Used to be that all the traders only had large gates. None of them had "man doors".
Originally posted by Lizara:Nope. It was an intentional change. Bags used to be indestructible.Originally posted by SylenThunder: The dropped player backpack does not have infinite HP. It is possible for it to be destroyed.
that sounds like an oversight since very infested rooms or group play can easily cause the backpack to be destroyed by accident
Originally posted by Lizara: your dropped loot stays on the ground for 3600 seconds or exactly one hour. if you got to your loot before that and the bag was just gone, that is not normal, noThe dropped player backpack does not have infinite HP. It is possible for it to be destroyed.
Originally posted by Darren:Read moreOriginally posted by SylenThunder: I mean, I recognize people on that list that aren't actually playing, but just sitting logged into their servers all day.
There are other things to consider as well, like my profile only shows that I have 5,932 hrs on record. However it isn't recording any of the hours I had playing before Steam started tracking that, any "offline" hours from before they started including those, or any of the hours I have spent testing closed build...
Originally posted by God Bless The Dead:Read moreOriginally posted by SylenThunder: https://steamladder.com/ladder/playtime/251570/
Also that person at top has fake hours, all his games played over 50000 hours lmfao
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Originally posted by Royal: Have never had this issue in all the years I've been on steam.It might be useful if you mentioned what the issue you are having is.
Originally posted by Nerevar: the stupid consequenceless respawn system is why i play 1 life only. just dont die. this game feels like it was designed for that overall. i normally dont play hardcore in games but if you can just respawn without any real noticeable downside i fail to see any risk in this game when you can just endlessly respawn nearby. that option shouldnt even exist. it makes no sense. i can see respawn at bed so you have to take the risk of running for your bag atleast. but respawn nearby and all zombies reset is just dumb. pretty much cannot lose with such a system.Read more
and its pretty simple to avoid like 95% of deaths in this game to begin with even on harder difficulty aside from the very early game days. diffculty is...