ekimarcher

ekimarcher



25 Feb

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Official Answer:

Character visual customization is not something we will get in for 1.0. It is a feature that we hope to implement at some point. We don't have any sort of timeline on when it could happen. It will not be soon. So it is a matter of when, not if but it could be a long when.


24 Feb

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We still fully intend to port to PlayStation and Xbox if we can. Timeline is way way way up in the air.

We haven't put any time or effort into it at all yet. For example we don't even have a PlayStation developer account yet.

However, the hardest part of the console port is generally the full controller support requirement and we are building that into the game for launch.

Once 1.0 launches, we will be discussing internally what we want to do about consoles. For now it's just going to stay, on the horizon.

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This is second hand info so I'm not sure but I think that because it's listed as a different title in Steam, GFN doesn't work with it.

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Originally posted by tanishajones

What he means is that the game was picking US central even though he lives in south america - which is FAR from the optimal ping considering SA servers exist atm and US east would be dramatically lower than central and west as well.

I had the same issue last night, i live in SA and was getting put in US central. Today it seems to be properly putting me in SA servers. Obviously the system needs work, but can you comment on wether or not we’ll ever be able to pick our server? This is a really weird decision that can put a huge dent in the multiplayer aspect of the game…

Point in case: I live in SA and play with a friend who lives in Cali. If he leads we go to US west, where i get 230ms and the game is unbearable with this latency, if i lead he gets 200ms. If we could just go to US east i’d probably get around 140ms and while not optimal, that would be the best compromise.

I understood what they meant. I'm sorry I don't have any more info on potential changes or reasoning why it is that way.

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Originally posted by _Dinky

I'm curious, is there a reason why there's no server selection? I'm playing from Sweden with a friend from California. Our "local" servers are both really bad for one or the other, ideally we'd be playing on East coast servers like in any other game but there's no option to.

I'm sorry, I don't know the details of why it is that way.

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Originally posted by Ohh_Yeah

I don't know how much dev time it would take, or if you're able to ask filter makers for assistance, but I was pleasantly surprised when I started playing Torchlight Infinite to find that there were a handful of preset loot filters right out of the gate. They had something like Basic, Intermediate, and Advanced filters which were increasingly strict and had different rules for early->middle->late->end game. Very helpful for picking up the game and immediately having some decent loot filters without doing any Googling.

A long term planned feature is planned that if it gets in will include an in game filter browser which you can, search for, upload and vote on loot filters to use. No matter what we include as a baseline filter, the community will design and disseminate their own. This way we can just facilitate that in game instead of having sub-optimal ones ready as a noob trap and take some of the time and effort out of the process for the community too.

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Originally posted by Joshiwe

What about announcing specific items in a party wide chat when first picked up? Could be cool for lfg groups to ask for specific items without having to announce every drop yourself.

Much more likely but still low priority at best.

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Sorry, chances of this happening are extremely super tiny.

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The game attempts to automatically select the server which you have the lowest ping for. There is no way to change this manually. If you find someone who is connecting to the SA servers, if they are your party leader, you will also join those servers with them

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You are playing on the main live client.

In order to participate in the temporary multiplayer beta test that is going on right now, please follow the instructions in the announcement post.

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Originally posted by ArmaMalum

In the exact comparison of drops it's a math problem sure but there are number of factors that can qualify as incentives for one faction for the other.

As an example, many people don't like trading due to the time/effort put into the actual act of trading. By extension CoF players will usually have more overall drops per unit of time on top of the actual faction buffs, since they're actually killing stuff instead of trading.

We aim to reduce the friction of interacting with the trade system as much as possible. It behaves asynchronously so you don't need to wait for someone to respond or join your game or anything like that. You will also have access to very powerful in game search and sort functionality that will let you narrow down your options very quickly.


23 Feb

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If you're a new player checking the game out for the first time today, this is a great loot filter guide.

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No, you're not missing anything. I'm going to delete this because there are so many duplicate posts.

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Originally posted by Mattino92

Aligning with the Circle of Fortune will grant you powerful benefits towards finding more and better items. You will also have the ability to purchase Prophecies with Favor which will bend fate to your advantage and help you find the specific items that you’re looking for.

I think they already intend to do that.

Yup

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If you followed the instructions on the announcement post, wait for Steam to contact you.

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If you followed the instructions on the announcement post, wait for Steam to contact you.

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Originally posted by Votarion

Ah yeah, I think I missed that part of FAQ. I saw that you can gift CoF items, but apparently you cannot trade. Thanks

Even when you gift, they maintain their CoF rank requirement too.


22 Feb

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Originally posted by xDaveedx

Hey by the way, do you happen to know how accessing the open beta event works, when you already own the game? Like will I have to download a different version from the current single player one when it starts tomorrow?

I'm sorry, I don't know the details. I think you need to just opt-in on the Steam page and it takes care of the rest somehow.

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Originally posted by Nchi

So how's it feel to put every competitor to shame almost every blog post

It feels fantastic to be even talked about in the same conversation as the games I snuck out of bed to play as a teenager.

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Originally posted by xDaveedx

Oh no worries, I will do that. Just discussing possibilities here :). Btw a goddamn genius solution you got there!

If you really manage to pull it off without any major game breaking bugs or abuse cases and it has some level of quality of life and polish, this will easily be the most elegant approach for the trade/no trade balance in games of this genre!

Here's hoping :)