Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




22 Nov

Comment

Hello!

Yes, we nerfed down on the free grenade feats a bit in order to keep grenade within the “scarce resource” area of balance. The intent was to still provide some extra grenades during a mission but keep the grenade pickups relevant.

The talent should get some updated texts shortly that should state clearly that there is a 5% chance for you and all allies in coherency to gain a grenade whenever you or any ally in coherency kill an elite.

Thank you for the feedback! We will keep track of how the trait fairs and balance accordingly, either increasing the chance for grenade gain or simply spawning more elites to increase your odds.

Comment

The intent was to remove chain-dodge kiting, which with the more nimble weapons enabled you to move at faster than sprint speeds while maintaining dodge state. We introduced a slower speed towards the end of the dodges in general so there is a bit of a pause between moving really fast while chaining dodges.

Knifes and nimble wepons still keep their high effective dodge counts, but the ability to circle dodge and feel properly agile is something that we want the weapons to keep, just at a more balanced level. Will keep an eye on it, thank you for your feedback.

Comment
    Satoru on Forums - Thread - Direct

Can you update your drivers are you are running 516.94

Please update to 526.98

Comment

hm… interesting - which weapon? Will keep an eye out for broken stuff

Comment

Bleed has a max stack of 16 and ticks for 20 damage per tick at max stacks vs unarmored enemies, there is a nicely curved ramp of damage per tick based on number of stacks and bleeding has, as all other attacks, different damage multipliers depending on target armor type.

Bleeding stacks work like other DoTs now - Stacks will tick damage while reducing the number of stacks over time until all stacks run out and the DoT ends. A single stack of bleed ticks damage every 0.5s and has a duration of 1.5, so should tick on average 3 times.

Will take a look at the bleed stacks applied by Ogryns Bull Gore - it was not tweaked this time around, might be a bit low but then again you can hit like 100 guys with it so the total stacks up.

Comment
    Satoru on Forums - Thread - Direct

It looks like you’re running driver version 522.25

Please update to the latest nvidia drivers 526.98

Also what anti-virus are you running?

Comment
    Satoru on Forums - Thread - Direct

This appears to be an anti-virus problem

Please whitelist the darktide application or disable your anti-virus entirely

Comment

no, but the autopistol uses separate damage profiles on the braced as to allow us to change things - can double-check so no little bugs have snuck into the updated values.

It’s only meant to have slightly more suppression on braced, cause it’s scarier to get shot at with a tilted gun…?

Comment

Misstake/misscommunication - we only touched the force sword but fixed a couple of the texts for talents across the board, but no other changes to the Psyker this time apart from range and cost of push.

Comment

Reporting in SAH! Answering nerdy things SAH!

Comment

Hi @St.Bandy, could you please provide us with your console log from the session you believe the achievement should have unlocked? Thank you!

Read more
Comment

Strange! I’ve passed this on internally - thank you for sharing!

Comment

That’s strange! If changing your download region doesn’t see any change. Then I recommend reaching out to Steam support, as they handle content delivery: https://help.steampowered.com/en/

Comment

Thanks @r0tkehlchen, I’ve added these crashes to our database for investigation.

Comment

We’re looking into this - apologies for the inconvenience.

Comment

We’re looking into this - thank you for the report!

Comment

Fraid so, given the rapid iteration we’re not always able to update tooltips as there are multiple localisations for the game that we would need to update at the same time, so whilst we’re going through more rapid changes, tooltips may be out of date for an update or two. Once we get in to a post launch groove and flow, this stuff shouldn’t be an issue.

Comment

We’re sitll looking in to it my dude, I recommend copying the template in the megathread you’ve been in and providing all the information, not just crash logs or console logs, but the whole template.

it helps.

Comment

This crash is on our radar - thanks for the report!