Jagex_Stu

Jagex_Stu



30 Sep

Comment

To add something to the activity tracker, you'll need to go to the tab for that type of content, and track/pin/select the content you want.

In this case, Achievement Paths are on the first page of the Achievements tab, which is on the Hero parent rather than Adventures.


28 Sep

Comment

Originally posted by carlossolrac

Hi, would resetting my defense take away the quests I already did for the curses? "Purez" is my account name and I leveled up to 42 Def and kept it as my void pure. It would be cool to reset my defense to lvl 1 if I were to keep my prayer (now 99) and curses. I however, talked to the dude in lumby and asked him to never reset my defense incase I would get hacked and it would reset my quests and prayer.

Hi, Purez. :)

The discussion in this thread includes potentially allowing players to undo the "Never reset my skills." option.

I've proposed 3 suggestions below how that could be implemented, though opinion is mixed so far.

If that barrier is removed, then it looks like you could use Nastroth's Defence reset.

His Defence reset won't reset Prayer like his Constitution & Prayer reset, but it will currently reset various quests including The Temple at Senntisten, so you'd have to currently re-complete that content to use curses.

Potentially some of those quests could be removed from Nastroth's resets, as some of them now give Defence XP in the form of a lamp.

The dev work involved to modify Nastroth's reset looks to be fairly minor (the QA work I'd imagine considerably moreso).

How to proceed from here really depends on determining what most of the pure community want to be changed.

Some appear to be very keen on certain...

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27 Sep

Comment

Originally posted by facbok195

Fair enough. Could also be some internal ID number, or something else players aren’t privy to. All I know for sure is that a mod (think it was Stu, but not 100% sure) said that it’s just a visual bug that pulls the name of the monster from the top of the array.

Had confirmation this morning that the fix for this was approved to go into Release Candidate testing this week. (It's a relatively minor visual bug, so other work needed to take priority.)


26 Sep

Comment

Originally posted by Luigi_2134

It's great seeing an update that greatly enriches the gameplay of pures while having amazing communication at the same time. You are truly the MVP u/Jagex_stu. :)

Though, it's a bit disheartening that the other pure types always get the short end of the stick such as summoning pures and tank pures. 1 def pures are able reset defence while there's no way for tank and summoning pures to reset att/str/magic/ and range. Not only that, but nearly all but 2 quests that awards defence xp are in lamp form giving the option and choice of 1 def pures to not claim that defence xp while on the other side of pure types, there's a good bit of quests that awards att/str/magic/range xp in non lamp form.

Now I understand that having resets for att/str/magic/ and range are not possible sadly, but at the very least, could the magic xp in The Elder Kiln, Love Story, Do No Evil, City of Senntisten, Watchtower, and The Void Stares Back be converted into lamp fo...

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As a tangential question...

If the toggles in Settings for different types of combat XP also blocked XP from non-combat sources (ie if you turned off Defence XP from combat, it'd also block Defence XP from lamps, quests, events, etc), and a Constitution XP toggle was added to them...

Would that address the needs of pure builds at their source? Instead of adjusting specific roadblock content like the above quests on a case by case basis?

Or is part of the appeal of being a pure that you're always at risk of gaining XP from certain sources?

Would being able to disable XP from certain skills entirely trivialise the pure challenge too much and take the fun out of it? Or would it be a welcome antidote to worrying over risks to your pure status?

I think back to when pures have expressed frustration that they've gained XP they didn't want to, perhaps due to an oversight or accidentally engaging in combat, and if there might be a more thorough pur...

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Comment

Originally posted by Luigi_2134

It's great seeing an update that greatly enriches the gameplay of pures while having amazing communication at the same time. You are truly the MVP u/Jagex_stu. :)

Though, it's a bit disheartening that the other pure types always get the short end of the stick such as summoning pures and tank pures. 1 def pures are able reset defence while there's no way for tank and summoning pures to reset att/str/magic/ and range. Not only that, but nearly all but 2 quests that awards defence xp are in lamp form giving the option and choice of 1 def pures to not claim that defence xp while on the other side of pure types, there's a good bit of quests that awards att/str/magic/range xp in non lamp form.

Now I understand that having resets for att/str/magic/ and range are not possible sadly, but at the very least, could the magic xp in The Elder Kiln, Love Story, Do No Evil, City of Senntisten, Watchtower, and The Void Stares Back be converted into lamp fo...

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I've added the above to my list of backlog JIRAs to create on Monday.

JannaMechanics' original request hasn't even been QAed yet, and we have to prioritise our assigned projects over developing any new requests, but I'll see what I can do.

Comment

Originally posted by KBMonay

Ah okay I haven't personally seen the Doc. Any chance you could send me the link/link the post and I could see if I've anything to add? I compiled my document on my own, didn't know anyone was making something communal!

Comment

Originally posted by KBMonay

Hey Mod Stu, I finsihed the list and sent you a message on here. Please feel free to check it at your convenience. Cheers!

Thanks very much for your message! JannaMechanics kindly provided a link to a Google Doc on Twitter. Much appreciate you all putting that together!

