Originally posted by RapFa: Woah, are we allowed to say ♥♥♥♥ here now or it only applies to officers?It's never mattered if you aren't bypassing the profanity filters. Steam turns it into hearts, and it's all good.
Originally posted by RapFa: Woah, are we allowed to say ♥♥♥♥ here now or it only applies to officers?It's never mattered if you aren't bypassing the profanity filters. Steam turns it into hearts, and it's all good.
Originally posted by Sprocket66:Read moreOriginally posted by SylenThunder: Go try developing your own game then. See how long it takes for something complex. AAA games take just as long to develop. You just don't get to play them from day one like you have with this one.I'm guessing that reply is on ...
Again, if you're just going to ♥♥♥♥♥ about updates, get a clue and go troll somewhere else. TFP is doing a fine job, and as far as EA goes, is setting a bar other developers should follow.
Originally posted by xcalxx:Read moreOriginally posted by Blue Hasia: sigh another post by some one who can not search the forums for a repeated threads by people who do no research and dont play the game to see how it is for themselves.Your an idiot. Game has been out for many yrs, they added console version, many tweaks. but truly not much new content, i know i bought the game back in the beginning and have over 700 h...
search for other threads on this topic, they are full of info already.
Originally posted by Sprocket66:Go try developing your own game then. See how long it takes for something complex. AAA games take just... Read moreOriginally posted by SylenThunder: Where's the finished game?Because after 8 years (the time from high school graduation to a doctorate degree) some childish people (although after 8 years they aren't children any more) might be losing patience?
Oh wait.... we don't have that yet....
Why do we have another of these threads?
Originally posted by ⎛⎝Duckers⎠⎞: When was the multicore support added? I last played it almost 4 weeks ago and it was too unplayable back then.Multicore support was added around Alpha 17 with the Unity 2018 updates.
It's like with cities skylines that also runs poorly considering how cpu dependent that game is. (though it has a community mod that disables over 10k ui updates per second that doubles it's fps)
Other games runs perfectly fine.
Originally posted by Centurion Teri: is this gona mess with mods or do i get the plsure of waiting for A20 for that?If your mod uses DMT, or is an overhaul like Darkness Falls then probably. Mostly due to updates in Harmony off the top of my head. The mods should be updated to current shortly. Especially if the author was paying attention and tested in experimental.
Originally posted by Grambo: Really? Pushed on Friday night? REALLY?Tell me about it. At least it's a quick one though.
Originally posted by Kattla: Supposedly, zombies will rage (hitting random blocks) more easily with higher difficulty.
Hello everyone!
Today we are releasing A19.5 to the public.
While the team is tirelessly working to bring you a high quality A20, we were able to port back an entire system, a handful of bug fixes and optimizations to Alpha 19.
What it holds for you guys:
Twitch integration beta (download documentation here)
Performance improvements
Keybind to change vehicle controls on game pad while on a vehicle
You can report bugs here, but please read here first.
A19.5
Added
First version of Twitch Integration.
Voxel mesh pooling
Chunk decal and model dither fading
Distant terrain decreases mesh detail when farther
gfx dtmaxlod consol...