ZOS_GinaBruno

ZOS_GinaBruno



02 Jul

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Hey all, just letting you know we've seen these reports and are investigating. Thank you!
Comment
Hi all, confirming we've seen this post and are working on getting this fixed. The next incremental patch isn't scheduled until after Midyear Mayhem ends, but it will be fixed by time the next Midyear Mayhem rolls around. In the meantime as a workaround, getting the killing blow on Nunatak should trigger the achievement.
Comment
Hi everyone,

Due to some scheduled maintenance that will be taking place on July 7, Midyear Mayhem is being extended to Wednesday, July 8 ending at 10am EDT. This way, maintenance won't coincide with the conclusion of the event. The in-game timer has already been updated to reflect this change.

Enjoy!

29 Jun

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Just to update, we're going to move forward with rolling out this fix over time. As previously mentioned, this means the next console incremental patch is going to be larger than usual (compared to other incremental patches) and anything remaining will be added to Update 27. After Update 27, you can expect console patch sizes to be smaller as part of the patching overhaul we did earlier this year.
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heaven13;c-6841799

Also disappointed to see a number of bugs not addressed.
[list]
[*] Screen shake on excavation.
[*] The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
[*] Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
[*] Dislocated jaw.
[*] Seafarer hair color still way too dark and not even a dev post about it.
[/list]



[list]
[*] A fix for the screen shake while excavating is being worked on.
[*] The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a gl... Read more
Comment
Hi everyone, just wanted to let you know that this morning, we closed the Morihaus campaign on PC NA and EU due to there being issues with some missing gates. Anyone previously assigned to this campaign have received end of campaign rewards and can choose a new home campaign.
Comment

The Elder Scrolls Online v6.0.8 includes several fixes for Antiquities – including some Leads not dropping properly – the addition of new Wayshrines in Western Skyrim, some adjustments for Harrowstorms, a fix for a framerate stutter that could occur when updating skill experience or rank, and more. The size of this patch is approximately 90MB.



[list]
[*] Fixes & Improvements[list]
[*] Greymoor[/list]
[*] Combat & Gameplay[list]
[*] Itemization & Item Sets[/list]
[*] Base Game[list]
[*] Alliance War & PvP
[*] Art & Animation
[*] Audio
[*] Crown Store & Crown Crates
[*] Dungeons & Group Content
[*] Miscellaneous
[*] UI
[/list]

25 Jun

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To account for the already-full campaigns that we opened earlier, we're in the process of opening a few more campaigns for PC NA and EU only:

[list]
[*] Cyrodiil[list]
[*] Morihaus, 7 day non-CP
[*] Savirien-Chorak, 7 day standard
[*] Shor, 7 day standard [/list]
[*] Imperial City [list]
[*] Ruby Throne, CP[/list]
[/list]
Comment
We're in the process of opening new campaigns now and can find details on these campaigns here: https://forums.elderscrollsonline.com/en/discussion/534744/

24 Jun

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Kazren;c-6835793

ZOS_GinaBruno;c-6835764

Ok everyone, we've continued to make some adjustments and we're seeing a lot more of you able to login now. It may take a little time for everyone to get back in as so many are trying to log in at once, but the issue should be largely resolved. Thanks again for your patience today while we worked through this issue.



No, no it's not resolved.



As mentioned in the post, it's going to take a little time for everyone to be able to log back in since everyone is logging in all at once. If you're running into issues, please keep trying.
Comment
Ok everyone, we've continued to make some adjustments and we're seeing a lot more of you able to login now. It may take a little time for everyone to get back in as so many are trying to log in at once, but the issue should be largely resolved. Thanks again for your patience today while we worked through this issue.
Comment
Hi everyone, just wanted to let you know we're continuing to work hard on getting everything back up as quickly as possible. We're actively making a few adjustments so there may be periods where you're able to log in, but will let everyone know when we have a rough estimate of when the issues will be fully resolved.
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Thanks everyone, confirming we're looking into the login issues.

23 Jun

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The Elder Scrolls Online v1.20.1.0 includes several fixes for Antiquities, including the issue where some Antiquity Encasements could have their visuals desync with their placement in an Excavation site, and a few different crash fixes. We also fixed the issue where you could not sell stolen items to Fences and made some adjustments to Harrowstorms, among a few other additional fixes. The size of this patch is approximately 954MB.