Comment

Originally posted by DonzaRS

A2 I think offers the best option for always having the opt out avaliable.

I think long term having the option to reset always open will result in hacked accounts being maliciously damaged past item clearing items so it could do with a time restriction of some variety.

  • What comes to mind is the number of players that have already chosen to opt out, the number of people that have used it, the number of people that wish to use it after changes and the number of people who would opt out again.

  • Going forward I think it would create a point of malicious behaviour for those that hack accounts just to destroy peoples work even more so. Though the bank pin is probably the strongest security we've got at the moment it's not perfect and could be guessed or removed after 7 days.

Obviously the catch with A2 is the variable needing to be zeroed on the next login to start the timer.

  • I'm not sure if this is possible ...

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Thanks again for your feedback. I've added a 6 month "grace period" to the description of A2 to respond to your key point.

Comment

Originally posted by rickrossRs

I see, maybe you need to get your farming level up

What seeds are you planting?

Seeds of doubt, mostly.

Comment

Originally posted by JannaMechanics

Because resets have been available to ironman for 7 years now, I don't think it's worth the tech debt required to change it correctly. Ironman won't benefit from any new rules around resetting - it's just an accepted part of the meta.

I do think unlimited resets actually levels the playing field for 1 def ironman as some players reset way more efficiently (ex. obtained ascension crossbows then reset). The long cooldown helps maintain integrity though,

We have started a small community of 1 def players (some ironmen), and the general consensus is to leave the meta as is but relax the permanent lockouts, so those who reset inefficiently have another opportunity.

We are actually compiling a document with meaningful information regarding skill resets and any of their bugs. If there's specific detail you're looking for just let me know and I'll include it!

Will send it over to you via twitter in a bit.

Lovely, thanks.

If you're able to work with the pure community and come to an agreement about how you want resets to be modified, that would be very helpful.

As you can see from the various opinions in this thread, and the options suggested so far, trying to find a design that satisfies the majority of players is quite time-consuming. :)

I should emphasise that I don't actually have any time to work on further adjustments, but establishing what implementation would make the majority happy is half the battle won.

Comment

Originally posted by DonzaRS

I think B is a fair compromise to for those of us that never wish to reset at all. Perhaps even a slightly longer window up to a month for the option to reset just to give anyone with a change of mind time. I know I would log in and pick the option that I don't want to reset again, really its for the people that need time to think about the benefits and drawbacks.

Really the most important thing about this change is probably giving people enough time before it goes live and while its live to pick which option they wish to choose. Effectively just mentioning it exclusively multiple times via socials to get the word out.

I think as well it all pokes at the larger issue of account security but thats a whole other thing lol.

As far as a middle ground it's a good set of options for each.

I've added a third option (A2) in response to your point about having sufficient time, accommodating those that may not be able to log in during the week this patch would go live.

I'm personally still leaning towards A as most likely to be the fairest approach in the long term, but see what you think.

Comment

Originally posted by JannaMechanics

Hey Stu, just wanted to share my thoughts to help with decision making.

  • Resets in their current state change the meta a lot, especially for 1 defence ironmen.
    • There's actually good chunk of content that can't be obtained, or is significantly harder, if you have 1 defence.
    • Good examples include ascension crossbows (requires WGS for dragon limbs, which needs 65 def), and sunspear prayer training.
    • An ironman could basically play as a main, complete WGS, obtain ascensions, then reset back to 1 defence - though this would take literally months of playing an ironman higher than 1 defence.
    • HOWEVER, everything I've described is already possible in game, it just requires some planning.
  • Resets in their current state are almost impossible to maintain.
    • In other words, it's been in the game so long in an awkward state that it just is what it is at this point.
    • Too much content interacts oddly with it, but w...
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Thanks for the feedback, Janna! I've consequently increased the Option A cool down to a year.

As a pure Ironman, how do you feel about the suggestion that's been made a few times in this thread to prevent ironmen entirely from using the reset feature? Are you able to get the opinion of other pure ironmen?

Comment

Originally posted by KBMonay

Okay I’d be happy to. Is there a best place to send it to you?

And I totally understand. I have zero idea how daunting it would be to develop something that could trace all Defence related existing and future content back to the reset feature. I’m sure it’s why many things have passed through and I was hesitant to bring it up, seeing it as one of the cons against instituting more than one reset; but I think it’s only fair to mention it.

As for Ironman I have not played the mode so I can’t speak to their wishes. I didn’t know it was available to them, I’m surprised! Definitely would like to see there wishes weighed in.

Here on Reddit would be great, or my Twitter is @JagexStu.

Thank you! <3

Comment

Originally posted by DonzaRS

I'd really just prefer a 'truely opt out of this never to happen never again' sort option. Perhaps just reset the perm opt out option and make it publicly known so people can choose again.

Okay, I've added an Option B to /r/runescape/comments/pvcjsa/comment/hebqpp0/ which proposes an alternate approach more along the lines of what you're requesting.

I'm not convinced it's the best option, as it's trying to meet the needs of two fundamentally conflicting requests, and maybe compromising security too much to do so. But see what you think.

