Ubi-Thorlof

Ubi-Thorlof



07 Sep

Comment

Originally posted by Ubi-Thorlof

FYI: The update is now live for the Ubisoft Connect and Epic versions of Anno 2070.

We're still waiting for the "go" for the Steam version. We'll update you as soon as it's ready.

Steam is now also live, thank you for your patience!

Comment

FYI: The update is now live for the Ubisoft Connect and Epic versions of Anno 2070.

We're still waiting for the "go" for the Steam version. We'll update you as soon as it's ready.

Comment

Hey there, the maintenance we started yesterday morning is still ongoing since we wanted to run some additional tests today before pushing the update live.

I'll post here later as soon as the maintenance is over and the update is live.

Comment

Originally posted by SpiritOfFire90

The game is still down for maintenance. Ubisoft extended the maintenance by a few hours. After it's done you should receive an update.

Thank you, SpiritOFire. Yes, the maintenance is still ongoing since we wanted to run some additional tests this morning.

I'll post here later as soon as the maintenance is over and the update is live.


05 Sep

Comment

@lune0792 Hey, the "Eden Burning" scenario is the only scenario that was added for free for all our players.
The "Seasons of Silver" scenario is part of DLC 10 (Seeds of Change), the upcoming DLC 11 will add the "Clash of Couriers" scenario and DLC 12 will also add a scenario at the end of the year.

Comment

Originally posted by Pramaxis

Would it be possible to "buy" this? Like, let's say a rich person would drop money somewhere at Ubisoft. Could that be done?

Money only gets you so far, you also need people who have the time and knowledge to work on something like that ;)


02 Sep

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Originally posted by PeroStAb

Can't wait for the announcement at the end of the year or early next year!

Just to dampen the first excitement and clarify: Like in the last years, we will let you all know how our plans for the (near) future of Anno look like.

While we're of course keeping the overall future of the Anno brand in mind, we have nothing to announce at the moment.


01 Sep

Comment

Originally posted by Trance_Port

Nice! Any chance for a scaled ui? The game is unplayable on 1440p and above, because of the tiny gui.

While we understand this wish, this unfortunately was beyond the scope for the project.

We had limited time to work on this update and our focus was on updating the various services and features in order to avoid the decommissioning.


31 Aug

Comment

Originally posted by fhackner3

It is an orchard that ALSO requires 2 other inputs. Funny omission on the devblog...

Good catch, will add it to the blog


22 Aug

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Hey shaner9596,

thank you for your question.
Both the silver production chain as well as the islands are exclusive to the "Seasons of Silver" scenario, there are no plans to add them to the regular sandbox game.


18 Aug

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Originally posted by videki_man

Can we expect any more silly steampunk elements in the game?

Possibly


17 Aug

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Just for some context: We are currently working on an update that would mean all features and services of Anno 2070 will continue to be accessible, avoiding the decommissioning.

Things are looking good, so, the chances are high that the game won't lose any of its functionality.

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Originally posted by fhackner3

My fear is that it's just the 3 mail types for arctic and enbesa.

I got good news: Both Enbesa and the Artic will get their own Lifestyle needs for their population tiers :)

Comment

That was a design decision right from the start: We wanted to clearly split the new airships in a sort of smaller "hunter" class, that would be armed to take on the larger and slower trading vessels - and these larger unarmed cargo ships.

We did not want to go for some kind of "flying fortress".


16 Aug

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Originally posted by vyainamoinen

"For this purpose, we introduced new Bauxite mine slots in the New World."

Will this be save compatible?

Yes


15 Aug

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Originally posted by ch4ppi

Someone pointed out that the last airship that forms 9 could also move up to to form an 8, so maybe they are baiting us?.

20.09. would be really late, if they are still releasing the big dlc this year.

Considering August 20th is a Saturday, I would consider a release on that date rather unlikely ;)


14 Aug

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With gamescom coming up, I'd say it's a good guess that there'll be a sale around that time.


11 Aug

Comment

Island sieges in general are restricted to the harbour area in Anno 1800. With DLC 11 you will now be able to support these attacks from the air.

Comment

Originally posted by lions2lambs

The only thing I did not like is that they locked commuter workforce in the new world behind airships and DLC11 instead of as a part of the GU and actually added piers.

It doesn’t make sense logically and seems like a marketing/product decision to generate revenue rather than a technical one.

Short-sighted in my opinion since the DLC as a whole seems stunning. Really should have just added piers.

Not having Commuter Piers prior to this was a conscious decision: It's part of the challenge the game presents you with while building your empire.

With us now expanding the New World, both in term so space (with DLC 12) as well as in terms of production and buildings, it made sense to introduce this mechanic to this region as well. Having plans for an airship DLC, tying the worker commute to this feature was a logical step. (same like the mail, for example, because sure: You could also do that via regular ships, in theory).

No, of course this isn't historically accurate, but has never been our intention to be historically accurate with any of our games.