Kaivax

Kaivax


10 Dec

Post
    Kaivax on Forums - Thread - Direct

With the launch of Dragonflight Season 1, we’re making some tuning adjustments to classes during scheduled weekly maintenance on December 13.

Tank Specializations

We’ve been taking a long look at Tank survivability as we prepare for the beginning of Dragonflight Season 1. In general, we’ve found that the new talent trees have introduced a lot of power across all classes and specializations. Talents that were once exclusive through systems like the Talent Rows, Legendaries, or Covenants can now be equipped at the same time. Through our recent testing, we’ve determined that the damage done to tanks needs to be increased. While we’re thrilled that players are enjoying playing tanks in Dragonflight and want the role to be healthy, there...

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09 Dec

Comment
    Kaivax on Forums - Thread - Direct

We’ve seen feedback about the quest log cap for a long time, and we agree. It’s time to increase it. With a change coming soon today to all Dragonflight realms:

  • The maximum number of quests that a player-character may have has been increased to 35 (was 25).

Have fun taking on (up to) 10 additional adventures!


08 Dec

Post
    Kaivax on Forums - Thread - Direct

With Dragonflight’s recent launch behind us, we want to take some time to talk with you more about what occurred these past few days from an engineering viewpoint. We hope that this will provide a bit more insight on what it takes to make a global launch like this happen, what can go right, what hiccups can occur along the way, and how we manage them.

Internally, we call events like last Monday “content launch,” because launching an expansion is a process, not one day. Far from being a static game running the same way it did eighteen years ago—or even two years ago—World of Warcraft is in constant change and growth, and our deployment processes change as well.

Expansions now consist of several smaller launches: the code first goes live running the old content, then pre-launch events and new systems turn on, and finally, on content launch day, new areas, quests, and dungeons. Each stage changes different things so we can find and fix problems. But in any large, complex ...

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07 Dec

Comment
    Kaivax on Forums - Thread - Direct

A hotfix for this issue was deployed earlier today.

If you’re not seeing it reset, you may need to log out and back in to fully reset yourself.

Post
    Kaivax on Forums - Thread - Direct

When the Vault of the Incarnates raid opens next week, enemies inside will occasionally drop Bind-on-Equip loot, as in previous raids. For early Season 1 play, we’re putting a restriction on BoEs that drop in Mythic difficulty.

  • For the first few weeks of Dragonflight Season 1, items that would have been Bind-on-Equip in lower difficulties will drop as Bind-on-Pickup items in Mythic difficulty.

One of our goals with rewards has always been to primarily make the best loot in the game come through gameplay, rather than spending gold. Bind-on-Equip items from raids have long been exceptions to that, but they provide something unique to raiders: when raid groups don’t need the BoEs for progression anymore, they can be sold to fund consumables and repairs. In Dragonflight Season 1, Mythic difficulty is opening at the same time as other difficulties, a full week before players will have even opened the Vault for the first time, and Mythic BoEs represent more of a...

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06 Dec

Comment

u/slayez06 I've sent you a DM here on reddit, looking for a lot more details on this, along with an alternate way to contact us.

Thanks.

Comment
    Kaivax on Forums - Thread - Direct

Upon further review and consideration, we’ve decided to drop this change at this time.

All along, our goal has been to avoid making World Quests feel mandatory, while still offering them as a worthwhile option for players who are looking for things to do on a given day.

Following your feedback here and our own internal discussions, we’re going to try to find other ways to accomplish that without impacting crafting too much or generating a great deal of concern for those who don’t already have a daily routine or want a daily routine.

Thank you.


05 Dec

Post
    Kaivax on Forums - Thread - Direct

Updated 6:20 p.m. PST, December 5

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    Kaivax on Forums - Thread - Direct

To every player who installed the Dragonflight Alpha/Beta test, and logged in, and tested, and reported bugs, and posted feedback in this forum:

THANK YOU


We are so grateful for all of your feedback here. You helped us shape the game from day one of the Alpha.

This forum will be read-only for the next couple of days, and it will vanish at 10:00 a.m. PST on Wednesday, December 7. Please make sure you copy anything that you want to preserve from this forum before then.

Thank you. Thank you. Thank you.

