World of Warships

World of Warships Dev Tracker




31 May

Comment
    Ahskance on Forums - Thread - Direct

I don't agree with you. In this post: https://forum.worldofwarships.com/topic/243969-important-message-for-the-community/ we made a commitment:

General transparency. We need to work hard on it: on the one hand, we need to pay more attention to the community sentiment, on the other hand, we have to be more transparent and explain our positions. We will create a series of publications to make our development process more transparent and to show the logic behind what we do. For example, players did not understand why the latest torpedo bug took 2 updates to fix, while a CV bug (plane losses in 0.9.9) was fixed almost instantly. They are in fact very different: the CV bug was fixed by quickly adjusting some parameters, while the torpedo bug involved game logic, and even though it was technically fixed within a week, it had to go through a...

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Comment
    Ahskance on Forums - Thread - Direct

If I understand correctly, the System UI isn't finished yet. We can't do a video demonstration until the UI is done.

This is why I've been doing math-by-hand over the course of literally days of my life explaining this thing for over a month.

Comment
    Ahskance on Forums - Thread - Direct

Tell me a Permacamo you want me to use an example. I will draw you a picture.

Comment
    Ahskance on Forums - Thread - Direct

The ability to Free XP new ship lines is not "useless"

The ability to Free XP entire lines to facilitate Research Bureau point acquisition is not "useless".

Comment
    Ahskance on Forums - Thread - Direct

Spring Sky (a Very Rare Camo) stacked with Every Econ Flag and Every Dragon Flag can outearn the highest Bonuses.

Asian Lantern (a Very Rare Camo) stacked with Every Econ Flag and Every Dragon Flag can outearn the highest Bonuses.

However, the size of the Bonuses really does account for Stacking in the other cases. Extreme outliers are notable, but they are extreme outliers.

Comment
    Ahskance on Forums - Thread - Direct

What is this "Resource Points" thing you keep saying?

Comment
    Ahskance on Forums - Thread - Direct

@CaptGodzillaPig

Perhaps it would help you to think of this:

as this:

but you have the ability to make the Economic Flags "stronger"

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That's what "Expendable Bonuses" are. It's just a different name for Econ Signal that can come in 4 varieties of power.

Comment
    Ahskance on Forums - Thread - Direct

Signals and the Economic Aspects of Camos are being merged and renamed "Expendable Bonuses".

Think of the Economic Signal Flags now. They each buff 1 Resource. Pretend you can only pick 1 of each, but you can have them be stronger or weaker. That's this:


That's literally all it is.

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Taking the Economic stuff off the Camos means players can pick whatever camo they want whenever they want.

Comment
    Ahskance on Forums - Thread - Direct

I don't have the ability to tell you that everything everywhere will be perfectly, completely the same. There are too many edge cases and outliers for me to make an over-arching statement like that.

However,

You should expect things to be pretty much the same as they are now. You should expect Bonuses from Containers, Missions, Events, Purchase, and whatever other ways people acquire them.

Comment
    Ahskance on Forums - Thread - Direct

No. Equipping a Flag I own is free, because I have acquired the flag already.

That is the same in the new system.

If you already own an Expendable Camo, you can use it as you'd like


If you already own an Expendable Bonus, you can use it as you'd like.

There is no "charge" for using something you already own.

Comment
    Ahskance on Forums - Thread - Direct

I'll try this differently.

If I equip this flag, do I have to pay anything to use it?

Comment
    Ahskance on Forums - Thread - Direct

If you have the Expendable Camo, then you already own it. You wouldn't pay to buy a camo that you already own.

The prices listed as if you use "Auto-Resupply" because you wanted to use that look even after you've run out of the Camos you are fond of.

Comment
    Ahskance on Forums - Thread - Direct

What?

Permacamos still result in Perma-stuff. Expendable Camos were mostly used for their bonuses and only for their bonuses, how do I know this...?

So we're just taking the bonus off of the camos... and calling them "Expendable Bonuses"

It's the same thing.

Comment
    Ahskance on Forums - Thread - Direct

I don't know where the Schoolbus camo rates on this table:


Probably under the "Single Color"? If so, that would mean it costs 45,000 Credits to use one (if you don't have one already)

Please remember though... You Don't Need To Use Any Camos At All Ever. You Can Just Save The Credits And Not Run One.

After the change, Camos provide a cool Visual for your ship... and that's it. You don't need to use a Camo after the change.

We outlined in the table above that the more complex the camo from an artist angle, the more we charge in Credits to use it per battle.


30 May

Comment
    Ahskance on Forums - Thread - Direct

@CaptGodzillaPig

Here's a Visual Representation of the Conversion. Let me know if this is helpful.


You can literally see what Expendable Bonuses your stuff converts to here: https://worldofwarships.com/content/economic-bonus-calculator/

Please click the link and look at the page there. You will see a picture like this:


This picture represents the "Slots you can put Bonuses into"

For the Expendable Bonuses, you can choose 1 Bonus to be active per Slot for the next battle.

If you have a Permanent Economic Bonus, it is simply always turned on. It does not use a slot. It's just always active and giving you more stuff always.

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Rather than deal with 13 different things which all add into your Economic Inputs/Output...

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Comment
    Ahskance on Forums - Thread - Direct

Our Conversion is expected to increase the value of your accumulated amount of stuff by up to 50%. We are deliberately giving more value to players to avoid issues/concerns like this.

Please check this link as it directly shows you what you have now and what it converts to: https://worldofwarships.com/content/economic-bonus-calculator/

Comment
    Ahskance on Forums - Thread - Direct

I answered this directly to you on Post #40.

I reiterated it to USMC2145 on Post #57.

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Comment
    Ahskance on Forums - Thread - Direct

Post #40 on Page 2 of this thread addresses that.


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The Economic Aspects of Expendable Camos will be harvested (taken) and made into Expendable Bonuses to be used for Credits, XP, Commander XP, and Free XP.

You can see what your Camos and Signals will convert to here: https://worldofwarships.com/content/economic-bonus-calculator/

Comment
    Ahskance on Forums - Thread - Direct

This change does two things:

It allows players to pick whatever look they want without concern of their Earnings/Gameplay


It allows us to simplify 7 some years of Signal/Camo/Dragon buildup into a clean, basic system.

Comment
    Ahskance on Forums - Thread - Direct

Yes. You bought them and you have them permanently applied.

They will be called a "Permanent Economic Bonus"