JagexLight

JagexLight



10 May

Comment

Originally posted by Late_Operation1692

If I’m not mistaken, it was said on the previous post in regards to this Q&A that the subject would be brought up again.

I was asking for podcast topics so that’s a separate topic which would not be the regular Q and A streams (something I would love in the future but it requires a lot of work and set up and planning)

Comment

Originally posted by AdministrativePast17

Can GIM groups PLEASE be able to trade untradeable items?

They keep saying there was divided feedback on it which sounds like bs to me. Why would I not want to be able to share slightly degraded barrows items or the multiple Xeric Talismans I have?

It’s not BS I promise lol, just wasn’t something we could get a consensus on at the time. It wasn’t just the smaller items that were mentioned in the original blog

Comment

Originally posted by donthatepvpplease

Sorry, ctrl F couldn't find it because it was added as an image instead of text. Kirby's 2nd answer from question 8 is the complete opposite of what he said. He said "The wilderness is bizarre and i really don't understand it mechanically" Not: "The wilderness is bizarre and i understand it mechanically."

It just feels kinda off to have someone who says he doesn't understand it and literally says it should be dead to be working on the updates for that specific region....

Could you maybe tell us which mods exactly are working on the wildy updates atm? I know it shifted in the past but it would help is direct our questions better.

Also In the pvp feedback discord the singles clans are severely underrepresented. None of the leader or high ranks of the singles clans have been invited to join in the conversation. This feels weird since the majority of singles pkers pk in singles teams.... would it be possible to exclude the content creators from the 100 spots (st...

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Apparently, verbatim, he says: "The Wilderness is bizarre, and I don't really understand it mechanically. I understand it mechanically, but I don't know if it's good." So I think that it was just cut down to make more sense.

Tbh there will always be some slight discrepancies happening with these Q and A summaries - either through AI error or human error. I would hope this isn’t a huge deal but I can update it if you really feel it is misrepresenting the truth

Comment

Originally posted by [deleted]

[deleted]

I haven’t changed anything yet - can you tell me which part needs changing or looking at again?

Comment

Originally posted by donthatepvpplease

u/JagexLight you changed what Kirby said though. His exact words were: "The Wilderness is bizarre and I really don't understand in mechanically". That's very different from what's in the transcript.

How is that guy, who admits to not understanding the wilderness working on the wilderness bosses? (and who clearly wants the wilderness to be dead (his exact words))

If anything has changed it’s not on purpose, we have started to use a bot to try and transcript the stream so I’ll double check and amend if this part needs changing

Comment

Originally posted by Savings_Key_2861

Hey Mod Light, do you know what happended to the proposed changes to untradeable items for GIM?

We saw a lot of divided feedback about the idea at the time, so it was considered a bit too controversial for us to move forward. We actually have a blog coming out this week about GIM specifically and that includes a small word about it too. Keep ur eyes peeled for that - I think it'll be out on Thursday


04 May

Comment

Originally posted by Doctor_Monty

None of that makes any sense what so ever to me but i do appreciate you replying and typing it our, and explaining WHY it hasnt been done yet

Sorry haha, that's probably my fault! I tried to capture as much info as possible but didn't hear everything the devs were saying. The TLDR is it's a lot of work and very clunky with the current technology

Comment

Originally posted by Doctor_Monty

i think they may mean hiscores as in GIM specific boss hiscores

GIM Boss specific HiScores - I brought this up in our game update call as it's a small update this week, forgive me if anything here doesn't make sense as I'm just relaying what I heard!

We need to create variables for GIM specific bosses, which we plug onto hiscores. This type of update needs both engine and dev. We'd have to create something called clan variables to track but also continuously update, and our engine features needs to be able to transmit that to the hiscores.

It's considered a "nice to have" feature but it requires a *lot* of work and currently the tech for this isn't available. The devs said that even if we did create the clan variables described above, we don't have a good way to update the clan variable to group activity done on every world simultaneously. For example, two ppl killing a boss simultaneously on diff worlds would override each other.

Ash then mentioned investigating this further with a possible solution where clan me...

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Comment

Originally posted by mister--g

Thank you!

That's good to hear , been tempted to open them for a while. What is RC?

RC means release candidate and is closer to the live testing environment - all the dev work has been done but we've had a bottleneck with QA recently (not QA's fault it is more about our release schedules). I apologise for the delay. This is definitely something I would love to explain to you guys in detail as I know you are curious about the process of QA but it takes a lot of planning and organisation as well as willing guests to discuss it on stream/video

Comment

Originally posted by Twin_Turbo

Poll 76 changes when? GIM highscoes update when?

Hi Twin, can you clarify a bit more about what GIM HiScores update means - is it an issue with incorrect group sizes, or something potentially with the prestige system? It's a bit vague atm for me to know what you mean

Comment

Originally posted by mister--g

It's really just the elite clue scroll drop table changes that make 3rd age more likely. People are stacking up elite caskets waiting for it to happen.

Hey there, I would like to confirm that the Elite Clue changes & Hallowed Sepulchre changes are coming out next week, they are currently in RC

Comment

Originally posted by 16ind

Elite casket buff waiting room

Hey there, I would like to confirm that the Elite Clue changes & Hallowed Sepulchre changes are coming out next week, they are currently in RC

Comment

Originally posted by Aluzim

Please fix the issue with the new pharaoh's sceptre not working above 20 wilderness like it's supposed to.

Hi there! This should have been hotfixed on Friday last week - is this not the case?


03 May

Post

Hi Reddit! This week, we'll be having a General Q&A live stream on Twitch at our usual time of 17:00 BST.

This stream has no dedicated theme, so please ask your burning questions here for the J-mods! We'll try to answer as many of your questions as possible.

On our last stream, we included a small segment about the RuneScape board game, we should've given you more of a heads up on that - so apologies about that!

On another related but separate note, I'm curious to know what broad topics you'd want us to discuss on a pre-recorded type of podcast stream someday (not this week as it requires more planning). Broad topics as in, not necessarily questions but themes that you want us to discuss.

Here are some qui...

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02 May

Comment

Originally posted by Doctor_Evil_QC

Has this been implemented yet? Can't find any info, so I assume no.

Yes it has. :) It came in a game update week and was not polled because it was considered part of integrity changes.


28 Apr

Comment

Originally posted by Osmium_tetraoxide

It isn't just you, join any pvm clan chat and ask people "is it just me or are switches just not the same as they were a week ago?"

Something is wrong when you switch item then switch tab quickly. Very frustrating at places like tob and phosani.

u/Osmium_tetraoxide u/runner5678 Can you quickly confirm this is still the case as of the time of writing yesterday? And continuing today? I want to ensure the info I send to the team is up to date


27 Apr

Comment

Originally posted by telionn

I'm disappointed that none of the major mobile client bugs introduced in the last two months have been fixed, even though you are treating relatively minor inventory bugs as high-priority. Should we just expect the mobile clients to permanently crash when you talk to NPCs too fast or get interrupted?

Are you playing on iOS or Android? We've been running an open beta for android and then a closed iOS beta which may have fixed this issue