Fight for Coal, Credits, Elite Commander XP, combat signals, and expendable economic bonuses. Read it on the portal
Fight for Coal, Credits, Elite Commander XP, combat signals, and expendable economic bonuses. Read it on the portal
Combatan por Carbón, Créditos, XP Élite del Comandante, señales de combate y bonificaciones económicas consumibles. Leer en el portal
Lute por Créditos, Carvão, XP de Comandante de Elite, sinais de combate e bônus econômicos descartáveis. Leia no portal
12 Fires is the easiest way to go since HE is more reliable than Torps.
You can repeat Tasks you've finished to get the last Stars needed to move on. You don't actually need to complete each Task available!
Link updated. The bundle now unpacks the folder tree as it should be.
Actually... there is.
This one is my contribution to historical skins. Have a look at the section of Graphical Modifications and you will find a few other threads. I can only but recommend you have a look at USNA_76's Paint Locker and Wyvern's Historical Skin Workshop. There are a few other that might be still working despite the age.
I have to form the bundle once more and remove that extra folder. Thanks for pointing that out.
There is a real thing called the Bystander Effect. In the case of an emergency a crowd might witness something and yet none of them call 911 since they assume someone else has. Customer Support Tickets suffer from the Bystander Effect too as people assume bad behavior has been Ticketed many times before, when in reality it's rare done.
I would encourage you to make a C.S. Ticket and copy me on the Ticket #.
@Boggzy responded on a Reddit post which discusses this. I'll post what he said below:
"Hello, everyone
I would like to clear up a few things and try to make the situation more clear. Several days ago we learned that a third-party agency we contract for marketing purposes had entered into negotiations with Daniel to sponsor some of his videos. As a general rule for the CC program, we keep a separation of the benefits and perks of the program from our marketing and advertising campaigns. This helps avoid a situation where CC’s are both a partner in our community program and paid directly by advertisers we hire to reach different audiences. Paying CC’s directly, or even indirectly, would be a serious conflict of interest since we offer them benefits for reviews and content.
Unfortunately, we were made aware of Daniel’s sponsorship opportunity late into the process, and it was cancelled. Daniel reached out directly to me as his rep for t...
Read morePer my read of the Ticket and the internal notes, the CS Rep responded that there is only one coupon per year in reference the the Birthday coupon. They read "Anniversary" as "Birthday", likely due to many in our CS Department being non-native English speakers.
As stated in other posts in this thread, the 7th Anniversary automation is not set up yet. You didn't receive anything because the coding to create that automation process is not finished. It does not relate to your Birthday happening earlier in the year.
When the 7th Anniversary coding is done, the Coupons should factor in their date of issuance. This shouldn't be a problem when the situation is addressed.
Sprint 1 is over and players requested the counter be reset between Sprints during the Easter Egg event earlier in the year. The tokens were removed to allow Sprint 2 to be a fresh start.
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Reward crediting takes a few days. There has to be a data pull to grab the end-information for all the participants, then an internal distribution process has to be undertaken to get all of the rewards credited. A lot of it is done by hand when we do these portal-article events, so it takes some time.
It's Friday and the EU office is the one spearheading this event. It's likely rewards won't arrive until early next week as folks are out of the office already (it's 7:30pm over there).
I gave you the real, actual issue. It's very likely that you were waiting for a response that was trying to spin it in a good light in some manner, but the reality was that we have different departments working on this stuff. Just because the Battle Pass had a representation on PTS did not mean that was the final form.
Coding and Development is slated months in advance. The PTS is primarily there to test the client and the newly added sections.
Does the Update's new Event work?
Does the Update's added Modes work?
Is there a new feature?
Does it work and not crash the game?
The actual itemization of the Battle Pass has little to do with making sure the animations work or that the Battle Pass Points are tallied correctly and cause progression to occur. All of this is mechanical stuff that needs to be checked and verified functi...
Read moreIt's not so much a percentage of time. Your eyes will be on the main screen while action is happening. Whenever you are not actively engaged, you should be eyeing the minimap as a representation of how the entire battle is playing out.
Seeing the flow of the battle is important for knowing where you need to be and what you need to be doing.