World of Warships

World of Warships Dev Tracker




31 Mar

Comment
    Boyarsky on Forums - Thread - Direct

8,000 doubloons each. There will be also a bundle for doubloons with multiple camos and a discount.

Comment
    Boyarsky on Forums - Thread - Direct

Your guess is correct. :)

Comment
    Boyarsky on Forums - Thread - Direct

Well, under certain conditions the breaking of ice chunks from the edge of a glacier happens by itself, without any warships.

According to this article, arctic glaciers calve up to 15,000 icebergs annually. Of course, they are not fully destroyed, but anyway.

Now add some shell bombardment and this effect becomes real.

Comment
    Boyarsky on Forums - Thread - Direct

@Mala_suerte71

Congratulations! Well, looking at your battle count I'm not surprised about 4 premiums from SC. :)

Comment
    Boyarsky on Forums - Thread - Direct

@monpetitloup

Try this link: https://worldofwarships.com/en/news/general-news/intergalactic-games/#rewards-in-armory

It's mostly about picking up on of the 18 unique upgrades for T10 ships.

Comment
    Boyarsky on Forums - Thread - Direct

Hi guys,

@SquirrelBytes @enderland07 @Mitchifer

it is true that regular missions offer 300 Ironium as rewards. However, the total amount of earnable Ironium will be 780. More details will be announced on Monday.


27 Mar

Comment

If y'all want some free stuff then you better turn your notifications on for our social media posts

Comment

Definitely not My Little Pony. ;)

Comment

Radar is still alive and kickin' but he's running the community show while Sea_You and I are running the social media show.

Comment

Haha this is awesome except the pronouns are a little off ;)

But yes... post all the memes!!


(I actually posted your "going mid on two brothers" meme on FB yesterday, so thanks for that amazing content!! )


26 Mar

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Congrats on being the first winner of my brownie points! Sorry, they aren't redeemable for anything useful, but here's a digital brownie instead.



And for everyone else, thank you so much for the warm welcomes!

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I kept my introduction short and sweet and to the point, but please feel free to ask me if you have any questions! :)

For those a couple of you who may be interested in knowing my background prior to joining WoWs, I was the Social Media Manager for a major anime company. However, I am more of a gamer than an anime fan, so don't expect me to go into an in-depth conversation about the millionth episode of Dragon Ball Z. :P


Ps. You get extra brownie points from me if you can tell me what game my avatar is from.

Post

Sup Captains!

I just wanted to introduce myself as the latest addition to the World of Warships team as the new Social Media Manager.

As someone who has been an avid gamer for most of my life, I'm really excited about this opportunity to be working with you all both digitally and at IRL events.

If you have any dank memes that you would like featured on the WoWs social media pages, feel free to send them my way.

Comment

Look at "BattleIndicatorsContainer" and "DetectIndicator", I think this may be the answer to your question.


22 Mar

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Hello @Texas_Vet,

I'm sorry for the "silence". I appreciate your feedback and we'll work on improving communication.

We're currently collaborating with CodeViewers to develop a major Wrapper update that should resolve the majority of crashes and other issues reported here.

Additionally, we're working with our development team to establish a process to support CS tickets and escalate more complicated cases directly to QA. We'll get back to you with more details shortly.

Post

Hi, everyone!

In this topic We’d like to explain how to change visibility icons in battle interface.

From this (default view)

IconVisibilityVolley


IconVisibilityShip


IconVisibilityPlane


IconVisibilityRLS


IconVisibilitySonar


IconVisibilityCommonXray












































To this (these icons are used as an example):

IconVisibilityVolley

...

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19 Mar

Comment

Hi, here is the link.


14 Mar

Post

Dear players,

Following your feedback and test results, we decided to stop live testing of Giulio Cesare at tier VI and abandon the initiative to individually re-balance premium ships, which were purchased in or directly marketed through our Premium store. Here is the reasoning:

While many of you did support the idea of promoting more balance and fair play, most of you were not willing to support this if it means making changes to purchased premium ships.


Many of you let us know that the perfect balance in each ship group is not as critical for you as we assumed; however, the confidence that the stats of purchased premium ships are not to be nerfed is much more important. It was not the only opinion voiced, but it was the most frequent in all discussions on all platforms.


According to the majority of your opinions, having several over performing premium ships in the game is not an issue for you, given the fa...

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13 Mar

Post
    shonai_ on Forums - Thread - Direct

The total damage output of Graf Zeppelin is still very high. To keep the special features of GZ's attack planes and dive bombers and balance the total amount of damage this CV can inflict, the damage of torpedoes is lowered from 5500 to 4533. This change will be live at 14:00 UTC on 13.03.19

It's not planned to make further changes to the parameters of Graf Zeppelin, Saipan, Kaga and Enterprise. We consider their balancing finished. We also would like to remind you that you can exchange your CVs in the Inventory section before the time to do this expires with 0.8.2.

Accuracy settings are changed for Lenin and all researchable tier III - X soviet battleships;


Damage Control Party duration is lowered to 10 seconds for for Lenin and all researchable soviet battleships.

The accuracy settings for the Soviet battleships were very "unnatural" and the change of the spread at long range increases sharply. Also such setting...

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