Rovient

Rovient



30 Sep

Comment

Originally posted by BassaniZ

So did you changed how true damage works? Currently true damage is not affected by any damage reduction nigher amplifier. https://leagueoflegends.fandom.com/wiki/True_damage

That is inconsistently applied across the game right now. I'll grab some examples (first that comes to mind is that the formerly named Ninja Tabis reduce Camille's 2nd Q Attack by 12%, despite being true damage), but if we make the call that we DO NOT amp true damage (I agree with it not being reduced btw), I'll come back and correct my post above later.

Comment

Originally posted by ashortfallofgravitas

Does anyone know if Horizon Focus amps true damage from champions like Vel'Koz? It feels like it's supposed to be the dedicated artillery/combo mage item but if it doesn't amp true damage it's literally useless on velkoz, and that feels kinda bad as it's one of the few really standout items for him? /u/Rovient u/RiotPetrie

It absolutely should! If it does not, this is a bug.

Comment

Originally posted by hanibal_lecter

I'm probably not the first to write this, but I see a big problem in the design of some items / mechanics and by that I mean:

1 some of them are overloaded (the same design when you reworked Irelia, instead of giving a couple of mechanics to the champion and the player's skill made him strong, leaving the skillset simple "for the most part", you put 2-4 mechanics in each ability and the strength comes from the numbers and not the player skill, doesnt matter how good you are at Adc if Zed with a new "Duskblade of Draktharr" gets 3 mechanics from 1 item: bonus dmg/slow/passive kill reset), instead of this just make each item passive/active strong in 1 direction only

Before proposing solutions how i see new items, I would like to know why you rename mechanics for no reason: (lethality/Ability Haste), I believe that mechanics should have a consistent logic in their names so that players do not ask why this is called like that when there is a more logical name for it arm...

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Great post. Remind me to respond to this one later!


29 Sep

Comment

Originally posted by Choad_Warrior

Sure! Samira mains, on their subreddit, are hoping for a buff. Everyone else is just hoping for a nerf. Reddit was, is and will be a dividing place.

I know you said Riot is putting pre-season stuff this early up to have proper time to test things, I really hope nothing is set-in-stone yet and if something looks out of line, it'll be adjusted.

Nothing set in stone!

Comment

Originally posted by Choad_Warrior

Not wanting to be rude, glad you are here and contributing from Riot's side, but recent champion releases and just the general evidence from the past few seasons show that whatever the internal play testing shows that has little to do with reality. Sorry.

It's ok that's not rude. I guess it's all we can do and we do our best. Would also like to point out that reddit opinion doesn't always align with the data we collect, either.

Comment

Originally posted by GrumpyShisa

Can add a AP mythic option for enchanters without mana please?

AP Enchanters is the only class without a good item in this update

The current Athene's Unholy Grail can be a really nice option for a Mythic item, something like that:

2600 gold

+50 Ability Power

+20% Ability Haste

+100% base mana regeneration

+20% Heal and Shield Power

UNIQUE: Gain 50% of the pre-mitigation damage dealt to champions as Blood Charges, up to 150 − 300 (based on level). Healing or shielding another ally consumes charges equal to 100% of the heal or shield, to heal them, up to the original effect amount.

UNIQUE – DISSONANCE: Gain +5 ability power for every additional 25% base mana regeneration.

Mythic Passive: Grants all other legendary items +5% Heal and Shield Power.

I don't know if the balance is good but if necessary, buffing or nerfting is okay

Which enchanter are you thinking of that doesn't use Mana?

Comment

Originally posted by bz6

Hey boss, some first impression feedback from me.

1) I don't like how HEAVILY streamlined the jungle is going to be next season.

Machete vs. Talisman nuance gone.

Kiting skill expression gone.

It's OK if jungle is unpopular... Somethings should take time to learn and be challenging. Dumbing down the game is NOT a solution. League has design pillars it has to adhere to, please stop taking away nuances from the game. It alienates skilled and veteran players who have put hours into getting better.

