Kaivax

Kaivax



20 Nov

Post
    Kaivax on Forums - Thread - Direct

With scheduled weekly maintenance tomorrow, we will make adjustments to several enemies and spells in Mythic+ dungeons.

Data and feedback suggests that Murozond’s Rise, Throne of the Tides, and Atal’Dazar are outliers in terms of difficulty. While Murozond’s Rise and Throne of the Tides are too difficult, Atal’Dazar is proving too easy and may affect player progression through the content in a negative way.

Our adjustments aim to better align overall balance across the Mythic+ dungeon pool for Season 3.

Atal’Dazar

  • The required enemy forces count for Atal’Dazar has been increased.
  • Toxic Saurid’s Leaping Thrash no longer triggers Poisoned Claws on the target.
  • Dazar’ai Juggernaut’s Merciless Assault damage reduced by 25%.
  • Dazar’al Augur’s Wildfire periodic rate reduced to 1 second (was 2 seconds).
  • Dinomancer Kish’o’s Deadeye Aim damage reduced by 25%.
  • T’lonja’s Frenzied Charge is now avoidab...
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    Kaivax on Forums - Thread - Direct

World of Warcraft Classic: Season of Discovery Announced at BlizzCon

In Season of Discovery, players will discover new secrets by scouring Azeroth to find class-altering abilities. Tanking Warlocks, Mage healers, and more will be possible. The Season will launch with an initial level cap of 25, and upon reaching max level, players will be met with a new level-25 endgame! Discover a 10-player Blackfathom Deeps raid with new and reimagined bosses, mechanics, and rewards. Not long after, the level cap will be increa...

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    Kaivax on Forums - Thread - Direct

Welcome to the Season of Discovery forum! This forum is here to provide you with a friendly environment where you can discuss Season of Discovery with other players.

Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting.

Code of Conduct: https://battle.net/support/article/000256989

Terms of Use: ...

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17 Nov

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    Kaivax on Forums - Thread - Direct

In order to preserve the integrity of the game and provide a better token market to players, with an update to World of Warcraft on Tuesday, November 21, we will enable the following restriction in this region.

• Players will no longer be allowed to purchase a WoW Token from the Auction House or the in-game Shop for gold if they have not spent real money to purchase and consume at least 30 days of game time (a “Time Limited License”) since 2017.

This does not affect the consumption of existing WoW Tokens, however, game time provided by the consumption of a WoW Token does not count toward the qualification to purchase a WoW Token for gold.

After November 21, 2023, any player who cannot purchase a WoW Token for gold in-game will need to first purchase and consume at least 30 days of game time for real money. This can be done on any World of Warcraft account across the player’s Battle.net account to qualify.

Thank you.

Comment
    Kaivax on Forums - Thread - Direct

Our work is complete and transfers are enabled again.

Comment
    Kaivax on Forums - Thread - Direct

In order to address a critical issue, we’ve temporarily disabled the realm transfer function on all Classic Era realms. Paid transfers as well as free transfers, such as moving a deceased Hardcore character, cannot be initialized at this time.

We’ll restore the service as soon as possible.

Comment
    Kaivax on Forums - Thread - Direct

We plan to initialize the power increase in ICC on December 5.

It will start as a 5% buff, and it will increase by 5% every two weeks until it reaches the max of 30%.

As a reminder-- the buff is optional. Any player can always choose to remove it from themselves.


16 Nov

Comment
    Kaivax on Forums - Thread - Direct

Yes, this is a display bug and we’re working on a fix for it. Thank you for the reports.

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    Kaivax on Forums - Thread - Direct

Welcome to the Seeds of Renewal PTR! This forum is here to provide you with a friendly environment where you can discuss the Seeds of Renewal PTR with other players.

Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting.

Code of Conduct: https://battle.net/support/article/000256989

Terms of Use: ...

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15 Nov

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    Kaivax on Forums - Thread - Direct

In a recent hotfix aimed at correcting an issue with Augmentation Evokers and their damage logging, we adjusted how Hunter pet damage is calculated. A side effect of this was that Hunter pet attacks started scaling with weapon attack power, increasing the damage of a Hunter pet’s special attacks by about 32.5% at 450 item level. The side effect is something we would like to retain, as it means that Hunter pet damage will now benefit from weapon upgrades.

We’re currently testing the following hotfix, and intend to apply it to all realms as soon as possible today:

  • Kill Command, Bite, Claw, Smack, Flanking Strike, Froststorm Breath, and Burrow Attack damage reduced by ~25%.

After this hotfix goes live, it will be added to our next Hotfixes Update...

