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Smin1080p



27 Jan

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As has been previously explained, the initial changes bring things closer into line within a rank. It will take an additional future pass(es) to bring things even closer into line. This update alone that is proposed would already change a significant amount.

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There is already an offical discussion topic open on the proposed economy changes:



No need to start multiple topics on the same subject matter

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You can find the option in the purchase menu of the new battle pass.

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The game mode was directly created based on the feedback from the initial Helicopter battles mode and based on what people at the time were asking to be added. That was a longer, enduring conformation style mode for helicopters with similar objectives to what Heli Battles had. Naturally if your going to have any environment with players vs players, they are going to do that and with that being a higher skilled action than just taking out AI targets, its going to yield more reward.


But as already mentioned, the new mode designed again on the feedback and lessons from Helicopter EC is on the way and addresses the concerns raised about the previous mode in a PvE environment.

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There won't be a BR update at the same time. Both are done seperatly.

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The last one we had was a BR update, so you can expect an economy update. Very soon tm ))


26 Jan

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Rewards rotate in every BP Warbond shop. They have not been permanently removed, but like several other rewards, will rotate.

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The Trophies are always in rotation and change between each BP. Rewards will cycle from pass to pass.

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Just to clarify, nothing was trashed. Several of the suggestions for the mode were implemented, such as the specially designed City map (which was created with Helicopters in mind) and in general more maps with terrain cover, new objective types, lobby improvements and several other changes. Which are often looked over and ignored that they even came from player feedback, because its easier to focus on what was not implemented and not consider the reasons why it could not be implemented. A big one of which was the Helicopter Arcade Assault itself was a suggestion that came directly from player feedback and is played by a decent number of players.


What I believe you are referring too, in terms of what was not implemented, for reasons which were explained in several past Q and As and answers on the forums here were the suggestions like a BR based matchmaking for Helicopter EC so certain BR helicopters could not face lower rank helicopters. This feedb...

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No news to report for the moment.


25 Jan

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Guys, any off topic discussions regarding modifications of vehicles, add on kits or any other elements of wish listing can be taken to their respective machinery of war sections or the wishlist thread.


Its not relevant here.

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We have no plans to introduce mock-up vehicles of any kind in any capacity. It has been this way since the J6K and the German tree removals.


24 Jan

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Assets get added to the files all the time. They are pretty meaningless and don't mean anything often. Its not indicative of things to come.


The CDK had tons of unused / incomplete content for several years.



We cannot go into specifics at this stage.

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Most of those nations do at least have sufficient content that is not just MBTs to add to build more similar line-ups to what the US currently has open. The US still has even more options than many of those that are not just MBTs and again, factoring in how they are already doing in the current context of whoever is current is also a consideration. The US is very far from last in game.



How / when vehicles come as always will be left to Dev Blogs and Dev Streams.



There are already 5 researchable Abrams variants alone, plus the additional 2 premium prototype candidates in game. So additional non-mainline variants are not a priority right now. But not ruled out entirely.


The US already has some of the more populated line-ups at those BRs as it is. But new content is always in the works.

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Defiantly a cool idea and one that's been passed along before. The primary factor and issue preventing being, even with this pretty reasonable breakdown above, its actually even more complicated than that. Sometimes work on a particular vehicle could have started initially in the planning stage 2 years before its actually introduced. Then its could be museum trips, archive visits, book / source acquisition and a lot of elements where the part most people would find interesting would effectively stop for a while and then pop back up. Its not impossible, but it could quite literally take a year from start to finish to make ))


What I could do at least is perhaps do a few small articles here on the forum detailing a bit more about some of the museums we have been to (at least trips I've been on and have the photos to share) for vehicles already in game and talk about that side of the process, the museums / places and how we got to the end result on seve...

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20 Jan

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Hello.


You will not be banned for one instance of teamkilling, but you will always be charged SL for the cost of the aircraft you shot down / damaged.


You can view the team killing policy here:


If you believe you encountered a bug, you can report it here, but please note, the video attached will not be sufficient. A full replay and clog will be required: https://community.gaijin.net/issues/p/warthunder


19 Jan

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I can provide you with a limited edition one way (you won't need a return) ticket to Siberia! )))



Full details of the whole pass and season will be coming along over the coming days/week. You won't have long to speculate and wait. Stay tuned

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If there are new, popular and interesting ones made. Then anything is possible. But there is no guarantee.


18 Jan

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Dear Players!


With the start of a new year, its often good to reflect on the previous year. As you may remember, at the beginning of last year, we announced the Active Bug reporter recipients for 2020, in which we thanked those users who have contributed towards improving the game, by submitting a number of high quality bug reports throughout the year of 2020.


Progressing on from that, we are very happy to announce that several members of last years program have now progressed to join the Technical Moderation team and now are part of our Community Staff team:

@HK_Reporter



@Stuhlfleisch




@UNIT_normal




@_David_Bowie_


We are also pleased to announce the recipients of the Active Bug Reporter rewards program for 2021:


@VonarianTh...

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Yes. The "Fearless Voltigeur” season.