If you're on the same connection, it probably has to do with the router you are using. Please contact EA support with your router model number and firmware version.
If you're on the same connection, it probably has to do with the router you are using. Please contact EA support with your router model number and firmware version.
Yay! Glad these are useful!
This makes me sad 🥺 #SmartPistolSkillPistol
It blocks both directions, similar to Gibraltar's dome shield
But have you seen them in Kings canyon 🤔
If ever I find myself wondering "Was working on the knockdown shield worth my time?" I'll rewatch this video. =)
This is to fix the issue with purchasing coins from the store.
External link →This was my bad lol sorry guys :(
I’m glad that people are giving us a fair shake to try it! We arrived to make something unique and different and we just want people to play and enjoy there timeeeee!
Noticed this not too long ago and thought it was a pretty cool Easter egg. Hopefully there’s more lying around in this game.
Trust me, there's A LOT more! ;P
Read moreLet me explain what he means: On a normal scope with mil dots, depending on the range, you have to hold at that mil dot to account for bullet drop. I know you all understand this point.
For Example: If a character is 200m away at the same elevation as you, then you would use the 200m mil dot to aim at him. This would account for the bullet drop and should hit right where you are aiming.
Now, lets say he was 200m away but at a lower elevation. the 200m mil dot would not be accurate because it is not accounting for the elevation difference. You would have to move the mill dot LOWER on target, even though the DISTANCE to you is 200m. You would have to adjust slightly to account for the difference in elevation.
What the developer is saying, is that the mil dots will move dynamically depending on the elevation of your target. So, YES... if the target is 200m away but at a higher elevation, the mil dots will adjust to account for the elevation. So ...
100%!
Hey that's me! Glad these are useful!
It only highlights enemies in front of you
This is a good suggestion 🤔
This is f*cking crazy
Daaaaaaaamn!
This is really funny lol
Not just deathboxes, might I add. If anyone at the respawn team has ever played Overwatch please have a look at how they handle it; they have the 3 main types of colour blindness(as does Apex) and then an intensity setting from 1-100 for each type of colour blindness
Thanks for the feedback, I'll check out OW. A few questions; ) Which type of colorblind are you? ) Which colored elements in game give you the most trouble?
Get this...as a colorblind player, even their colorblind mode makes all this totally usable for me. without making the game look ugly like lazy implementation does.
Nice, glad to see someone using the feature! If you have any feedback or adjustments to the colors that you think might improve it, PM me with them; we don't have a ton of colorblind devs here, so outside input it always welcome.
I takes a bit of time to get to full sprint speed, and slide will only trigger while sprinting.