1 There could be a 1.3.
2 There are big and small optimizations we are working on. A big one is the merging of the weapon camera into the main camera, which is giving a 15% to 20% performance boost or even higher in some cases. The merge effected a variety of things with hands/weapons poking through walls and FOV and shadow differences, but is mostly complete and should be in 1.2.
3 People on the team did not like the smaller numbers and I don't care as those numbers are free.
Thanks, I was laying low, recovering from 1.0 and getting some of my days off.