting less points per hour than we were getting, likely due to the barrier issue in masses, also in masses there are lots of players who are not playing the game well and hence making games take longer.

We'll address the former via a hotfix later today and we'll see if the latter solves itself over time and if not we'l re-review.

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Originally posted by [deleted]

[deleted]

I think you've misunderstood what we mean.

We're happy to change it initially but we really won't be able to review the rates until after the weekend, so potentially some time next week or maybe even the week after by the time we get data in. At that point it'd be really unfair to suddenly award more abyssal pearls considering there's an actual incentive to use them now to try and get lanterns/needles.

So in the event that we need to adjust the time to get the outfit/pet recolour in the future we'll opt for a price reduction instead of a pearl increase to achieve the goal instead.


07 Feb

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Originally posted by modmailtest1

Thanks for the response.

I guess my gripe with topics like the Wintertodt "issue" specifically, and other frequently commented on topics, is that if the Q&A is not a vehicle for actually getting these changes done, what is?

We get years of the devs saying that something should be done, and that they want to do that thing, and it's asked constantly by the community, yet that doesn't seem to be enough to get any plans in motion. Does this dynamic just go on forever? Are we going to be here 5 years later still hearing the same response?

I like watching the Q&A's sometimes, but they don't feel like they're driving the direction of the game like Jagex presents them to be doing. Personally, I prefer the more specialised Q&A's like you mentioned with the Guardians of the Rift one, as they feel like the feedback is actually having an effect on the game. I appreciate that not all devs can comment on certain topics though.

I just think it'd be better for ever...

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Ngl, the whole question about why things like this don't get done in itself is probably a pretty great Q&A question to ask and for us to answer.

I'm certainly not going to try and answer a topic about how we spend our time in this reddit thread. There's just no way I could do it justice


25 Jan

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Hell yeah. Excited to work on this if it passes a poll!


16 Dec

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Congratulations, you just advanced an Agility level.

Your Agility level is now 100.

Click here to continue


24 Nov

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Originally posted by GayVegan

Can you also please add the ability to customize which channel "/" goes to? I want it to go to clan not friends chat.

I use a RL plugin to do this but doesn't work on mobile etc.

Thanks.

Hopefully the "Set chat mode" feature helps with that but unfortunately not, we're not planning to offer customization of shortcuts at this moment in time, perhaps in the future

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Originally posted by nickmiless

Thanks for the response!

I think most letters that aren't commonly used at the start of sentences could work, some suggestions.

  • Q
  • O
  • J
  • H

Other letters that might not work

  • U (for those that might use 'U' instead of 'You'
  • Y (for those that might use 'Y' instead of 'Why'

Etc.

While any other letter not in use could work one of the issues we might run into is a letter which "feels correct" based on the context of the channel.

For example:

/f - Friends chat (now called channel) makes sense /c - Clan chat /g - Guest clan chat /p - Public chat

I chose /i for "Iron Group" chat and I can't use /g since it's used for guest clan chat currently and I wanted minimal disruption to shortcuts people are used to using. I don't see a good solution unless we accept that the letter has no correlation to the tab itself

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Originally posted by NoodsAndCo

Right clicking is the best version here. Thanks for pointing that out. The blog might've been better if that was shown over the chat commands. I'm loving this chat mode setup!

You're welcome! Unfortunately we're actually having to remove the right clicking the button due to it breaking autochat as pointed out here and fixing both would be too difficult to do in short notice.

I'll make sure to add it back for next week once I've had time to refactor what is needed

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The shortcut is technically "/i " and not "/i" which is where the issue is happening. This is consistent with how clans are. The issue is mostly just that more sentences start with I as it's a word as opposed to C, G and F which are not.

Happy to change the prefix with next weeks update if it's an inconvenience, which prefix would you like to see used instead?

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Originally posted by TrustedDuels

Thanks, also do you really think the "/@p" on the end of Public is a good design for users? I don't think a user would be expecting to type commands in-game as the majority of the content is provided through user interfaces.

as /u/kogasapls said. The user flow I'd expect is for people to right click the button and "set the mode" alternatively keyboard shortcuts are there for those who prefer and there is a setting which makes the @ not required

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Originally posted by lazyguyty

Is there a bug with clan loot notifications? I'm getting notifications for all loot when it's set to 50k

You're likely getting the new Group loot notifications which have a threshold of 0 as a default. You can change this threshold in your personal settings menu.

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Originally posted by TrustedDuels

We cannot use the "Setup your autochat" option. It is broken in-game currently.

Ah, I see, the option is still there but clicking on it doesn't do anything. I'll take a look and see what we can do

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I don't understand what is broken, could you clarify what you'd expect to see instead?

It was intended as part of this update to have the new "Set chat mode " as an additional option on that button


10 Nov

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Originally posted by NefariousnessNovel75

So HS is unplayable for a week then?

What /u/cch1991 said. It only doesn't give XP if you run out of time, shouldn't affect most people, maybe just pick up an extra hallowed token incase