Paradox Interactive have had no involvement in the development or publishing of Vermintide 2.
Q: How long is the pre-realse Beta?
A: It lasts until the Winds of Magic is released.
Q: Why is the download so large?
A: With the release of 2.0 (the patch that accompanies Winds of Magic) we made the decision to remaster the game. Whilst this requires one hefty download upon updating to the latest version, it comes with it some benefits which include both faster load times when playing, as well as a smaller overall file size on your computer.
Q: How stable is the game at this point?
A: The game is getting better by the day. However, it is important to remember that this is a Pre-Release-Beta and will likely have bugs and unforeseen issues.
Q: How and where can I give feedback about the game?
A: On the Fatshark Discord in the ‘open-pre-release-beta-feedback’ thread, as well as the ...
You just need to patch the game bud, the beta works concurrently with the live game provided you have pre-ordered.
So many fixes and changes, very nice <3
Both scenarios are possible until proven otherwise
"Bit of a troubling one for you. Seems we've had a bloody great meteor make a mess. Sort it out, would you?"
Q: Why is the download so large?Read more
A: With the release of 2.0 (the patch that...
I will publish patch notes in around 10 minutes.
Unchained | |||
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Tier 1 | Soul Quench | Reckless Rampage | Burn-Bloom |
Staggering an enemy with a melee attack grants temporary health. Health gained is based on the strength of the stagger. | Striking multiple enemies in one swing grants temporary health based on the number of targets hit. Max 5 enemies. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds. | |
Tier 2 | Frenzied Flame | Searing Grasp | Chain Reaction |
Increases attack speed by 15% while at or above high Overcharge. | Push attacks ignite enemies with a light damage over time effect. | Burning enemies have a small chance to explode on death. | |
Tier 3 | Bulwark | Mainstay | ...
Pyromancer | |||
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Tier 1 | Spark Smith | Spirit-Binding | Fiery Fortitude |
Striking multiple enemies in one swing grants temporary health based on the number of targets hit. Max 5 enemies. | Melee killing blows grants temporary health based on the health of the slain enemy. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds. | |
Tier 2 | Ride the Fire Wind | Martial Study | Spirit-Casting |
Increases power level by 1% every second up to a maximum of 20 stacks. Upon reaching max the effect diminishes, then starts over. | Increases attack speed by 5%. | Increases critical strike chance by 10% while above 80% health. | |
Tier 3 | Smiter | Main... |
Battle Wizard | |||
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Tier 1 | Confound | Spark Thief | Flame-Fettled |
Staggering an enemy with a melee attack grants temporary health. Health gained is based on the strength of the stagger. | Melee killing blows grants temporary health based on the health of the slain enemy. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds. | |
Tier 2 | Volcanic Force | Immersive Immolation | Lingering Flames |
Fully charging spells increases it’s power by 50%. | Hitting 4 or more enemies with one attack grants 20% increased attack speed for 5 seconds. | Sienna’s burning effects now last until the effected enemy dies. Burning effects does not stack. | |
Tier 3 | ... |
Zealot | |||
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Tier 1 | Sigmar’s Herald | Repent! Repent! | Font of Zeal |
Striking multiple enemies in one swing grants temporary health based on the number of targets hit. Max 5 enemies. | Melee killing blows grants temporary health based on the health of the slain enemy. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds. | |
Tier 2 | Castigate | Smite | Unbending Purpose |
Increases attack speed by 10% while below 50% health. Double effect while below 20% health. | Every 5 hits grants a guaranteed critical strike. Critical strikes can no longer occur randomly. | Increases power by 5%. | |
Tier 3 | Smiter | Mainstay | Enhanced Power... |
Bounty Hunter | |||
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Tier 1 | Blood for Money | Tithetaker | Paymaster |
Melee critical strikes and headshots grant 2 temporary health. Critical headshots restores twice as much. | Melee killing blows grants temporary health based on the health of the slain enemy. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds. | |
Tier 2 | Open Wounds | Necessary Means | Weight of Fire |
Critical hits cause enemies to take 20% increased damage for a short duration. Does not stack with similar effects. | Gain 25% increased Power when out of ammunition. | Ranged weapon clip size increases ranged power level by 1% for each ammunition. | |
Tier 3 | Smiter | ... |
Witch Hunter Captain | |||
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Tier 1 | Hunter’s Ardour | Walking Judgement | Disciplinarian |
Melee critical strikes and headshots grant 2 temporary health. Critical headshots restores twice as much. | Striking multiple enemies in one swing grants temporary health based on the number of targets hit. Max 5 enemies. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds. | |
Tier 2 | Riposte | Deathknell | Flense |
Blocking just as an enemy attack is about to hit causes your next melee attack to be a guaranteed critical hit. | Increases headshot damage bonus by 50%. | Enemies hit by melee attacks bleed for extra damage. | |
Tier 3 | Mainstay | Assas... |
Shade | |||
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Tier 1 | Bleak Vigour | Khaine’s Thirst | Blood Kin |
Melee critical strikes and headshots grant 2 temporary health. Critical headshots restores twice as much. | Melee killing blows grants temporary health based on the health of the slain enemy. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds. | |
Tier 2 | Cruelty | Exploit Weakness | Exquisite Huntress |
Increases critical strike damage bonus by 50%. | Increases damage by 20% to poisoned or bleeding enemies. | Headshots increases headshot damage bonus by 10% for 5 seconds. Stacks up to 10 times. | |
Tier 3 | Smiter | Assassin | Enhanced Power |
... |
Handmaiden | |||
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Tier 1 | Spirit Echo | Martial Blessing | Eternal Blossom |
Striking multiple enemies in one swing grants temporary health based on the number of targets hit. Max 5 enemies. | Melee killing blows grants temporary health based on the health of the slain enemy. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds. | |
Tier 2 | Focused Spirit | Oak Stance | Asrai Grace |
After not taking damage for 15 seconds, increases Kerillians power by 10%. Reset upon taking damage. | Increases critical strike chance by 5%. | Reduces the cooldown of Dash by 15% for each nearby ally. | |
Tier 3 | Smiter | Mainstay | Enhanced Power | ...