While I have enjoyed the demo(s) as a way to further test (to still not get a single drop of Acid Grenade or Shadow Claw no matter how much farming I did) and flex the various abilities and items available to Interceptor, as it will definitively be the Javelin I play the game as...I'm a bit concerned about the lack of polish around a few key points.
Now, originally I was far more devastated - because with the current state of Spark Dash, Acid Spray, and the occasional time-slows-down-animation-then-never-hits-but-animation-locks Tempest Strike - I was kind of pissed. For those who don't know, Spark Dash is the only detonator for Assault slots on Interceptor, and in the demo build, it would not aim where your reticle is, it would fly wherever your Javelin was facing, has a horrible hitbox, and does really meh damage. The ability is listed to strike everyone in the path of your dash, but it would also just end at wherever it first made contact with, and the aoe is so small ...