Comment

Originally posted by KBMonay

  • Two weeks sounds like a fair middle ground and Bank pin requirement is a bang on idea. I believe it currently does not. It definitely doesn’t if you e entered your bank pin already upon login. Can’t confirm if it’s your first bank pin requiring action, but I believe it doesn’t.
  • To echo someone else I’m not sure Ironman should be able to access the reset as it really goes against the spirit of the mode.
  • And another huge thing is that people have some concern about people getting really tough achievements like killing the new boss on 40000% enrage, and then resetting their defence and still holding the title. I don’t know if there is some means to distinguish that someone got their achievements not being a 1 Def pure, but that would uphold the integrity of achievements if it could be done.
  • currently I think you can complete achievement diary tasks, get the rewards, then reset your defence. This allows people to get end game items like the tirrawan q...
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That exhaustive list would be helpful, thank you.

The trouble with a reset feature like this is it demands content that gets added takes it into account and tests for it, and in practice it's not always practical to absorb that cost. So I'm sure there's plenty of recent content that hasn't been added to the pure reset logic.

I could add an Ironman restriction to pure reset, but I'd like to hear from ironmen (especially pure ironmen) if they'd object before rushing into that.

Also, much like the current issue with pures before and after a change, since ironmen have been able to do it so far, I suspect there'd be complaints of fairness against those ironmen who were able to reset versus those ironmen that would then be unable to?

Comment

Originally posted by Zaruz

Personally I'd still want to be able to permanently opt out. Perhaps a reset so you have to opt out from the update, allowing anyone a one-time chance to change a past decision?

I was hacked whilst not playing, some DB leak I guess, years ago. My defense was reset which was a major ballache when I came back. As I wasn't active, a bank pin wouldn't have prevented it due to them waiting out the timer. Id much rather be able to guarantee I won't lose 200-300 QP again.

Okay, I've added an Option B to https://www.reddit.com/r/runescape/comments/pvcjsa/comment/hebqpp0/ which proposes an alternate approach more along the lines of what you're requesting.

I'm not convinced it's the best option, as it's trying to meet the needs of two fundamentally conflicting requests, and maybe compromising security too much to do so. But see what you think.

Comment

Originally posted by Bml2

Hi Stu! It's awesome that you're tackling these big issues for small communities.

As an ironman runescore hunter, would it be possible allow irons access to fishing trawler and heist (with xp rewards forbidden). Currently these are the only two achievements which are IMPOSSIBLE for ironmen.

ty <3

I'd suggest submitting that inability to complete achievements as a bug report through the Report a Bug feature ingame.

The achievement system supports alternate achievements for ironmen, so that's an alternate route that could be taken, if you have suggestions for Ironman versions of these 2 achievements.

Realistically I can't commit to also doing Ironman changes at this time.

I already spent Friday on the original pure request I'm sure my producer would've preferred I devote to the projects assigned to me.

But a reproducible bug report opens up visibility so any dev could work on it if they have capacity.

Comment

Originally posted by washingtncaps

Week or month seems fair to me, a week being on the player friendly side since it should so rarely matter to others, and a month skewing towards the thematic integrity of the thing since there's still some bragging rights to be had, seems like you'll have the pulse of who cares more about what going forward.

I've penciled in 2 weeks as a middle ground, then. :)

Will see what other feedback we get.

Comment

Originally posted by washingtncaps

I feel like you shouldn't be able to reset it more than once in a while. Like, some measure of time that a "good pure" will never notice that lets you fix mistakes and long-ago choices, but can't just oopsies some XP on and off whenever. Having a pure should still be a "big" choice and gaining XP should still be a "big" mistake.

Also my smooth brain isn't sure if having the freedom to drop the defense whenever would have PK implications.

Okay, a cool down between resets seems doable.

I'll add it to the acceptance criteria evolving above.

How long a cool down period do we think is appropriate? A week? A month? A year?

Comment

Originally posted by Jagex_Stu

On Monday, I can look into reopening the JIRA where I removed the 29 Defence req and add an adjustment to the one-time skill reset, sure.

From the comments, sounds like infinite resets would be preferred. Will make enquiries on Monday as to whether this change is permissible.

So if you object to that approach, now's the time to vocally object. :)

So attempting to find a compromise between what's been requested so far in this thread, what I suggest to allow players who have is:

Either Option A:

  • You're no longer limited to one pure reset per account.
  • Using Nastroth's reset requires you to enter your bank pin (assuming it doesn't already?).
  • If you don't have a bank pin, you cannot reset your account (to prevent concerns about hijacking).
  • If you use either of Nastroth's resets and complete the current 7 day grace period, you're prevented from resetting again for almost a year (360 days). Talking to Nastroth will inform you of the remaining cool down. "You've recently reset your progress. Come back (in X days) / (tomorrow)."
  • Permanent opt-out of skill reset "Never reset my skills." is removed, as some want to be able to opt back in due to recent changes, and the bank pin to reset adds an (acceptable?) layer of security.

Or Option A2:

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