Sleipnir

Sleipnir



26 Sep

Comment
    Sleipnir on Steam Forums - Thread - Direct
Not yet. It's more of a sandbox. Later down the road we have plans to add some, though.

25 Sep

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    Sleipnir on Steam Forums - Thread - Direct
Oh! Thank you!
Comment
    Sleipnir on Steam Forums - Thread - Direct
You get plant fiber from cutting plants.
Comment
    Sleipnir on Steam Forums - Thread - Direct
The Well Water room job will produce unpurified water just the same as collecting water from a lake. And you'll be able to use this at the campfire. Though, there is a bug where they won't start the collect water job from a well. I'll fix this for the next update which will come out soon. I'll also change the job name from 'Well Water' to 'Unpurified Water' to avoid confusion.
Post
Glad tidings to you and yours!

I've uploaded a new beta build. I'm really excited about this one because it has two huge changes which have haunted me for ages.

The first is a new font which, is not only easier to read, but is a higher resolution meaning it can support localization in the future. I'm still a ways out from any localization changes but with the old font localization was a never-going-to-happen situation. You will notice that your old font selection is no longer in effect. I had to remove all those older fonts because they don't all support localization and, I think, aren't that easy to read. I did, however, forget to remove the font selection from the settings because I'm silly. This will be gone in the next patch.

The second big change is how builds are made. I won't get into too many technical details because it's probably not that interesting but you should notice a significant performance increase for the game in general because of this ch... Read more

24 Sep

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    Sleipnir on Steam Forums - Thread - Direct
Ok, I was able to kill some just now with my Void Woken. Sometimes it's hard to get them because they'll fly off the ground. Maybe that's what's happening for you? Also, you're doing a force attack by clicking 'x' and then 'right-clicking' the Squeaken?
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    Sleipnir on Steam Forums - Thread - Direct
I'll test this out.
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    Sleipnir on Steam Forums - Thread - Direct
A few people have requested a feature like this. It's on the list to do after I finish the other three races.
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    Sleipnir on Steam Forums - Thread - Direct
You can melee them if they are on the ground. They are not tameable though.
Comment
    Sleipnir on Steam Forums - Thread - Direct
The hatch should drop them. It wasn't locked, right?
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    Sleipnir on Steam Forums - Thread - Direct
The hatch should drop them. It wasn't locked, right?

22 Sep

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    Sleipnir on Steam Forums - Thread - Direct
Yep. Food rot works. Which foods do you notice aren't rotting? The average food rot time (when not in a container) is 144 hours. Maybe you're not that far yet?
Comment
    Sleipnir on Steam Forums - Thread - Direct
100% agree on the wildlife stuff. Very happy to hear you like the game. :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
Ok! I'll fix this asap!
Comment
    Sleipnir on Steam Forums - Thread - Direct
I've been meaning to add this as well as a zone copy tool.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Oh, maybe I've messed up something. I'll check it out. Thank you!
Comment
    Sleipnir on Steam Forums - Thread - Direct
There are a few wild animals (cows, chickens, bird, etc). No rabbits in the game, though. Maybe they were cats? We have plans to beef up the wild animal roster so you're seeing more, though.

21 Sep

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    Sleipnir on Steam Forums - Thread - Direct
Thanks for letting me know! Regarding the logs, what do you mean by 'harvesting them'? Are you referring to cutting down a tree?

20 Sep

Comment
    Sleipnir on Steam Forums - Thread - Direct
Funny you mention that because I was thinking of adding a hotkey which shows the props you need for the room you're hovering over. ^ ^

18 Sep

Post
Hey there! Just wanted to let you folks know I've uploaded a new beta build.

Unfortunately, this update is not backwards compatible because I re-wrote a lot of the core code, making it impossible to do so. Sorry if you lose saved progress!

It has these changes:

-Fixed a bug where fishing and water collect jobs were not being started.
-Fixed some tooltip bugs related to jobs and visible blocks.
-Fixed a bug where training dummies weren't being attacked.
-Added z level to random texture generation to help distinguish the change of layers.
-Fixed a bug where Void Woken weren't dying from running out of energy.
-Added an expired death notification.
-Fixed a bug where void imps were allowed to do skills other than mine, carry, and melee attack.
-Fixed a bug where grass and other platform textures could show graphical artifacts.
-Fixed a bug where plants weren't showing their proper stage when a floor blueprint was placed on them.
... Read more