2) And why is Dusk Blade allowed to give a champion theme mechanic (like stealth) to others?

Thank you.

/u/Rovient

1) This is a tricky subject and I certainly don't want to come across as dismissing your view point here. Machete vs. Talisman is very rarely a decision point for most champions. It was "This one is for your champ or you're trolling". Kiting is still there for what it's worth, but the difference now shouldn't be "plat jungler goes for first gank at 100% Health" versus "Silver player exits jungle at 40% Health, dies and is essentially out of the game" due to the way they make subtle optimizations of a PvE game element.

For some players, these optimizations are what make League awesome, and I do respect those players! However, when they are no longer optimizations but rather a fairly subtle but vital requirement for some of our champions to be able to function as junglers, it's not good news for the role. Bringing the barrier to entry for jungling down ensures there's a healthy amount of people excited to try and master the role.

Again, you are right in that some pl...

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Comment

Originally posted by 201one201

Tank items look far too weak, they're basically playing in season 10 still while everyone elses items do so much more than before. At least some of them can build AD fighters items but the AP focused ones are done.

This has not been the case in playtesting. Tanks are still brutal.

Comment

Originally posted by curllyq

They f**ked Rumble with liandries. Liandries is Rumbles core item and now that it gives mana he can't buy it and they didn't really give him an item to replace it. His best bet is probably the spell vamp item but i don't think it provides enough hp.

Get Demonic Embrace 2nd for him instead.

Comment

Hyped to see what you all think!


04 Sep


07 Aug

Comment

Originally posted by jensenshackles

So you're saying Leona is not functional in lane?

Her E passes through minions. I don't understand your point at all.

Comment

Originally posted by pez18000

Hi kids, today we are learning about deflection. Read this post by u/Rovient. It is a prime example of how to distract people from a blatant problem!

sh*t... They're on to me...


06 Aug

Comment

Originally posted by FeelsCactusMan2

You know, if you stand within a wave the chances of getting f**ked by minion block is very high.

Wait, you're just agreeing with me here.

Comment

Originally posted by [deleted]

why don't you fix pathing issues then? or make it so you can't be completely stuck in minions. It's hilarious that you would even attempt to defend this clip rather than admit its bad, offer sympathy and come up with alternate solutions.

I didn't attempt to defend the clip. The post I'm replying to is suggesting we don't have minions block champions. I was just explaining that minions interacting with champs is important.

The stuff we see in the clip is clearly not good enough and I hope we can do better in future to correct it.

Comment

Originally posted by SnapCityIsMyCity2

So buff hook supports in some way to compensate. Now we have to deal with annoying minion block in all games because "hook supports would be useless".

There's other examples, too, like any skillshot missile. I was just using the video clip here as an example. Also, I'm not sure people main Thresh for those "sweet lantern throws" as much as fishing for hooks. It's just not his fantasy.

Comment

Originally posted by hxcn00b666

"I'm really happy minion block is in the game! It's a great feature!" - Nobody

You know, both supports featured in this clip would become non-functional in lane if you could pass through minions. To avoid their hooks, you'd be fine to stand on a minion or completely within the wave.


24 Jul

Comment

Originally posted by RossBoomsocks

Never even considered abusing raptors to help with red clear - that is actually sick nice find

Hey! I watched all your videos long before I joined Riot. Good to see you here. :)


19 Jun

Comment

Wasn't this comic supposed to make us laugh at ourselves? "Oh I thought jinx cared about her body image, what an idiot, jinx only cares about guns! I'm the fool here!"

Jokes are when your brain is surprised by the outcome after being lead a certain way. This comic fell at the last hurdle because... It also did the thing we expected from the title.

Nice artwork though!


16 Jun

Comment

You're not a twat for playing videogames! Thankfully there no age limit on having fun.

They're just all boring f*cks for choosing to watch telly instead of exploring new worlds, finding ancient artifacts or dominating silver scrubs like your young self.

Congratulations on gold.