PhreakRiot

PhreakRiot



28 Sep

Comment

Originally posted by FFrazien

All Out resets Q charge, intentional or ?

Yes. This is how Yasuo handles it as well.

Comment

Originally posted by MohamedRefai

u/PhreakRiot

i know this is early in the patch and data might be fake but the shiv nerf looks pretty big since now you can't kill casters with 2 procs the item might be dead. so:

would you look to change Kai'sa if the cheese umpral+dusk build became her best/most popular build since hybrid Rageblade is being hit again and, to be honest, Statik is the only good starting item for Rageblade hybrid. the AP poke build looks a lot weaker/(dead maybe) since when you build shiv+nashor's+ap mythic you heavily rely on the shiv wave clear since you don't have Q evo but shiv+rageblade as a second item looks okay since you have Q evo lvl 9 if you start Dblade but still affected by the nerf and the umbral+dusk being her best build i think is not ok since it's really cheese either you snowball and it feels very strong or you don't and be kinda useless

A large amount of the measured Shiv nerf is LeBlanc and Zeri, who were directly nerfed this patch.

It looks to be about -0.5% win rate of power, which is reasonable.

Comment

Originally posted by justareddituser12

i don't see how? the guy above you didn't make the implication that "just w tap and q3+flash" was his entire expression, you did. also way to skip over everything else, man. very constructive. a little ironic to be talking about good faith when you choose to ignore any criticism put before you. you put as much effort into your replies as you put into your job it would seem.

I literally quoted him.


27 Sep

Comment

Originally posted by MohamedRefai

u/PhreakRiot

i know this is early in the patch and data might be fake but the shiv nerf looks pretty big since now you can't kill casters with 2 procs the item might be dead. so:

would you look to change Kai'sa if the cheese umpral+dusk build became her best/most popular build since hybrid Rageblade is being hit again and, to be honest, Statik is the only good starting item for Rageblade hybrid. the AP poke build looks a lot weaker/(dead maybe) since when you build shiv+nashor's+ap mythic you heavily rely on the shiv wave clear since you don't have Q evo but shiv+rageblade as a second item looks okay since you have Q evo lvl 9 if you start Dblade but still affected by the nerf and the umbral+dusk being her best build i think is not ok since it's really cheese either you snowball and it feels very strong or you don't and be kinda useless

Right now the intent is to promote Hybrid Kai'Sa as the best version of her.

This requires some meaningful updates to the kit (W evolve is kinda illegal when it's not a meme). It's just a matter of prioritizing that work against other work.

In the short term, it's not a pressing matter, even though it's something we'd like to do.

Comment

Originally posted by GalaxySmash

Nice shirt

u2

Comment

Originally posted by ZcotM

The cast time buff sounds good honestly. Is it the reason why omnivamp is no longer tied to bonus health though? Isn’t that just going to discourage building health? K’Sante seems like the champ where you want a good balance on two types of resist and health, but since Omnivamp isn’t necessarily his favorite stat, combining it with reduced cast time would encourage more health building no?

In the end Q3 Flash issue still comes down to champ knowledge and skill expression though. Hope you guys can come up with a solution in keeping him on a more rewarding side to higher skilled gameplay type champ. Thanks for the reply as well

I think it's valuable that K'Sante "requires" being a strong-side champion with much of his scaling locked behind gold (especially compared to Ornn, Malphite, etc.)

That said, it's about incentives. His ultimate always nerfs his Armor/MR. If you time it well, it doesn't nerf his HP. In general, I think it's valuable to reinforce the tradeoffs as opposed to letting him get the benefits from health for "free" without the drawbacks.

Additionally, there are some parts of the kit that just need to work even if he's behind. "Parry" mechanics like Fiora W, Irelia W, Master Yi W, and K'Sante W should fulfill their defensive purpose no matter what. Especially with the required minimum channel, it needs to be reliable at level 1. I'm amenable to changing the per-level scaling into gold scaling, but part of that is already mitigated by giving W's damage an Armor/MR ratio.

Overall I don't think it's a big problem if bonus health is a less necessary K'Sante stat...

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Comment

Originally posted by justareddituser12

this is such a low effort reply, saying that w tap and q3 flash is his entire skill expression is such a strawman argument it's unreal.

it's like saying "riven's entire skill expression is E" except it's never that simple and that one ability opens so many doors for how riven wants to play trades. it's not as black and white as just saying "she E lol" and i'm not sure why you'd imply that's true of k'sante when tap W is the core of the vast majority of his combo and playmaking potential - these kinds of abilities form the core of a champions trade patterns.

having the option to tap W allows for instant on demand peel, q3 guarantee for gank setup, E+W bump for tower drag, W bump into wall combo, etc etc. forcing a cast time makes k'sante considerably more predictable and clunky to play (and pseudo removing combos because if you get hit by e behind -> W now you're just trolling)

this also doesn't consider the fact that riot themselves has marketed k'sante as ...

