Ubi-Thorlof

Ubi-Thorlof



14 Dec

Comment

Originally posted by loudgayamerica

This update has convinced me more than ever that there is more DLC/season coming, and I was a huge skeptic. Why put this much work in at the very end?

I can confirm no more content DLC or Seasons are planned. However, as announced, we're still planning more Cosmetic DLC next year.

The rework of the construction menu has been something that several members of the team had on their "we want to do this" list for a while already, and were very happy to be able to realize it now for the last update.

Comment

Originally posted by Boring-Alternative69

I can't imagine being a piece of shit like you knowing customer are having an issue for 5 days and you don't give a f**k. I hope they fire your worthless dumbass

Sometimes finding the cause of an issue and attempting to fix it takes time - which unfortunately is the case here. We've been posting updates on the official forums as well as our Trello board and have linked to these places also via our website and social channels. The community-managed Discord also linked to our communication.

At the same time, our team is hard at work investigating the problem since Thursday last week. I understand it's frustrating not being to play the game due to this issue right now, but I have to absolutely refuse the accusation that we "don't give a f*ck".

Apologies for the current inconveniences, please keep an eye on the channels I mentioned above to stay up to date.


13 Dec

Comment

Originally posted by _magyarorszag

Is there an email address I can send it to or would that not work?

If that's easier for you, you could also send a mail to [email protected]

Comment

Originally posted by Ubi-Thorlof

Hey all, sorry to hear you're experiencing issues.

Could you please confirm for me on which platform you own the game? Connect, Epic or Steam?

Could you also please try:

- Verifying the game files on Steam/Connect

- completely closing and restarting Steam/Connect

Thank you!

Thanks to everyone who replied with additional info and workarounds you tried.

It seems we have tracked down a potential cause for the issue, we're currently looking in it.

We're posting all updates here on this Trello card: https://trello.com/c/3JuBUEIV/113-game-not-starting-after-gu-16

Comment

Seems like a visual issue only, but would you mind sharing your savegame with us regardless? Feel free to just upload the save file and message me the link :)

Comment

A very curious issue, would you mind sharing your savegame with us? Feel free to just upload the save file and message me the link :)


12 Dec

Comment

Hey all,

thank you very much for your reports on the issue over the last days, we have identified one potential cause for the issue and are investigating further.

If you haven't done so already in your previous posts, could you give us some info on the following points:

  • are you attempting to play Anno 1800 via Ubisoft Connect, a Ubisoft+ subscription or via Steam?
  • what kind of hardware are you using? Specifically relevant are: Operating system (and if you're using a preview/insider build), processor and graphics card


Feel free to use this thread for any additional details you can provide us with: ...

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08 Dec

Comment

Hey all, sorry to hear you're experiencing issues.

Could you please confirm for me on which platform you own the game? Connect, Epic or Steam?

Could you also please try:

- Verifying the game files on Steam/Connect

- completely closing and restarting Steam/Connect

Thank you!


06 Dec

Comment

Originally posted by TheSkyllz

Theory-time:

What if they took like 3 of the 5 years of 1800 to already Start with the new development and in 2023 we get to see the first bits of Infos about it. I mean, they promised something special and I doubt the whole team worked on only seasons. There has to be quite some progress on the new anno.

The next project is in a concept phase, as stated in the blog.

Keep in mind we've been (technically still are) working on both the Season Pass DLC as well as the console version.

Comment

Originally posted by melympia

Well, we were told in no uncertain terms that there would be no more Season Passes after SP 2...

I don't remember us saying something like this "in no uncertain terms", but we may have said something along the lines of "we currently don't have plan" or "we currently have nothing to announce" or something.

That said: I think we've been appropriately specific in yesterday's blog that we're ending the main development for Anno 1800 as specified. There will be Cosmetic DLC but no more content/feature DLC or addons or something along those lines.

Comment

Originally posted by spectral_fall

Please pass on my mixed feelings to the team. I'm glad the next Anno is in the works, but 1800 holds a special place in my heart and I'm devastated over the news today. It's the end of an era.

I hope the next Anno game won't deviate too much from what made Anno 1800 a success. We like complex games!

There are also some mixed feelings on our side, after working on a game for this long, saying goodbye (well, not right now, but in the not too distant future) does feel a bit strange.

But we're excited for the new project and are looking forward to sharing more about it at a later date.

Comment

Rivers are part of the design of the New World, the challenge they bring was an intended factor in the overall feeling and challenge for the New World from the beginning.

Now, with Anno 1800 slowly coming to an end, we decided to add the riverless versions (of existing islands!) to the overall map pool after all. But the new slots from the expansion will be filled randomly with (preferably) the new islands.


05 Dec

Comment

That looks really cool! Sliiightly out of place in Anno, but I do like these models, awesome work!

Comment

Originally posted by fhackner3

I saw them mentioning (the brand manager that regularly comments on discord or even here) they were pretty happy with the performance of season 3 and 4, so I believe they were lucrative enough.

Community Developer, but I guess you're talking about me? :D


29 Nov

Comment

Originally posted by Knodsil

Lol, wtf is that Pedro guy? Those buffs look insane.

5t fish for every normal cycle? And I thought the +300% boost from the palace was powerfull. I'm gonna hire him for sure.

And that bait specialist is gonna come in handy for those who are looking to exterminate the polar bears even more efficiently to make them investors happy.

The screenshot is a bit older, the numbers are switched (i.e. 1t every 7/5/4 cycles)


27 Nov

Comment

Heyho!
Throughout the game, from farmers to investors, we're slowly progressing through the 19th century and ultimately entering the early 20th century, with certain innovations (e.g. machines, airships) and architectural achievements (e.g. skyscrapers) - we are not limiting us to e.g. everything up to 1870 or something. The small step into the early 19th century is intentional.
Additionally - and even more importantly: Anno games do take inspiration by real history, but are by no means aspiring to be historically accurate. The Anno world is its own thing, with its own characters, timelines and rules.

Of course it's fair to not like our approach, but comparisons with our real world history are only partially useful when Anno is set in its own world.


22 Nov

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Note: I just completely made this story up, please, dear Game Writing team, don't lynch me. Thank you!


19 Nov

Comment

Originally posted by xenonisbad

I think on settlers is working different studio? Like still Blue Byte, but form different city. I think on Anno works Blue Byte Mainz, and on The Settlers works studio from different city.

Correct, yes. While the overall German studio network is called "Blue Byte" now, it consists of three separate studios: Ubisoft Berlin, Ubisoft Düsseldorf and Ubisoft Mainz.

Düsseldorf is working on The Settlers (and always has) while Mainz is us (Anno team) as well as co-development teams for BGE2 and R6S.


18 Nov

Comment

Originally posted by nhatx

<serious request below>
Hello,
Last night I dreamt of a Titanic-like monument ship! It is the perfect age for it and so in theme with Anno! Additional mechanics could include selling 1st/2nd/3rd class tickets and travel to the New World/Crown Falls full of tourists. You would need to provide on board entertainment, recipes and luxury items for the duration of travel. Omg i want this please
Sincerely,
Me

Cool idea and a "Anno-Titanic" would probably also fit nicely into the game, but right now we are not planning to add something like this into the game. Sorry :/


16 Nov

Comment

Originally posted by CoryDeRealest

Not gunna lie I wish it was ALL one epic large map, I don’t like the off map/travelling, I think it would be really cool to see the entire ocean, and all the boats in between

It would be cool, no doubt, but from a performance point of view, it'd be a nightmare ;)