Is there some kind of joke I'm missing?
The name of the outfit
(agreed that this likely shouldnt be in this subreddit though)
Is there some kind of joke I'm missing?
The name of the outfit
(agreed that this likely shouldnt be in this subreddit though)
Alright so I played until I got into a game with other players and that worked fine with text set to English.. I changed back to Japanese as you requested and I can no longer get in, so long as it’s Japanese.
Thank you it's being tracked now, I have a feeling it is resolved for the main game, sorry for the inconvience
Can I friend you on Playstation?
Yes PM username
Since you seem really active on Reddit. What do you think about melee weapons in Anthem?
Anything is possible, I know our designers are really talented and have a lot up their sleeves.
At first I was like, Oh No! Then I was like, please please please. Then finally, I smiled.
Wow it started! Thank you so much! I only changed the game language to English and it connected.
Any chance you can go back to the main menu and change it back to Japanese? Wondering if there is an initialization issue.
It says, ‘Anthem couldn’t connect to the live service’
The actual message is in Japanese due to being in japan on a Japanese Xbox:
“接続エラー 「Anthem」ライブサービスを取得できませんでした”
Could you try and change your console language (I saw a report of this fixing it for someone but I am not sure, but would help in tracking down if this was the case)
Yep
Which rpm?
You don't lose it, it will be rewarded the next time you reach the end of expedition screen.
Can you provide the exact problem you are seeing?
Why? Why did you have to do that at the end? :(
Can we get an official community feedback/suggestions thread on the official forums? It would help a lot especially for a live service game if this nature. I'm really sorry but I don't really know who to ask
Can we get a brighter or bigger flashlight when going into water or caverns? Maybe one we can toggle? It could be mounted as a small headlight on the javelin?
Edit: After playing some more I really want some attention to this because low light areas are a pain to navigate. /u/BenIrvo /u/BioCamden
I believe this is improved since the demo also
Ah zump HD you were always my ranger
Support ability to cancel the animation :)
I see you take this all seriously. There is one thing that i wish to ask you. Or 2 i should say. A universal fix.
Reloading while sprinting/dashing/flying (it's not a thing. At least in the demo it isn't.)
And Colossus. Reload while shield is out. (Pain in the but melee-ing to reload 2 long reload guns)
I can see these animations happening. Warframe does it with running. Hoping. Gliding. And wall hangs. That really all i wish. I don't expect it at launch to have this change. But it would be INCREDIBLY convenient for reloading in the game
Hey Blue! Yeah I constantly balance high movement with reloading and it can be challenging sometimes, but in some cases I like the challenge. That being said this is likely something we won’t do unless there’s a lot of feedback about it. It would require a TON of animation work for all suits.
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Hahahah ugh I died.
Not sure if I'm in the right spot to post. But u/biocamden - yesterday I'll was able to see the hit points my powers and weapons were inflicting. Today, I wasn't able to see that at all. I had no idea if I was doing damage on the Stronghold Boss as my gun damage was so insignificant, that there isn't a visible decrease during battle. I plus I liked that visible marker in my decision making for continuing to use a gun.
I'm on a PS4 with a 1 TB HDD.
There is an option for floating text size, did they perhaps accidentally get changed? Is this still happening?
Noice.
Looking forward to seeing this proactive stance on bug fixes/community feedback going forward into launch and after. Keep up the good work, my dude.
<3
Hi, I know you're probably really busy but I was just wondering if you saw my post regarding serious frame rate drops on PS4?
Sorry to post this on another thread but I tagged you and a few of your colleagues and didn't receive a response. Would it be possible to shed any light on this? There were nearly 150 comments and a lot of people are worried about the performance of the full game.
Hey Hydrox thanks for the tag and sorry if I missed your previous post. So unfortunately I can’t really speak to console performance specifically but I can say that since the demo build was branched we put a lot of focus on performance and optimization as we finished the game.
This performance and optimization is hard to gauge exactly how impactful it will be for final release and launch, but we have testing that measures our progress to targets for all platforms.
I’m sure there will still be areas of opportunity after launch, there likely always will be, but this build is 6-8 weeks behind in bug fixing, optimization, and our final efforts.
I can’t promise anything but I can reassure you that this specifically was, and will continue to be, an area we focus on.