Should be fixed in today’s patch.
This should be solved with the latest patch.
Hi debrion,
I’ve had a look and fixed Barrage. It didn’t activate on any area of effect weapons (Conflagration Staff/Fireball Staff/Hagbane Shortbow). It will be fixed in an upcoming patch.
Thank you for the report.
Best regards,
Kasper
Game Designer
Yes, our intention is to resolve the issue as soon as possible.
Thanks for the report! The issue has been resolved internally. Will be patched as soon as possible.
Thank you, we’ve resolved this internally and it’ll be included in an upcoming patch.
Heroes!
Welcome to Patch 2.0.3 for Vermintide 2.
We wanted to get some changes in which we hope bring a bit more of that classic weapon feel to the difficulty settings you’re accustomed to prior to patch 2.0. Putting some weight behind your strikes is an important part of the combat systems in Vermintide 2, and we can appreciate that a few of the adjustments in the 2.0 patch were removing a big part of that.
We are keeping all your thoughts and feedback close to heart, and we genuinely appreciate you all taking your time to bring those thoughts to us.
Balance Adjustments
Changed stagger resistance multipliers per difficulty from:
to
Which weave is this, Nome?
Could you verify integrity and see if the issue persists please?
We are investigating.
One thing to try is switching to the controller hud? Let us know if that fixes it for now
This is working as intended.
Hello @Trucido, I’ve sent you a PM. Please check your inbox.
Thank you for your report, we’ll look in to this.
What difficulty were you playing on?
Sorry about this, we’ll sort it out.
This has been resolved internally and will be included in our next patch, apologies for the inconvenience.
This is a known issue, apologies for the inconvenience.
There appears to have been a period of downtime. This should no longer be an issue.