Smin1080p

Smin1080p



01 Feb

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When you login, it informs you of what you can receive and explains in the text below too.

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No, as it states, the Premium time is for new players only.

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When there is sufficient source material to back that up, including all of the technical information we need to actually consider implementing the vehicle, it can be considered. But a mock-up is not a prototype.



We do not and have not for a couple of years now add any wooden mockup or any form of non prototype vehicle. In fact, we even began removing and replacing such vehicles. The only ones that remain in game are ones that have not yet had a suitable replacement found. But no more will be added and the existence of older models added years ago before the policy change is not cause to add another.



The tank does not exist. It was a design mock-up that was utilized by another game. It never existed even as a prototype and there is no material to support anything further than a base design idea.

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If you can link me the bug report, I can take a look at what's happening. But this isn't really the place as it's off topic.



The new mode will have some new features from other EC modes and others. We trialed a seperate RB mode right back at the beginning of Helicopter battles and it wasn't popular. So for now it will remain in the arcade format.


As we have also previously explained, Helicopters are not designed or suited for a direct air to air (PvP) battle both in reality and how they play in game. This PvE is more suited. Given the small population of Helicopter battles, it's unlikely PvP will carry on at the same time as PvE. But it's too early to discuss that.



You get significantly more RP per hour in the current mode than you ever did in the old modes. So this is both untrue and illogical. "Too much income" has never bee...

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Helicopter PvE has been a continuous priority since it's development began. However it's not as easy as just firing everything at it and getting it faster.


Every EC game mode is resource intensive and technologically more complex more than the standard modes. All of them have been faced with significant development challenges, as to be expected for such a mode throughout the years and the new mode is no exception to that.


The Devs have been working on it intensively since the project began and we hope to be able to share it as soon as it's stable and ready to do so.


The number of sales of any premium vehicles don't translate into the speed at which something can be developed and tested, particularly when it's as challenging as EC.


31 Jan

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Gifs and videos are not accepted sources for reload rate considerations. This is also a fully stable and stationary vehicle and a bit of a misleading clip to be used in any capacity.


On top of this, reload rates are a soft balance mechanic that can be used for game balance.


30 Jan

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The Chinese F-104G is already rank VII, the Italian one also would be, except Italy does not have Rank VII.


Missiles are more closely linked with BR over Rank. Currently, its BR is not planned to change. New missiles would mean a new BR.

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You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.


In this episode:

Pages of History: How Starfighter got to Japan


Tactics & Strategy: Playing Heavy Tanks


...and Metal Beasts: Swedish HE Machine Gun











The War Thunder Team


29 Jan

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The requirement is currently planned to be decreased by 1.

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Disagreement with either system is entirely fine. But a voting option of "none of the above" is of no use as we have to have an economical system for the game and these are the only 2 viable options currently, with the new system taking a considerable amount of planning.


If you don't like either, that's what this topic is for, to discuss why and give your thoughts and suggestions. But for the purpose of actually identifying which of these two systems is most preferred a "none of the above" option is meaningless and tells us nothing.



Whatever one has the majority vote will be published at the conclusion of the voting process with the deployment of the update.

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There is already a topic open on the Economy changes. Please use that rather than starting a new one


28 Jan

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Hello


You were already previously answered on this topic as you linked yourself. There is already a post merging feature and this has been explained to you previously.



All of our moderators care. It depends on what you are actually reporting and if it is against forum rules. If its not, then action wont be taken. The rules can be found here:



5 Minutes is more than sufficient for most cases. if there are more egregious cases where multiple posts back to back (with no other posts in-between by other users), then staff can also manually merge those posts if need be.


Lastly, all matters and discussion on Moderation should be done via PM. This is made very clear in the forum rules:

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If a nation has previously had a lot of vehicles previously passed, there are not many active topics or in general other areas have been covered, then sometimes its possible for some areas to take a break one month or two.


There are a lot of reasons why a suggestion may be rejected, some can be shared, others cannot. So its for this reason that we do not do that.

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Such options would tell us nothing at all really. "I don't care" is about as useful as not voting at all.


We have the voting open and also this topic for players to leave their more detailed thoughts

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Passed for consideration means pretty much exactly what it says on the tin.


We pass a selection of player suggestions every month directly to the developers to take a look over. 90% of the time, the developers have already heard of / considered the vehicle in many cases, but suggestions can also show demand for certain vehicles, new possibilities in terms of minor nations, line-up expansion, BR filling and many other things. Its possible sometimes that vehicles can already be within our plans and in progress and a suggestion can sometimes contribute to that process too.


But there are also cases where even if something has demand, its not possible due to lack of enough sufficient information, incompatibility with the game or other external issues.

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Whilst its rank has increased, its BR has not. Generally that would be the main factor in deciding. But we will ask again about the suggestion.

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Hi there


The hanger runs a lot of complex details, processes and interfaces all at once that your average battles do not. There is a lot of live information, rendering, lighting and a plethora of other graphical effects going on as well as bots, AI and other factors that result generally in the hanger being somewhat more intense than some standard gameplay.


100% usage is certainly not the whole playerbase. That can very much depend on your machine, specs and configuration. Please check the system requirements and ensure you have the recommended hardware level. However on several tests, mine has defiantly not hit 100%.


27 Jan

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Suggestion Moderators are recruiting!


Are you a dedicated and keen pilot, tanker or captain wishing to actively contribute and help shape the War Thunder Project?


The Suggestion Moderators team is currently looking for new recruits willing and eager to help improve the game by processing and evaluating feedback, submitted by players through the Moderated Suggestions section.


In particular, we are looking for users who reside within the North American and Asian regions or are otherwise active within the regular working hours of these two particular regions.


Naturally, we welcome applications from all players who express interest in joining our team. Therefore, don't feel immediately disqualified if you don't meet the above mentioned criteria.


What are Suggestion Moderators?


Suggestion Mod...

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Post

Suggestion Moderators are recruiting!


Are you a dedicated and keen pilot, tanker or captain wishing to actively contribute and help shape the War Thunder Project?


The Suggestion Moderators team is currently looking for new recruits willing and eager to help improve the game by processing and evaluating feedback, submitted by players through the Moderated Suggestions section.


In particular, we are looking for users who reside within the North American and Asian regions or are otherwise active within the regular working hours of these two particular regions.


Naturally, we welcome applications from all players who express interest in joining our team. Therefore, don't feel immediately disqualified if you don't meet the above mentioned criteria.


What are Suggestion Moderators?


Suggestion Mod...

Read more