War Thunder

War Thunder Dev Tracker




14 Sep

Post
    Stona_WT on Forums - Thread - Direct

Zmiany w modelach lotu:

Ta 152H-1 — profil skrzydeł został ponownie obliczony i ma teraz mniejszą (cieńszą) wartość, co pozwala przedłużenie przeciągnięcia na dużych wysokościach i z dużą prędkością. Lądowanie z klapami stało się łatwiejsze przy minimalnej ilości paliwa. Naprawiono błąd powodujący podwyższoną wydajność silnika na dużych wysokościach.


I-225 —przeciągnięcie został opóźnione w przypadku cieńszego profilu skrzydeł (tj. ster jest bardziej skuteczny na dużych wysokościach i przy dużych prędkościach).


F4E, EJ — zgodnie z instrukcją obsługi prędkość została poprawiona (zwiększona) na wysokości poniżej 9 000 metrów.


F4U-1c/d — naprawiono błąd silnika powodujący niewystarczający ciąg.


Fw 190 (wszystkie wersje) - naprawiono błąd uniemożliwiający samolotowi osiągnięcie przeciążenia powyżej 6G przy dużej prędkości z minimalną ilością paliwa...

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    Stona_WT on Forums - Thread - Direct

Naprawiono błąd powodujący drżenie pocisków PPK podczas obserwacji z dużej odległości.


Wyświetlanie się w interfejsie licznika zestawu gaśniczego zostało naprawione.


Naprawiono błąd powodujący zniknięcie okrętu obserwowanego poprzez lornetkę.


Naprawiono błąd powodujący nie wyświetlanie się efektów wizualnych po wystrzeleniu pocisku.


Domyślny czas przeładowania uzbrojenia podwieszanego został zmieniony w trybie zręcznościowym na 400 sekund dla myśliwców i 60 sekund dla bombowców.


Gracze na PS4 i Xbox mogą teraz wymieniać przedmioty z trofeum „Ognisty Deszcz”. Opcja dostępna w zakładce wymiany w warsztacie.


Wszyscy gracze mogą teraz wymienić trofeum „Night Vision” lub starsze na obligacje wojenne. Lista wymienialnych przedmiotów zostanie zaktualizowana. Opcja wymiany jest dostępna w ekwipunku po wybraniu odpowiedniego przedmi...

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Comment
    Stona_WT on Forums - Thread - Direct

Nvidia software is ok.

Post
    Stona_WT on Forums - Thread - Direct

Pobierz tapetę:

1920x1080 2560x1440 3840x2160



80 lat temu, od czerwca do października 1940 roku, miały miejsce prawdopodobnie najsłynniejsze bitwy powietrzne, które świat zapamiętał jako Bitwa o Anglię. Royal Air Force odniosły zwycięstwo w przestworzach, powstrzymując niemiecką Luftwaffe i zapobiegając inwazji morskiej, pokazując wyższość nad Luftwaffe. Miesiące intensywnych walk powietrznych na zawsze przypieczętowały to wydarzenie jako znaczący rozdział w drugiej wojnie światowej.




Odważni lotnicy z całego świata, w tym wsławieni w tym boju polscy i czescy piloci, włączyli się do walki z przytłaczającą siłą, która przetoczyła się przez większość Europy i otoczyła Wielką Brytanię. Piloci walczyli zawzięcie, często bez odpoczynku między bitwami, a los Wielkiej Brytanii spoczywał prawie całkowicie na ich barkach. To wydarzenie na zaw...

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Post
    OrsonES on Forums - Thread - Direct

War Thunder Screenshot Competition

September week 2 winners













_CG_ and Air support(Straight screenshot)


Schindibee and "Aereo distrutto!" (Straight screenshot)


Farmuhan and Heaven (Straight screenshot)







B3RG and Last howl of that siren (Artistic Screenshot)



Trigg3rHippie and Desert Dash (Artistic Screenshot)

Rewards should be allocated within 2 working weeks from date winners were announced.

Well done and keep up the good job guys!

You can find more interesting content from our players on our Live.WT site and in our Media section!

Discuss it here!

Post


80 years ago, from June until October of 1940, probably the most famous aerial battles in history took place known as the Battle of Britain. The Royal Air Force claimed victory in the skies, holding back the German Luftwaffe and preventing a naval invasion by denying air superiority over the Luftwaffe. Months of huge aerial engagements, intense dogfighting and fierce clashes forever sealed the event as a significant chapter in the second world war.

