I counted double damage as a 100% more multiplier, that's why I used 2.9/3.2/3.5 instead of 1.9/2.2/2.5
Doing (720*1.9) + (720*2.2) + (720*2.5) adds up to 3276, which is 6552 when doubled.
So using double damage at last gives me a little less damage, but now it should be correct right?
Also it means that for 5 missed spikes, I now substract [(112*5)*2.2]*2, which is 2464, so brings my final damage with 10 spike hits to 4088.
I realized I should factor double damage after each individual attack, so redid the calcs for that and total comes out as 9504.
(720*1.9)*2 + (720*2.2) *2 + (720*2.5)*2 = 9504, after subtracting 5 spikes its 7040.
Now makes more sense, and should be the correct one right?
Just tagging u/Mark_GGG to be sure since I'm not exaclty sure about where to factor double damage.