7 Days To Die

7 Days To Die Dev Tracker




29 Nov

Comment
    Gazz on Forums - Thread - Direct

Yes, it is. All T1 items and up are crafted with random stats.

Comment
    Gazz on Forums - Thread - Direct

No primitive item has random variation because of the low cost they would all be trivial to spam-craft until you have the "good one".

That is not gameplay that we want to encourage.


27 Nov

Comment
    Gazz on Forums - Thread - Direct

Nah, people are just being super fans, taking this way too seriously. Smile and move on.

Can't really wish for players to care less, y'know? =P

Comment
    faatal on Forums - Thread - Direct

You can always report a bug. Even after we release experimental, we will still be fixing all the bugs we can.
I added that to my todo list to check.

Comment
    Gazz on Forums - Thread - Direct

So he's a trooper but the game was never made to be particularly child-friendly. The whole M rating and all, y'know?


26 Nov

Comment
    faatal on Forums - Thread - Direct

6, 8 or 10 k are your size choices in A20.

Comment
    Gazz on Forums - Thread - Direct

You can't get lost in a game that has an auto map, automatic markers for home base and bedroll, custom map markers...


25 Nov

Comment
    faatal on Forums - Thread - Direct

8

Comment

Saw the first clip with the dog. Settled in for the ride. This is amazing.


24 Nov

Comment
    faatal on Forums - Thread - Direct

No changes for A20. They should still be on the art todo list.


22 Nov

Comment
    Gazz on Forums - Thread - Direct

Well, it could translate into Perception.


21 Nov

Comment
    faatal on Forums - Thread - Direct

1 It should not, since biome spawns (outside) come from groups that are mostly specific for each biome with the biome entries indicating counts, rates, time of day and POI tags.

2 Don't recall any changes to that.


20 Nov

Comment
    faatal on Forums - Thread - Direct

Even if they were all fixed/done today, we have several days of testing planned afterwards. We are not just tossing it out the door when people say their stuff is ready. Proof is in the testing.

Comment
    faatal on Forums - Thread - Direct

Not happening this week.

Comment
    faatal on Forums - Thread - Direct

There are currently 10 high MFs.


Looks like Zack fixed the tracker last week.


19 Nov

Comment
    Gazz on Forums - Thread - Direct

Nomad used to be the default.


Now we had put that "Default" label on the next lower difficulty level because actual (not made up) newbies were struggling.

Comment
    Gazz on Forums - Thread - Direct

You have to keep in mind that microtransactions are The Way in Asia.

The cost of games is either none or trivial and players are used to paying for the game with MT.

Just FYI. 😃

Comment
    Gazz on Forums - Thread - Direct

Well, there goes Roland's plan to get rid of you. =P