Originally posted by vgifford:Read moreOriginally posted by SylenThunder: It's called Nitrogen, and support for it ended before a19.0 went stable. It's currently in a state of "use at your own risk" as it is three or four major builds behind the games current RWG mixer, and is not fully compatible. The last update was July 5th, and the mod author is said to have moved onto other projects, so it is not likely to receive any further updates.Kinda of a shame, the ability to customize maps how you want...
Originally posted by Xv15: There are dedicated programs that can generate a world in minutes. Fully custom. Don't remember the name but it is an option.It's called Nitrogen, and support for it ended before a19.0 went stable. It's currently in a state of "use at your own risk" as it is three or four major builds behind the games current RWG mixer, and is not fully compatible. The last update was July 5th, and the mod author is said to have moved onto other projects, so it is not likely to receive any further updates.
It is calculated by scanning through neighboring blocks. That algorithm is old and actually something I'd like to look at and see if it can be improved, since the results don't seem that great.
Thanks and Merry Christmas!
Originally posted by Bob:Read moreOriginally posted by Ming: No they still have features that were promised in kickstarter to add. So you are wrong these plans have been in place for a very long time. Yes its taken them longer to get there then initiailly imagined, but baring any major issues we have about 2 alphas left before moving onto beta per the recent a20 streams.Yea, but alphas have recently been taking 10! months each, so the development time is rather insane.
With that said, at l...
Originally posted by Bob: I mean, the recommended requirements are way out of date at this stage. I am still running an fx 8350, which is far better than what they 'recommend', but it still takes me 25 min to create a new seed, 8k size.Ok, but what is your GPU?
The "bottom" end of the scale would likely be where OP is at, and it is possible he looked at the old and outdated requirements page back when the game was still blocky and no one had any idea that the game would be upgraded visually.
Originally posted by Bob: I mean, the recommended requirements are way out of date at this stage. I am still running an fx 8350, which is far better than what they 'recommend', but it still takes me 25 min to create a new seed, 8k size.Ehm..Iirc the most recent update to the requirements was not that long ago, It was either when A19 went stable, or when A18 went stable- Both of which were after the latest major graphical overhaul. So they shouldn't be terribly out of date at this stage-... Read more
The "bottom" end of the scale would likely be where OP is at, and it is possible he looked at the old and outdated requirements page back when the game was still blocky and no one had any idea that the game would be upgraded visually.
I'd like to once we get bandits in, so that somewhere along the way they try to intercept the package.
Console sold great with ugly UMA presets and zero customization. If we have a similar amount of heads it should be just fine. The CPU savings deleting all those bones/morphs/bloat data wouldn't hurt either. Anyhow this is months out as we've pushed new characters to A21 so even I don't have an answer as to what we're actually doing.
I haven't heard anything but the rwg new rivers look promising. I wouldn't expect much from water only that it won't be buggy af anymore and will be optimized. There won't be awesome waterfalls or anything too fancy.
No because it's fine how it is and t