Are your audio channels set to ‘Stereo’? Please see here.
Are your audio channels set to ‘Stereo’? Please see here.
Have you tried a DNS Flush?:
The other two cores are left alone for windows.
https://www.top-password.com/blog/rollback-nvidia-driver-to-previous-version-in-windows-10/
Or you could just download them from the Nvidia website.
I’ve queried this with one of our Network Engineers and hope to have an update for you next week.
FYI - the latest NVIDIA driver has been notoriously bad for performance in Vermintide 2, in the mean time consider rolling back to 431.60.
Please run through the solutions listed here. Although the article intended for another specific error, it may help with what you’re experiencing.
Unfortunately it’s not clear why these crashes are occurring, so it’s a shot in the dark but I’d recommend that you run through the solutions listed here.
I believe I’ve responded to your query via the Support Portal - my response may be in your ‘Spam’ inbox.
Apologies for not responding to your previous post, I’ve queried this internally (again).
Did you try switching between DX11 and DX12? I get screen freezes and drops in DX12, I have to use DX11. Also, weirdly enough, I can not even launch the game in DX12 when going into the modded realm.
Went ahead and moved your post to it’s own thread.
Can we go ahead and trouble shoot a few things? Have you tried switch between DX11 and DX12? You can do this via the V2 launcher under settings.
Are you using mods? Have you tried turning off all mods?
The i9 9900k CPU has 16 threads right? I remember reading somewhere that using more that 8 for game causes issues? In the settings on the launcher, try adjusting the “Worker Threads” for this.
You could upload one of your more recent console logs here as well,
C:\Users\YOUR PC NAME\AppData\Roaming\Fatshark\Vermintide 2\console_logs
You can either PM me here, on Discord (Julia#7445) or http://fatshark.se/support. Thank you.
Also, it’s my undersanding that Fortunes of War still shouldn’t be available via the Lobby Browser, so that’s odd in itself!
Could you please upload your most recent console logs?
Your console logs can be located using the instructions below:
Thank you in advance.
I’ve queried this with our developers. Thank you for your report.
Could you elaborate on the issue you have? This is the first time you’ve posted here, so it’s not particularly clear.
Oh boy, I hope not. If I remember correctly, ricochet having unlimited penetration was part of its design. Otherwise, not much use for it…
Welcome to patch 2.0.10. This patch has some bug fixes, tweaks improving the tracking for trueflight-type projectiles, and some sound tweaks.
In case you missed it, be sure to check out our blog post on Season 2, and whilst your at it ...
Read moreWe’re looking in to these DirectX 12-related crashes - apologies for the inconvenience.
There was no official explanation ever provided for the Shade nerfs, so you are correct.
As for OP, there had been places here and there where people complained about the Shade active’s duration. One of the major complaints was indeed in regards to weaves, but there were also complaints about its use elsewhere. I don’t think anyone overwhelmingly wanted it one way or another(on this forum).