Albion Online

Albion Online Dev Tracker




05 Feb

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The Carnival Challenge is back! For the whole month of February, earn Challenge Points, unlock chests to get valuable loot, and claim your very own Saddled Terrorbird.

More details here: albiononline.com/news/carnival-challenge-2022

03 Feb


02 Feb

Comment

Originally posted by Tubipapilla312

Thanks man, and for example, if I and a friend enter in a solo dungeon, how much time should we wait for the entrance to dissapear?

You should wait 60 seconds in blue/yellow zones and 90 seconds in red/black zones.

Comment

Originally posted by keeperofnature

Im actually not quite sure here. Does the dungeon need to be fully cleared to despawn? I think i remember dungeons clsoing if : no player is inside AND a player has been inside. I shall test this sometime.

The dungeon has to be cleared info might be wrong on my part. Can't confirm or unconfirm it atm though. You're probably right and it just needs players to enter and then leave to close it after a certain amount of time.

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Lands Awakened Patch 4 - Ver. 19.040.1 - January 26, 2022

Quality-of-Life Improvements
  • Party markers now persist when changing zones
  • Silver piles now only show "rising particle" effect when lootable, like loot bags
  • Overhead message now displays when food effects expire
  • Added Elite/Mastery tooltip to items with active Elite Levels
  • Updated Royal Cities’ visuals to reflect reworked biomes (Note: players in cities when patch is deployed will be relocated to nearest exit)
  • Clicking "Sell Order" in Marketplace now defaults to "Sell" or "Sell Order" based on last action
  • Items in "Probabilities" section of Reroll UI can be clicked to open Item Details
  • Silver-per-Nutrition Reward for delivering food to crafting stations now shown per 100 Nutrition (previously per 1000)
  • Party join requests now beh...
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Comment

Group dungeons do not close after entering. They only despawn some time after all players have left and cleared the dungeon.


01 Feb

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forum.albiononline.com/index.p…4efca9f6168b95a6b26c960a1

It’s the height of Carnival season, and a new referral season has begun! From now until April 1, referring a friend can get you the brand-new Jester Horse mount skin.

More info here: albiononline.com/news/jester-horse

31 Jan

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Lands Awakened Patch 4 is now live! This patch brings some important quality-of-life improvements, extensive combat balance changes, adjustments to Static Dungeon mobs, and much more.

Click here to read more: albiononline.com/news/lands-awakened-patch-4
Read the official patchnotes here: ... Read more
Comment

Originally posted by XayahTheVastaya

Could you explain resilience penetration, AoE escalation, focus fire protection, and why my Es do 100 damage or guide me to a source that explains them?

I'll try to explain each of them in short detail.

Focus fire protection: The more players attack you, the higher will be your focus fire protection. The first player will deal 100% damage, when the 2nd player starts attacking he will lower everyones damage on that target by 10%, this keeps scaling with every additional player dealing damage all the way down to 80% damage reduction as far as I know. This should also explain why your E only does 100 dmg after many others already attacked the same target, if it's at the 80% cap it would've normally done 500 dmg.

Resilience penetration: Directly related to focus fire. All melee weapons have a certain modifier for this, basically they pierce through a percentage of the focus fire. If a target is down to 80% reduction and you have 50% resilience penetration you will only deal 40% reduced damage with that weapon.

AoE escalation: The more players your spells hit the more bonus damage will it do. Example...

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Comment

Originally posted by Gamers2OcelotLUL

I think one of Albion's biggest problems, is the amount of obscure mechanics, and lack of tutorials/guides. Wiki is completely outdated, guilds hoard their knowledge, and even among the top end players, a lot of them still don't know how some basic mechanics work. I recently made a test and asked some veteran ZvZ players, do they know what resilience penetration stat means, and majority had 0 f**king idea, they thought it's about penetrating armor, because it's not explained anywhere in the game.

Majority of people in alliances like ARCH, probably don't even know that something like AoE Escalation or Focus Fire Protection exist. They don't know how debuff works. They join some big alliance, go to zvz, get oneshotted, and have 0 idea why enemy 100-0 them in 2 hits, while their E's hit for 100 dmg, and they feel overwhelmed. For many players, even if dying isn't a problem, lack of ability to understand WHY they died and learn from their mistakes, certainly might be.

...

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Hey, I really value your opinion on this and I can only agree to what you are saying. This is one of the biggest issues that I personally see as well, together with new players being lost after the tutorial and not knowing what kind of activities they can do in Albion.

I made it my personal task to improve the information available ingame and hope I can report about it in the near future. We might get back to you and other reddit users to collect additional feedback.

-Hellements


30 Jan


28 Jan


27 Jan

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Albion Online Content Creator Kokosmilch has put together an epic New Year video, and we’re delighted to be able to share it with you. Made in his own inimitable style and showcasing some of his famous PvP play, you can watch it here:



It’s clear how much work has gone into this awesome video, so hats off. Kokosmilch is a member of Albion Online’s ... Read more

26 Jan

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Hello Adventurers!

There will be a website maintenance during tomorrow's game maintenance. It will start at approx. 10:10 UTC and shouldn't last longer than 15 minutes. We will keep you updated in case this changes.

- Shadowbrick