However if you willing to lose everything like puzzle maps, unlocked commanders and rewards from story progression you can go to %appdata%/chucklefish/wargroove/save and delete the Playerprogress file.
Hi folks, it’s great to see you again! I’m back with more high quality maps from our lovely community with the usual little bonus from me! Let’s dive right in!
1. Meadow ver 1.0 by Mr.Cat – Code: HTHQ3Z8Y
This stunning piece of work plays as good as it looks and has some distinctive touches that I appreciated.
While most Wargroove multiplayer maps typically feature two barracks per player, this one has a third that is effectively and purposefully slowed to half production rate thanks to the necessity of using the nearby barge. There’s only one space available at each of the two drop-off zones, mea...
Hey everybody, great to see you! I’m pretty excited because this month’s spotlight features a bunch of custom game modes, so if you’re looking for something a little different, I’ve got you covered!
Before we dig into today’s entries, a couple of our more recent highlights have received updates!
* Fadedsun’s map “Gilgamesh” got updated to version 1.9.1, which you can access with the code: 5C42EHKW
* Justyoureventualruler’s map “Beetle’s Brooks” also got a revision, and now is version 2.75, which you can grab using: LJ5LASFE
With those updates out of the way, let’s get to the new highlights!
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Read moreHi folks! I hope August has been treating you all well! The Wargroove community continues to surprise me with the amount of quality content being uploaded to the game, month after month. It’s made my task of picking the highlights simultaneously easier and harder. Easier because there’s usually plenty of options to present, but harder because of the volume of stuff I need to play to find the best! Let’s jump into this month’s highlights!
1. Out of the Aeons by Bergil – Code: HRXS8MLZ
Kicking us off we’ve got this nice little brainteaser of a puzzle map where Wulfar and Nuru are both stuck fighting eac...
G’day folks! Lovely to see you all again!
Before we dig into today’s entries, a few of our highlights from the last spotlight have received updates!
* Varis Alpha’s Wargroove remixes got remastered and released as an EP which you can check out here!
* Whargarbl’s map “In Memoriam” got updated to version 1.2, which you can access with the code: LBZ47JMF
* Xmo5’s “Cloak and Dagger” also got a revision, and now is version 1.3.1, which you can grab using: JCYK78CT
With those updates out of the way, let’s get to the new highlights!
Read moreHello everyone, it’s that time again! I’m here to bring you some of the best maps that have come out of the Wargroove community, along with a fun bonus at the end. Lets jump in!
1. Cloak and Dagger 1.3 by Xmo5 – Code: PUL243ZW
This is one of the most visually striking competitive maps I’ve seen from Xmo5. The flagstone dotting the landscape means you’ll want to play close attention to where your flying units can move as the dense forest and mountains create chokepoints for your ground troops. I found this to be really fun to play with fog-of-war enabled too!
G’day folks! Thanks for joining me for yet another community spotlight! I’ve got a pretty varied selection of creations for you today, so without any further ado, lets get into it!
1. Groove Composer by Deminobody – Code: 5EVA8UCL
This map uses Wargroove’s event system to create a fully functional sequencer! It allows you to create short musical loops using a variety of sound effects, which is done by positioning units along several rows. The unit type and placement determines what sound plays and when. It’s impressively well-made and ...