Life can be a way to get away from this. I used to be far more efficiency oriented but eventually realised that this is not the root cause of "fun".
Life can be a way to get away from this. I used to be far more efficiency oriented but eventually realised that this is not the root cause of "fun".
The zombies just called for a meeting. They don't feel they are properly balanced against the player's skill trees. They are calling for teleportation and time travel, so they can go back and kill you as a child.
If the result you were looking for is an A on your report card. The result I look for in games is to have fun. Warrior is not fun to me, so why would I run around using anything on that setting. I actually prefer agility and stealth with some int, but I play with settings that make it fun for me.
Reasonable balance is a nice goal, but you can't please everyone.
I rarely do a heavy crunch, so a few weeks here or there is not a problem. I don't have a commute, so that is also bonus time.
Thanks
Originally posted by Randem Gamor: This game is NOT Early Access. It's been out almost 8 years.Is the game in a 1.0 Completed Fully Released Launch State? No? Then it is early access, Plain and simple.
I play A20 stealthily with knife and bow. In week 1 I found the compound crossbow book and scrounged enough steel together to make a QL 3 one. Got a lucky roll on it, too, so I'm Murdering All The Things.
Still gotta carry something with more sustained DPS. Whatever I find. Currently a pipe machinegun. End of week 2 I have like 8 stacks of 7.62 ammo and it's only piling up.
If this was a job I'd pick something with optimised POI clear times like fortitude or strength. I don't care, though. I play what's fun and can highly recommend doing that. =P
Well, horse armor would be a good start. What do you mean we need horses, too?
Star Citizen started with multiple times the funding and is currently 9 years in development / EA.
(to be fair - buying ingame items in the cash shop is working fine)
Nope, no one can. It's a genuine mystery for future generations to solve. =P
Yeah, but will you be able to buy it?
Sure, in 2029!
Fixed several bugs with it. Much cleaner now and light anim only moves 10% of the distance.
Originally posted by RiverLord: Must be Canadian. They are celebrated a month and a half apart.I actually didn't know that. Neat.
Originally posted by SpookzMcGee: thanksgiving was in OctoberI... what? Thanksgiving is on Novemeber 25'th..
There is plenty of crunching going on. I logged 73 hours last week (I track my hours every day), which may be the most in a week of any game I've ever worked on. I don't mind. I love this game. Rest will come later.
Yes, we are close, but at it minimum it will take this entire week and maybe the weekend to clean out the high MFs (LOL). Then there has to be solid (days of) testing time, because there will be things we missed that need a few more fixes. I and no doubt others will be testing through Thanksgiving weekend, so it will actually get more testing that way.
I was in that stream. Probably someday, but low priority.
Still some serious bugs and testing that needs to be done.
I'm currently playing 7D and while I "fully" use the traders, I put nothing into the trading perk and only a single point into Adventurer.
Without the high level secret stash it's a lot more reasonable. Occasional cool things but I can't afford any, yet. At day 20 or so. (I play with a chill 50% XP)
And you have to consider how many people those bugs are distributed across. Those 14 are across 9 devs with no one having more that 3. 1 is mine and it is not even a bug, but wanting some AI behavior improvements. I do have several other non-MF bugs I want to look at before exp, like sky on clients not syncing to current weather sometimes.