Eh, I suppose always resets is better than never resets until you get it working right
Oh I wish we had never resets as an option. I could fix that no problem.
Eh, I suppose always resets is better than never resets until you get it working right
Oh I wish we had never resets as an option. I could fix that no problem.
Have you tried asking the monsters nicely?
Yea but they won't come to the bargaining table. It's just kill kill kill with them.
Just to be clear for anyone who might be new to LE, this is not a design decision. The intent is to have it not reset but we have so far been unsuccessful in this endeavor. It is on our list to fix.
Edit: I appreciate the enthusiasm in attempting to help solve the problem. This is one of those harder than it sounds situations. Without a deep understanding of our implementation of related systems, I don't believe it is possible for someone to solve.
Every sale we have done was for the same amount, 25%
According to this website which keeps track of Steam price history, all four sales you've had in the past two years have been 20% off. Prior to that, you had two sales where it was 25% off. Still no idea where people are getting the 10% from, but 20% has absolutely happened.
It's possible their record is incorrect as no system is flawless, but I've never seen a problem with them before so I'm inclined to believe their data.
I could be very wrong, I thought that 25% was the threshold for automatically notifying wish listed people.
I'm not sure where the 10-20% estimates are coming from. Every sale we have done was for the same amount, 25%. Also, no more sales until post-1.0.
We have long term plans to create a console version. We haven't started the process at all. We do have controller support already and Unity does have console support.
There is no ETA on the eventual console version. Don't expect it soon.
⚠️ Hello! The team is aware of and currently looking into several reported instances of Server Outage affecting your gameplay.
Online Characters will not load nor save any data if you happened to be on the Server before the outage began. Please understand that characters are not lost, just temporarily unable to load. Players not currently connected will not be able to load any Online Characters. If you cannot see them in your list, as above, your characters are not lost, just temporarily unable to load.
We will continue to update you as our team works to resolve this! Thank you for your patience!
Offline or online? I'm not sure what's going on but if you're online you can get someone to portal you ahead a bit and continue from there.
Curious on why disintegrate has such a large variance displayed to actually real damage?
Not sure. If I had to guess, some commonly used node is probably being overestimated in power.
There will also be rogue exile that can randomly appear in campaign and monoliths and will drop items with new drop only affixes
Exiled Mages*
The current campaign is what the game will launch with. It is not finished yet.
DPS tooltips are designed as a tool to help with gear upgrades but not to compare skills to each other.
Does that convert to controller input and if so which buttons? If you know that is
Not sure, you can check in the input configuration menu in settings. You can also access it through the bottom screen UI menu button just to the left of the mana orb.
It's probably in the radial menu that you can bring up too.
Sorry, just been a few since I've used the controller.
Thank you so much. This community has been nothing but the nicest people just trying to help and I’ve posted 3 questions in the past 20 mins lol like one after the other I really don’t like when I don’t understand a game because I have so much experience most games ui’s in certain games like these they are very similar so yea it’s just been really humbling. Thank you so much for your kindness
To add on, you can also press G in game to bring up a guide with info and tips on many different topics of you want to get deeper into it.
Don’t forget all the items missing 3D art when equipped.
That's not going to be completed by 1.0. We said the weapon and off hand slots done by 1.0.
Each patch doesn't mean they've only worked on that patch and nothing else. Any patches we're seeing are to keep us interested, remind us the game is still there, give us more things to play with and help bug test and balance test. It's quite possible that a lot of the 1.0 changes/content won't show up in any patches leading up to 1.0.
I'm very interested in seeing the faction system patched in before 1.0 though as they said it would show up during 0.9 somewhere. It's a significant system that is unique to LE, very different to other games. It'll need a bunch of testing to ensure it's working as expected and produces the results they want. If they withheld it until 1.0 and it didn't work properly, it'd potentially be a big disaster, as it impacts one of the core systems of any ARPG, loot.
If you watch the opening night Live segment for last epoch from Gamescom. It says item factions coming at 1.0
I can't believe i missed that wtf,im sure i was watching closely for sales on a bunch of games...sadface
There has never been an official sale for more than 25% so that would have been from a key reseller.
In 2 weeks there will be a really flashy new mage mastery, Runemaster. If you like elemental spellcasting, this is a big class. Announcement just went out and we are showing it off at Gamescom so you'll be seeing more info about it as people get their hands on it.
Any patch notes anywhere yet?
Not yet. Full notes are usually very close to patch day.
But what if it IS coming this patch??
It's not, trade info wasn't on screen very long but it said 1.0 on the screen when that was up.