Anthem

Anthem Dev Tracker




14 Mar

Comment

Originally posted by OWRaif

Is there any word on the missing blue 20% craftable sigils? There are some we can't craft like the blue 20% gear speed sigil

Yes...a bug we're aware of but a tricky fix. Fixing all of the players who never got them requires a bit of careful code work, but working on it!

Comment

Originally posted by four20already

The 2nd version or "full store" includes the crafting and reward tabs, which aren't available from the pause menu. Seems pretty obvious to me.

This is essentially it. Because navigating tabs within tabs isn't really possible, the featured store entry point in the pause menu opens (on any interaction in that screen) the store UI, which has tabs for crafting and rewards.

Prospero is a shortcut to the featured store and (I can't recall her name) is a shortcut to the crafting store.

Definitely opportunities to improve this oddness, but not at the top of the list currently.

Comment

I think there's a number of improvements we can make to the consumables flow in general, and we've been working on ideas to make it much more useable. Filtering is for sure one of those things!

Comment

Originally posted by ProfessorAntonHa

from where exactly would you like a screenshot?

Sorry for the delay, had some time off.

If you right click the speaker icon in your taskbar tray you will get a 'Playback Devices' option. Click the output you are using, select 'Configure' and navigate to the 'Advanced' tab.

Comment

Originally posted by Fonze0008

You got it fixed thanks!!!

:)

Comment

Originally posted by Fonze0008

Thank you so much, in trying to find this bug on the answers site, I really appreciate you reaching out to them for me

No prob!

Comment

Originally posted by Jim655321

So, I've tried something on Xbox One that has worked for me.

I changed my audio setting from Home Theater to headphones.

Before changing it, I lost sound in every contract and every stronghold. I haven't lost sound since changing it. I thought of it after seeing that the number of voices might have something to do with it, and figured stereo sound would be less demanding than Home Theater.

Interesting. The issue could be hitting one of the surround channels more often, which would be eliminated in some cases by this setting. Noted, thank you!

Comment

Originally posted by BreadGoneBad

I'm having an issue regarding the sound. Whenever I'm moving from one area to another, like moving through doors in Tarsis, or in intense scenes with lots of action and enemies spawning and explosions happening, the sound crackles an awful lot. I have tried reinstalling the game, changing HDMI, changing HDMI port on my screen, change the whole screen, changing sound setting on the PS4 (Linear PCM, Bitstream (dolby) and Bitstream (DTS). I have tried with different headsets and speakers. Nothing seems to clear the problem. It takes away a lot of the joy of playing the game hearing crackles every time I use a gun or jump in the air during a fight or when I'm just walking around Tarsis. Do you have any suggestions as to what might be wrong? I'm not getting the same crackling in any other games.

I'm on a regular PS4

The crackling sounds are almost identical to the sounds recorded in this video from BF1
https:...

Read more

Sounds like performance related audiomix issues. Are you running of an SSD, the main disc drive on the PS4 (HDD, stock) or the disc directly?

Comment

Originally posted by JetStorm93

u/BioWareJer I know people can easily get acquainted with hubs or small maps, but I think adding the ability to "track" a person in Fort Tarsis would be helpful. Maybe add a holographic line on the ground that takes you to the person you need to talk to next. I still have to consistently open my map to make sure I'm going to the right place, then walking around that area to actually find them.

Good idea, noted :)

Comment

Originally posted by Strickers95

u/biowarejer any followup on Left-Alt being unbindable?

No sorry, I think it got logged but there are some bigger issues being addressed first :)

Comment

Originally posted by Strickers95

u/biowarejer any followup on Left-Alt being unbindable?

No sorry, I think it got logged but there are some bigger issues being addressed first :)

Comment

Originally posted by byron_hinson

Might be an old thread but wanted to say while I’d love Atmos. The sound mix on my speaker system is superb. Some of the best I’ve heard.

Thanks!

Comment

Originally posted by Darokaz

First, I want to thank you for writing this up. I appreciate the honesty of how you (and others) feel about the current state of things. I also want to say that I can’t talk about everything, simply because it is not my area of expertise, or because I don’t have the information you’re looking for. I stand by our statement of being transparent though and will continue to do so here and on other channels.

Now, I want to address some of your points that I can:

Communication -

Pre-game release vs Post game release –

To start, things used to be a lot friendlier here for dev team members who normally don’t talk on social channels or forums. They could answer questions, give information and know that they aren’t going to have people getting upset at them. Why would a dev team member take time away from working on the next update to post when they know it’s likely to be met with hostile replies, or they get flamed because can’t answer ot...

Read more

Thanks Jesse :)

Comment

Originally posted by shoopdewhoopwah

Can we please also look into Ranger's seeker missile not refilling on combo kill like it should? Please!

Sure thing, I'll poke QA and see if there's an issue logged.