With scheduled weekly maintenance tomorrow, we will make adjustments to several enemies and spells in Mythic+ dungeons.
Data and feedback suggests that Murozond’s Rise, Throne of the Tides, and Atal’Dazar are outliers in terms of difficulty. While Murozond’s Rise and Throne of the Tides are too difficult, Atal’Dazar is proving too easy and may affect player progression through the content in a negative way.
Our adjustments aim to better align overall balance across the Mythic+ dungeon pool for Season 3.
Atal’Dazar
- The required enemy forces count for Atal’Dazar has been increased.
- Toxic Saurid’s Leaping Thrash no longer triggers Poisoned Claws on the target.
- Dazar’ai Juggernaut’s Merciless Assault damage reduced by 25%.
- Dazar’al Augur’s Wildfire periodic rate reduced to 1 second (was 2 seconds).
- Dinomancer Kish’o’s Deadeye Aim damage reduced by 25%.
- T’lonja’s Frenzied Charge is now avoidab...