World of Warships

World of Warships Dev Tracker




14 Dec

Post
    Boggzy on Forums - Thread - Direct

Captains!

The Treasure Hunt event comes to a conclusion on today's NA Community Stream as we draw the winners of some incredible physical prizes put up by our partners! Everyone who participated in the Treasure Hunt and earned Treasure Tokens is already entered and we will draw the lucky winners tonight on our stream - Live! Some of the prizes include an OMEN Game Desktop, and XBOX Series X, and even a Gaming Chair!

For those of you that did not take part in the Treasure Hunt - worry not! The NA Community Team will have prizes that you can win as well just by showing up and enjoying the show. We will raffle off some bonuses and maybe even a Ship Container or two.

Join Boggzy and Konception as they spin the wheel to see who uncovers the buried treasure!

5pm Central US Time on our channel: https://www.twitch.tv/worldofwarships

Comment
    Ahskance on Forums - Thread - Direct

If this was the case, DCP would not be able to repair incapacitated Engines/Rudders/Weapons?

Comment
    Ahskance on Forums - Thread - Direct

I've already made a suggestion quite a while ago about having something to help tell the difference <3 This was back when I was a CC.


My thoughts were something like having a Wifi Signal icon above the torp while it was homing-active. A player would be able to identify quickly if the torps were dumb-fire or not. Also, the icon could disappear when the homing disables as the torps go dumbfire due to proximity to target.

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I do believe the wavy particle effect on homing torps is our solution for helping players identify homing vs non-homing, though I don't believe the particle effect disappears when the torpedo "goes ballistic" for the final bit of distance. I feel that would be useful in helping players understand the homing mechanics and would love if that could be implemented, but no idea on if that'll be a thing.

Comment
    Ahskance on Forums - Thread - Direct

You said that you crashed and had a lot of trouble getting back into the match. I believe you said it took 6-7 minutes, which is a significant amount of time. The time itself is the most likely factor in the Inactivity sanction so there's no reason to request a Replay. Still, if you have it than I'm not opposed to looking it over.

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This thread's OP reported no crash/disconnect, so having a Replay would allow us to find why the system tripped in this case. It sounds like he went functionally afk after the bots that were available were dead (because Two Brothers is a large map so it's hard to get to other bots) and the system noted that and actioned it. It would be useful to see the situation to gather specifics.

Post
    on News - Thread - Direct
Choose your Santa Claus and team, and go on a journey for festive rewards. Read more
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Choose your Santa Claus and team, and go on a journey for festive rewards. Read it on the portal

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Elijan a su Santa Claus y a su equipo, y emprendan un viaje para obtener recompensas festivas. Leer en el portal

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Escolha seu Papai Noel e sua equipe e saia em uma jornada para ganhar recompensas festivas. Leia no portal


13 Dec

Comment
    Ahskance on Forums - Thread - Direct

Thank you for doing this! Very helpful presentation for folks~

Comment
    Ahskance on Forums - Thread - Direct

I've been contacted by 3 people which have raised their concern with repeatedly playing the same Operation when using the Random Operation button. At this point, I don't have a lot of information that this is a widespread or non-random event.

If anyone does have experiences where they are playing the same Operation repeatedly during a play session of Random Operations, please provide a screenshot of your match history in this thread.

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Greetings Captains,

Welcome to this week’s edition of the New Player Captain's Log! For those of you who aren't sure what this is or what it might do, feel free to check out the introductory post here.

With each topic I discuss, I also added a question at the end to see how y’all feel about things in comparison to how I feel. I just thought it would be an interesting way to get some discussion going!

Without further ado, let’s proceed with this week’s Log!

Focus Points of the Week
Here’s a list of the focus points for this week:
1. Advance the German BB line a bit
2. Play one or two German Premium BBs

Gneisenau
After playing the Bayern a bit more, I finally got through and unlocked the Gneisenau in the German BB line. Having spent some time with the British Battlecruisers last week, I found that Gneisenau had a lot of similarities. She’s got a pretty decent speed for a BB, s...

Read more
Comment
    Ahskance on Forums - Thread - Direct

If you are on the surface, an enemy sub can go to periscope depth and activate their surface detection consumable. It updates the minimap and gives brief "ghost" impressions of enemy ship positions.

It's possible that you are detected in that manner and pinged while holding a straight course.

Comment
    Ahskance on Forums - Thread - Direct

My initial response to this was just confusion, so here's your gif~

Comment
    Ahskance on Forums - Thread - Direct

No~ There is a Captain Skill for Cruisers which can increase torpedo damage, though. It also affects the aerial torps!