Brave contributions from all over the world, including most famously Polish and Czech pilots joined the fight to take on an overwhelming force that had swept through most of Europe and surrounded Great Britain. Pilots fought relentlessly, often without much rest between battles, with the fate of Britain sitting almost entirely on their shoulders. This event forever immortalized ny Wins... Read more
Post
    Stona_WT on Forums - Thread - Direct

Download Wallpaper:

1920x1080 2560x1440 3840x2160



80 years ago, from June until October of 1940, probably the most famous aerial battles in history took place known as the Battle of Britain. The Royal Air Force claimed victory in the skies, holding back the German Luftwaffe and preventing a naval invasion by denying air superiority over the Luftwaffe. Months of huge aerial engagements, intense dogfighting and fierce clashes forever sealed the event as a significant chapter in the second world war.




Brave contributions from all over the world, including most famously Polish and Czech pilots joined the fight to take on an overwhelming force that had swept through most of Europe and surrounded Great Britain. Pilots fought relentlessly, often without much rest between battles, with the fate of Britain sitting almost entirely on their sh...

Read more
Post


Flight model changes:
  • Ta-152H-1 — wing profile has been recalculated to a “thinner” value , allowing delay in shock-stalling at high altitudes and speeds. Landing with flaps has become easier with minimum fuel. A bug causing motor overspeed at high altitudes has been fixed.
  • I-225 — shock-stalling momentum has been delayed for thinner profiles (i.e. the rudder is more effective at high altitude and speeds).
  • F4E, EJ — according to the operation's manual, the speed has been specified (increased) at altitudes below 9,000 meters.
  • F4U-1c/d — an engine bug causing insufficient thrust has been fixed.
  • FW-190 (all series) - a bug has been fixed where the aircraft is unable to achieve overload over 6G at high speed with minimum fuel load.
Aircraft and helicopter model, damage model, charact... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/5261849601524491195]here[/url].
Post
    Ouiche on Forums - Thread - Direct

Flight model changes:

Ta-152H-1 — wing profile has been recalculated to a “thinner” value , allowing delay in shock-stalling at high altitudes and speeds. Landing with flaps has become easier with minimum fuel. A bug causing motor overspeed at high altitudes has been fixed.


I-225 — shock-stalling momentum has been delayed for thinner profiles (i.e. the rudder is more effective at high altitude and speeds).


F4E, EJ — according to the operation's manual, the speed has been specified (increased) at altitudes below 9,000 meters.


F4U-1c/d — an engine bug causing insufficient thrust has been fixed.


FW-190 (all series) - a bug has been fixed where the aircraft is unable to achieve overload over 6G at high speed with minimum fuel load.



Aircraft and helicopter model, damage model, characteristic ...

Read more
Post
    Ouiche on Forums - Thread - Direct

Flight model changes:

Ta-152H-1 — wing profile has been recalculated to a “thinner” value , allowing delay in shock-stalling at high altitudes and speeds. Landing with flaps has become easier with minimum fuel. A bug causing motor overspeed at high altitudes has been fixed.


I-225 — shock-stalling momentum has been delayed for thinner profiles (i.e. the rudder is more effective at high altitude and speeds).


F4E, EJ — according to the operation's manual, the speed has been specified (increased) at altitudes below 9,000 meters.


F4U-1c/d — an engine bug causing insufficient thrust has been fixed.


FW-190 (all series) - a bug has been fixed where the aircraft is unable to achieve overload over 6G at high speed with minimum fuel load.



Aircraft and helicopter model, damage model, characteristic ...

Read more

13 Sep

Comment

Unfortunately this is currently not possible as its a limitation of console platforms. We are always trying to make considerations and alternatives for console players in this area to allow them to also access the same content as far as possible.

Comment

Typically we are always trying to expand the variety within skin boxes and avoid the same aircraft getting too many market skins for example whilst others have none at all. Some jets already have 2-3 so we are trying to spread things out, whilst also showcasing the wide array of work done on WT.Live.


The popular skins voted and shared gain more attention, along with the most discussed and highest quality.


Right now we dont have plans to introduce more boxes in-between majors, rather expand the roster of skins in every major update box.



Regarding the balance and meta changes caused by the volumetric shell change, there will be a deep review into economics and BRs as a result and any necessary changes made to better suit balance now.


As for volumetric armour, we are expanding the roster of vehicles with volumetric armou...

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Comment

As we saw recently with the US Air tree changes, its not unheard of to create new lines when a tree gets big enough. But at the moment, there are not enough aircraft to do this.



Economic updates come separately from a major. Around the time of a major update, there is a flood of people trying to play the new vehicles, so it can often skew numbers in some cases. So we tend to allow things to settle and review all the data after a stable period.