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14 Nov

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    Kaivax on Forums - Thread - Direct

November 14, 2023

Classes

  • Death Knight
    • Unholy
      • Death Coil damage increased by 10%.
      • Scourge Strike/Clawing Shadows damage increased by 10%.
      • Ghoul damage increased by 8%.
      • Virulent Plague damage increased by 20%.
      • Apocalypse ghoul damage increased by 5%.
  • Demon Hunter
    • Havoc
      • Chaotic Disposition has been reworked to directly benefit the damage of affected abilities instead of duplicating portions of the damage they dealt. The amount of damage generated by the effect has not changed.
      • Chaotic Disposition: Your Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 3/7 total times.
    • Vengeance
      • Sigil of Silence base duration reduced to 5 seconds (was 6 seconds). PvP duration has not changed.
      • ...
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    Kaivax on Forums - Thread - Direct

We have many more steps to take with Hardcore during a full patch update like this one. Those steps are all focused on finding any issue that has even a remote chance of causing players to die. If we find such an issue, we go through a whole process of understanding it, reproducing it, designing a fix, testing the fix, and applying the fix before we open Hardcore realms publicly.

Issues like that can be safely tolerated on the non-Hardcore Classic Era realms for a little while, and of course, we apply our fixes to Classic Era realms as well as Hardcore realms as we go.

We appreciate your patience.

Comment
    Kaivax on Forums - Thread - Direct

We’ve been working on a fix for this, and couldn’t get it finalized in time for today’s maintenance. Our current solution will be to make Mend Pet and Revive Pet into separate pet utility buttons that are no longer automatically swapped back and forth based on your pet’s state.

We’ll let you know when the fix is deployed.

Comment
    Kaivax on Forums - Thread - Direct

We found this bug, and during maintenance today, we fixed it. Emerald Dream pets should now be cageable.

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    Kaivax on Forums - Thread - Direct

World of Warcraft Classic Era Patch Notes
Version 1.15.0
November 14, 2023

 

User Interface Adjustments

  • Enemy castbars can now be enabled in the default UI in the Options menu under Interface.
  • Damage over time abilities and other debuffs will now display their remaining duration on the default enemy unit frame.
    • Developers’ notes: These are oft-requested quality-of-life features that are easily accessible using addons, so we’ve decided to just go ahead and add this functionality to the default UI, especially since this functionality has never been a restricted part of the Interface API.
  • Added resizable map functionality. By default, the world map now opens in its smaller size, and can be enlarged via the arrow icon near the top-right corner.

Lost and Found

  • Added the lost and found vendor Rix Xizzix. This vendor will...
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    Kaivax on Forums - Thread - Direct

We’ve seen feedback like this, expressing interest in the ability to bring consumable items into unrated PvP environments to spice up the flow of combat. Over the years, we put tight restrictions on these to minimize disruption. We felt this was especially important during a time when the solo battleground player did not have alternative forms of content if the chaotic and sandboxy nature of unrated battlegrounds became too overwhelming.

Now, with a variety of game modes to pick from and a much narrower gap in power disparity between players, we want to take an opportunity to review this philosophy. In a hotfix going out tomorrow with the start of Season 3, we will adjust a variety of Dragonflight consumables to enable their use in Unrated Battleg...

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11 Nov

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    Kaivax on Forums - Thread - Direct

As of a hotfix that went live a few minutes ago, the Treasures of the Emerald Dream achievement again rewards Forest Lord’s Antlers.

If you’ve completed the achievement and not received the reward, logging out and back in should do the trick.

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    Kaivax on Forums - Thread - Direct

As a result of recent testing and analysis of class performance now that the Guardians of the Dream patch is live, we’re going to make a few adjustments to over- and under-performing specs just before the beginning of Dragonflight Season 3 on Tuesday. Please note that changes to tier sets are listed below for reference, and their differentials are in comparison to the last public build of the PTR.

Again, we’d like to thank everyone who tested classes on the Guardians of the Dream PTR. Your feedback was very helpful!

Classes

Death Knight

  • Unholy
    • Death Coil damage increased by 10%.
    • Scourge Strike/Clawing Shadows damage increased by 10%.
    • Ghoul damage increased by 8%.
    • Virul...
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10 Nov

Comment
    Kaivax on Forums - Thread - Direct

More crows are on the way!

We also found a bug with their health, and that will be fixed soon.

Comment
    Kaivax on Forums - Thread - Direct

We have a hotfix on the way that should stop Winter Night Dreamsaber dropping multiple times for the same player.

Please feel free to post about bugs in our Bug Report forum. I didn’t find this one there when I last looked.