Rovient

Rovient



19 Jan

Comment

Originally posted by [deleted]

[deleted]

Also, 20s cooldown on hexflash or something. Think he'll be ok.


18 Jan

Comment

How utterly obnoxious. That's URF for you, I guess!


17 Jan

Comment

I see the Jhin build diversify is working out nicely for you there. 🙃


14 Jan

Comment

Just incredible work on fiddle. The "Grudge" and "Mama" movement is my personal favorite brand of horror: where things move in a manner that's not right.


12 Jan

Comment

Originally posted by BaronDraek

I'm sorry but I have no idea who you are.

Thanks for the answer annyway.

Burn was super effective!

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Originally posted by esteebangus2008

Thank god if that happens. Maybe they'll actually try and improve the game where it's most needed if the playerbase starts to dwindle due to a lack of patches and new content.

Yawwwwn.

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The teams working on these games were formed specially for their genre (shooter veterans for Project A, etc). Anyone who worked on league who was specifically interested in the genre of the new games would have already joined those projects years ago.

League has nothing to worry about, it's still got me! 😁


11 Jan

Comment

Originally posted by Makkaah

It's completely random somehow, it's distracting and can be confused with other particles in game. Also, it's on champion's side, not above their heads, I don't think it would be recognizable in teamfights or if characters are clumped together. Even in a minion wave. Why are you even changing this? Maybe a version of "heal" icon could look nice? Random example, heal icon which is red/bleeding, something that undoubtedly means "reduced healing".

Thank you. Nicely put.

Comment

Originally posted by RuneKatashima

What's the black stuff though?

Yasuo's VFX for regions that can't display blood sprays.

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Originally posted by PlayingWithFire42

The new look is nice, but maybe the line above her head shouldn’t be so high/tall? I bet it’s just for a second, but even still, it’d clutter the screen if you’re applying grevious simultaneously to multiple people.

The black lines? That's Yasuo's VFX on his ult (in regions that don't allow for blood).


10 Jan

Comment

Originally posted by Rammar455

He just means that although the indication itself looks epic, grevious wound's isn't like an ultimate ability or even as impactful as ignite. Just tone down the effects a bit so it's not so in your face for a debuff.

That's good feedback. The main motivation for replacing the existing one is how hidden it can be (sometimes even behind a champion's health bar), but obviously don't want to go too far the other direction.

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Originally posted by jaykay00

Lacks clarity imo.

What aspect is unclear? Shape, colour, size, animation?

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Originally posted by Makkaah

It's horrid.

What don't you like about it?

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Originally posted by Basket_of_Depl0rblz

It looks good, but a bit too good for a relatively small effect.

If they ever develop "Cursed Wounds" that cause all heal effects to damage you instead, this would be the perfect indicator for that.

Note to self on Reddit feedback: it looks "too good". 😊

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Originally posted by G2Esports

Currently deciding whether to queue for adc or mid as primary...

That's completely against the script. Please, consider the feelings of our writers...


09 Jan

Comment

Originally posted by [deleted]

[removed]

It's just... true though? Don't believe me if you don't want, but I love our Playtest team and can't wait to get back to working with them in the new year.

Comment

Originally posted by Koalmar

How can you put the edgiest, most brooding, evil character in league and Thresh in the same sentence?!

high five

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Originally posted by Gorilla_in_a_sandbox

You didn't answer the question.

This was really more of an additional comment on my post asking for a source.

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Originally posted by Rohbo

I pulled up your Overview to find another comment you'd made and re-read it and saw this at the top. Without context it definitely gave me a headache.

😁