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I literally quoted the guy above me. If you want to have this discussion in good faith, than actually have it in good faith.

Comment

Originally posted by ZcotM

Just saying Q3 Flash should not have been removed. Literally removed one of the slowest abilities in the game (with wind-up) + Flash (which is 300 seconds)? Also skill expression left the chat. You don't have to make every tank have low skill floors. Let us keep one that actually has some skill involved maybe?

We're not absolutely married to killing Q3+Flash but Q's cast time is reduced via bonus health. Most K'Sante players neglect buying enough +HP to finish reducing the cast time.

Comment

Originally posted by Straight_Rule_535

Didnt know i needed to sign up for a python class to read those ksante changes

You mean the K'Sssssssssssssssssante changesssssssssssssssssss

Comment

Originally posted by Anarchontologist

Or watch 2 hour Phreak Movies every 2 weeks.

Joke's on you, I put out 3-4 of them every 2 weeks now.

Comment

Originally posted by SpiritualFrame8484

I saw Aatreus stream last night(NA K'Sante challenger player), and he said the changes were horrible. Basically said you were removing all the skill expression from the champion you wanted to be skill expressive. It’s like removing the animation cancels from Riven, it highly lowers the ceiling and feels like you are trying to bring him out of elite tiers.

Honestly i can understand why he was so frustrated, it feels like none of you at Riot actually plays the champion and just made a lot of random changes to his kit for no reason?

Yeah the tap combo is illegal. Queue the Showmaker copypasta. That and Q3 flash are the only mechanics we removed. So if his "all his skill expression" is W tap and Q3+Flash, y'all are telling on yourselves regarding now skillful this champion actually is.

Comment

Originally posted by skitles125

Does ksante empowered W not do dmg anymore? I'm having trouble interpreting that section where it just says "new: removed" under the ult W where the damage supposedly should go

On Live R+W deals like 400 bonus damage.

in 13.20 it will deal a little bit of bonus damage via R's +AD, but it's primarily just faster. It will be ~10% less damage than Live R+W.

Meanwhile baseline W is ~70% more damage.

Comment

Originally posted by ViraLCyclopes19

I feel like K'Sante is gonna feel real clunky with that W Min Charge Change.

You lose the tap combo but honestly the new spell feels really good. The hit is way more impactful but yes the spell requires a time investment. It's essentially a long cast time with the option to hold it 50% longer.


25 Sep

Comment

Originally posted by bns18js

Eh, Kraken's unique is stronger on average.

Do you have some way of measuring this? What makes you say that?

The fact that it's more popular and wins as many games despite -10 AD


23 Sep

Comment

Originally posted by Galatrox94

Why are you so dead set into roles you defined for champions? Every time something new and interesting comes out you force champions back into what you decided should be their role.

ALso why nerf LB so hard when stattik is the main reason for this strategy? LB already has issues farming under turret, now lowering her AD further, what we supposed to do? Have 5 cs 10 minutes in hard matchups?

If AD LeBlanc's gameplay didn't suck, we wouldn't have a problem with it.

But AD LeBlanc's gameplay is quite miserable.

Comment

Originally posted by MohamedRefai

i think since patch 13.14 Shiv nerf it's became clear that the LB problem is not a Shiv AP ratio problem but LB herself since she is the only mage/assassin that builds the item because she can get away with a lot of things now she is building full-on AD so the "shiv AP ratio is the problem" was wrong since she is building 0 ap now

Yep, and if this build had popped up in 13.14, we would have addressed AD LeBlanc much sooner.

Comment

Originally posted by BadPoEPlayer

Do you think part of the issue is that Shiv has better base stats than kraken? 50v40 AD is a pretty big difference

Eh, Kraken's unique is stronger on average.

Gold efficiency is an overrated metric.

Comment

Originally posted by UNOvven

I have a question with shiv, given how important the item is for Kaisas hybrid build (which should honestly remain her best build given how important it is to her fantasy), do you have any plans on how to ensure her hybrid build remains viable once shiv is more appropriate balance wise?

Even if Shiv disappeared tomorrow I think it's possible to retain hybrid through minor kit changes. As long as all three evolves are very powerful and each stat scales her strongly enough, you can make her want to buy all three core stats.

Comment

Originally posted by trappapii69

You just level up and Fast Forward until a new wave spawns that is your level

Minion health is not based on level it is based on game time.

Comment

Originally posted by SmilingLamb

Wait so technically this is its first nerf. In theory?

One of the patches just straight nerfed the AP ratio I think.