JagexLight

JagexLight



03 May

Comment

Originally posted by JagexLight

You forgot to disable unnoting items on the closed cox chest

Looking into this now, tyvm for raising

This should be fixed now!

Comment

Originally posted by BWandstuffs

You forgot to disable unnoting items on the closed cox chest

https://i.imgur.com/zAhVuzr.png

You forgot to disable unnoting items on the closed cox chest

Looking into this now, tyvm for raising

Comment

Originally posted by mrb726

Are we going to see more cox changes anytime soon? I was under the impression that the chest change would be coming in the next poll along with other cox changes, but now I'm unsure.

I have been made aware that you might be talking about the CoX changes that we would like to make to alleviate the need for scouting. I discussed this with the team and there is no planned date but something we know is extremely high value to the community so we're currently seeing where it's possible to fit in. No definite date to give you but I'll pass along the feedback that you want it!

Comment

Originally posted by shelfy1

Any mobile news??

Hello shelfy! I responded to another fellow mobile enjoyer in this post which may be of interest to you!

Comment

Originally posted by ArrgsVsZuk

Can we please get a date for when we will get more information on mobile updates? I've heard it should be soon but i feel we haven't had any real information for over 6 months now and i still would like to use tilemarkers sometime. Thanks :)

Hi! A huge mobile update is launching next week, like it's actually massive for mobile. It's currently going through the final stages of testing.

We were planning on hyping this up on socials later in the week, but since you asked,
it's going to be *GROUND ITEM MARKERS* coming to mobile :D

Unless anything catasrophic happens, you can expect this next week!

I also know a blog is being worked on atm for mobile specifically - we've had to balance this work with the increased community consultation from our new polling approach so it's taken a bit longer than we would like.

Comment

Originally posted by philly4yaa

my loins are moist.

Nice.

Comment

Originally posted by KierenBoal

I was not expecting the Combat Achievements to be reworked this quickly! Yay!

Yaaay! Let us know how you get on! ☺️

Comment

Originally posted by RealRobbert

Love this update! Both the CA points system and the cox change is huge.

Glad to hear it! I'll let the dev team know :D


24 Apr

Comment

Originally posted by OppositeFrosting7

Im still not convinced sailing will look good as the new skill , i want to see the beta launch change my mind , but the skill just sounds like its gonna be goofy af to train and look at.

We absolutely need your feedback as to why you feel this way as we have loads of room to make changes and improve it based on what you think!

Comment

Originally posted by Synli

Even if Sailing wasn't your #1 pick, remember to give good feedback so we have the best possible time with the new skill :)

Absolutely this! We want feedback from everyone to make a fantastic skill, especially people who might be open to it following changes. It's a very flexible process which allows us to change course following your feedback. Thank you for encouraging this!

Comment

Originally posted by Mr-Malum

You forgot to poll Sailing vs Shamanism

Shamanism isn't off the table in the future, I promise. Having executive approval to revisit this is quite a big deal. I totally understand the sentiment though because I am a big Shamanism fan too. I hope the reasoning given in the blogs is sufficient and I am really hoping we can create the best skill possible for the community.

Comment

Originally posted by ThePharros

so this a real cornerstone of the design.

Just pointing out a minor typo Light, should be "this is a" :)

Thank you so much!


18 Apr

Comment

Originally posted by Gael_L

Goodie !

On another note, I've recently made a meme with your face in it, hopefully it wasn't accidentally offensive. If you look at the comments though, you'll see that your work is indeed appreciated by many !

I saw it on my birthday! That was really sweet 🥺… I love you guys so much, thank you for making my work so much fun. I hope I get to work with you for a really long time to come.

Comment

Originally posted by adqt33yeag

During the stream, the team was unsure about the possible scope of sailing / what could or couldn't be done, or what the skill might involve - and mentioned that this would all be discussed during a 'big meeting' the day after the Q&A.

Out of curiosity, why would you schedule this Q&A before rather than after the meeting? Wouldn't conducting the stream afterwards place the team in a better position to answer/discuss some of the questions that came up?

It’s important to maintain a somewhat regular schedule of livestreams so players can at least expect them to happen on a weekly basis. Unfortunately it wasn’t possible to schedule the meeting any sooner (it was an on-site). OSRS livestreams are typically on Mondays or Thursdays so the logistics didn’t work out unfortunately. It won’t be the last stream on this topic so I’m sure we will be talking about it soon. Also, we share our livestream resource with RS3, so we have set days that we go live, and it’s possible to switch those days but we tend to prefer not to if possible.

Comment

Originally posted by Gael_L

How long does it take you to make these transcripts ? Thanks for your work !

We have a wonderful outsourced CM team handling this for now and it'll typically take 2 working days to create these. It's important to ensure we do as good of a job as possible to sanity check it for the developers as we don't want to misrepresent anyone. Sometimes mistakes are made but hopefully these help to increase access to information for those who may not be able to tune into our livestreams. Thanks!

Comment

Originally posted by Gamestar32

How long does the team expect the refinement stage to last for sailing? I know it’s ultimately up to the community to decide, but what are your expectations?

I was out of office the past few days but the team has made a plan of how we're going to handle refinement and I'm back now just catching up! We'll be releasing a blog soon (aiming for this week) that explains what general topics we'll be discussing each week, and a rough timeline of how it will look like over the next 1-2 months. It is largely dependent on so many factors including the community so it's very ballpark for now but we'll share more news ASAP.


11 Apr