[list]
[*] Fixes & Improvements[list]
[*] DLCs & Chapters[list]
[*] Greymoor
[*] Murkmire
[*] Orsinium[/list]
[*] Combat & Gameplay[list]
[*] Itemization & Item Sets[/list]
[*] Base Game[list]
[*] Audio
[*] Crown Store & Crown Crates
[*] Dungeons & Group Content
[*] Exploration & Itemization
[*] Miscellaneous
[*] UI
... Read more
Comment

The Elder Scrolls Online v2.05 includes several fixes for Antiquities, including the issue where some Antiquity Encasements could have their visuals desync with their placement in an Excavation site, and a few different crash fixes. We also fixed the issue where you could not sell stolen items to Fences and made some adjustments to Harrowstorms, among a few other additional fixes. The size of this patch is approximately 903MB.



[list]
[*] Fixes & Improvements[list]
[*] DLCs & Chapters[list]
[*] Greymoor
[*] Murkmire
[*] Orsinium[/list]
[*] Combat & Gameplay[list]
[*] Itemization & Item Sets[/list]
[*] Base Game[list]
[*] Audio
[*] Crown Store & Crown Crates
[*] Dungeons & Group Content
[*] Exploration & Itemization
[*] Miscellaneous
[*] UI
[... Read more

16 Jun

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We recently completed a hotfix on all platforms so the Dwarven Spiders which are part of the Haj Mota encounter in Nchuthnkarst no longer award experience. No download is required for this change.
Comment
Hi everyone!

With ESO having just launched on Stadia, we’d like to provide a list of Stadia-specific known issues you may run into during your play. Remember that Stadia players are on the PC megaservers, so the current patch is v6.0.7.

[list]
[*] If you are receiving an error message at the ESO log in screen stating "Your mouse is currently not captured by the game. Please click anywhere on the screen to lock your mouse cursor." please first link your ESO account on the ESO account page.
[*] HDR settings are not currently available. This impacts Stadia Pro players using HDR-enabled screens. We're working to resolve this in a future incremental patch.
[*] While playing in Gamepad Mode, some custom audio and video settings will not be sav... Read more

15 Jun

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The Elder Scrolls Online v6.0.7 is a patch to prep for tomorrow’s launch on Stadia, and doesn’t include any public-facing fixes. There is a small download required, which is approximately 103MB. We are still planning for the next incremental patch with game fixes to be published on Monday, June 29.

09 Jun

Comment

Welcome to The Elder Scrolls Online v2.04 and our next Chapter: Greymoor! Explore the icy mountains and wild forests of the Nords as you venture forth into Western Skyrim. The land is harsh and unforgiving, much like many of its people and its lords. High King Svargim welcomes you to the capital city of Solitude gruffly, but you’ll have the opportunity to earn the respect of the Jarls and the swordthanes of Western Skyrim—if you survive.

In addition to climbing over the frozen peaks of Western Skyrim, you’ll have the opportunity to delve into its darkest ruins and greatest secrets. Find the hidden entrances to legendary Blackreach, the subterranean realm beneath the lands of Tamriel and explore the darkling caves and forgotten ruins deep below Western Skyrim’s surface. Two wildly different lands, stacked one on top of the other, each threatening … and threatened.

But there is more ... Read more
Comment

Welcome to The Elder Scrolls Online v1.20.0.0 and our next Chapter: Greymoor! Explore the icy mountains and wild forests of the Nords as you venture forth into Western Skyrim. The land is harsh and unforgiving, much like many of its people and its lords. High King Svargim welcomes you to the capital city of Solitude gruffly, but you’ll have the opportunity to earn the respect of the Jarls and the swordthanes of Western Skyrim—if you survive.

In addition to climbing over the frozen peaks of Western Skyrim, you’ll have the opportunity to delve into its darkest ruins and greatest secrets. Find the hidden entrances to legendary Blackreach, the subterranean realm beneath the lands of Tamriel and explore the darkling caves and forgotten ruins deep below Western Skyrim’s surface. Two wildly different lands, stacked one on top of the other, each threatening … and threatened.

But there is m... Read more