Post
    Kaivax on Forums - Thread - Direct

Now that you’ve played Dragonflight for a week, what are your early thoughts on this expansion? Please use this thread to share your stories, favorite moments, or parts of the game that surprised you (or didn’t :smiley: ).

And what are you now looking forward to or anticipating, based on your first week of play?


03 Dec

Post
    Kaivax on Forums - Thread - Direct

We’re working on a slate of tuning adjustments to classes in Dragonflight. The following changes are scheduled to be implemented with weekly maintenance, Tuesday, December 6 in this region.

Tank Specializations

  • Tank-specialized characters now generate 650% additional threat (was 550%).
    • Developers’ notes: We’ve heard feedback that on-pull burst in dungeon content is causing damage dealers to pull threat more often than is desirable. This change represents roughly a 15% increase to tank threat generation, which should help alleviate these cases, while still requiring tanks to actively engage with enemies to hold threat.

...

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02 Dec

Comment
    Kaivax on Forums - Thread - Direct

Added:

Professions

  • Haephesta has been disabled, in order to address a bug. Until this bug is fixed, players cannot skip portions of profession questlines on their alternate characters.

01 Dec

Comment
    Kaivax on Forums - Thread - Direct

Yes, just a few minutes ago. The rares and their drops should be now working as expected.

Comment
    Kaivax on Forums - Thread - Direct

We’ve developed a hotfix for the issue of Supply Drops despawning before reaching the ground.

That hotfix is currently being tested, and you’ll see it listed in our hotfixes update soon after it’s deployed to all realms.

Thanks!


30 Nov

Post
    Kaivax on Forums - Thread - Direct

With a temporary hotfix, we recently made it so that all rare enemies in the Dragon Isles, such as Cinta the Forgotten, Windseeker Avash, and Drakewing do not drop loot or reputation. We’re working on a bug that’s causing drops from rare enemies to disobey the daily loot lockout.

We expect to have that bug fixed in the next few hours, and at that time, we’ll turn their drops back on, and they should drop their goods on a daily basis going forward.

Thank you for your understanding.

Comment
    Kaivax on Forums - Thread - Direct

Added:

Professions

  • Mining
    • The Titan-Touched sub-path for the Master of the Elements Specialization tree is incorrectly showing the description for the 40 point capper as the unlock point capper and vice versa. The intended effect is that unlocking Titan Touched provides a short term player buff when you mine the node, and the Titan-Touched 40 point capper unlocks the ability to return to portals created by Overloading Titan-Touched nodes.

29 Nov

Comment
    Kaivax on Forums - Thread - Direct

We currently have a bug were recrafting doesn’t work if you attempt to recraft a piece that is not at max durability.

Fortunately, reagents aren’t consumed or anything like that. It just quietly fails.

We’re working on a hotfix for this.

Post
    Kaivax on Forums - Thread - Direct

Since the launch of Dragon Isles content, our live operations and server engineering teams have been working non-stop to address several unexpected performance issues. Some of these were fixed with realm restarts that took place earlier today in all regions, and other performance issues are still being worked on.

This is a top priority, and we expect to deploy additional fixes over the next day.

Thank you for your patience.

Comment
    Kaivax on Forums - Thread - Direct

The Dragonflight expansion is now live. Please read on for a list of known issues that we’re working on, and further information about this update.

10.0.2 KNOWN ISSUES
Updated December 19

Classes

Demon Hunter

  • Shattered Restoration does not increase the healing of Soul Fragments from Shattered Souls, and does not update the tooltip values of Shattered Souls.
  • Infernal Armor thorns damage tooltip value does not update with second rank with talent point unallocated.
  • Vengeance
    • Fodder to the Flame Condemned Demon does not die with one Throw Glaive...
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Comment
    Kaivax on Forums - Thread - Direct

We’ve seen this happen to players who experienced the bad luck of getting disconnected while loading into the game. We’ve developed a hotfix for that specific scenario, and the hotfix should be coming to all realms soon.

But the hotfix won’t retroactively recreate what was lost. To make sure you keep your custom UI (and so that you can use it elsewhere, if you like), you’ll want to export and save it outside the game.

While in-game, hit and then:

  1. Select Edit Mode.
  2. Select the layout you wish to export from the dropdown.
  3. Open the dropdown and select the Share option.
  4. Select the Copy To Clipboard sub-option.
  5. ...
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