Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




06 Nov

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Could you please see if this also occurs using DirectX 11? Your DirectX version can be switched within the launcher’s ‘Settings’ menu. This would really help us out!

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Does seem to be GPU-related. Please see here.


05 Nov

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For that I do apologise.

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That was my mistake Mattie, I was tired and misadvised. That said, it was yesterday night so unlikely to have been too distracting. It’s not like that conversation happened in August :slight_smile:

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We didn’t announce ladder rewards.

  • When we added weaves we wanted it to be a more competitive mode, we wanted to give players a ladder to climb on that got more challenging as you go. We felt that the design would feel lacking without a leaderboard, a way to see how far you have come and compare your progress with others, or see how far you have come.

  • The Weaves game mode we are adding in the ​Winds of Magic ​expansion​ ​seeks to add another way to challenge yourself in-game; whether it’s competing for the top of the public leaderboard, aspiring to be the best within your group of friends, or simply attempting to beat your personal record. Having a way to see that progress, we felt like adding a leaderboard was a good way to represent this in-game.

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My mistake. The text was old and not updated. The OP has been corrected.

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Heroes!

Patch 2.0.14.1 just went live on PC, which removes the Geheimnisnacht keep theme and fixes an issue with non-Latin fonts not displaying correctly in Latin-based localised game clients.

The Geheimnisnacht Event will still be running until 17.00 UTC at which point it will be disabled on all platforms (no further patch required). This will also mark the end of season 1 on PC, as announced in our Season 2 blog post at which point the leaderboards will be frozen.

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Thank you all, appreciate the logs. We’re looking in to this.


04 Nov

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Hey @Monsta, looks like something isn’t quite right with our code or your installation. Development will look in to this.

In the mean time, I’d recommend you Verify Integrity of Game Files. A ...

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Oh! Are you able to PM it to me on here, or Discord? Julia#7445

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Could you please ping a copy of your user_settings.config over to me?

Your user_settings.config can be located here:

  1. Press the Windows key + R
  2. Enter %appdata% and select the ‘OK’ button
  3. Navigate to AppData\Roaming\Fatshark\Vermintide 2
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I’ve queried this with our Engine Developer and hope to have an update for you soon.

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It is false. Bugs manifest in strange ways. We’ve been code checked by modders who can see that we didn’t just build WoM on 1.0 code. Just that bugs resurface due to other factors. Different issues with the same results.

That said, my saying that won’t change the rumours going through the mill.


02 Nov

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The PC crashing or becoming unresponsive usually indicates a hardware or driver issue of sorts, as Vermintide 2 operates in protected memory and should never be able to directly crash the PC. Due to it’s demanding nature, it could be highlighting a hardware or driver instability. Please see our list of recommendations below.

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01 Nov

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I believe I responded to you on the Steam discussions :slight_smile:

This will be addressed in our next patch. Apologies for the inconvenience.

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Was the chest a bogenhafen box? Those only contain cosmetics or illusions so perhaps this is the confusion.

As for the blueprint we’d need to look up your profile - either post your Steam profile URL here or via direct message to me :slight_smile:

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Sorry, I can’t answer these questions as I simply don’t have a clue. I have the impression that this won’t be changed but I’ll have a chat with our Game Designer at some point. It would be appreciated if you could pop it in the Feedback category.

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The dialogue is intended to be cut short (for reasons :slight_smile: ) however the subtitle hasn’t been updated with the redacted version. It will be in a future update.

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Yeah, I believe this is the case.

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I’ve been informed that this is working as intended, we don’t have a way around it at current. It produces an explosion on hit the same way a Grenade impact would, thus doesn’t generate THP.