ARK Survival Evolved

ARK Survival Evolved Dev Tracker




13 Dec

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Originally posted by FierroGamer

I believe the part of him being part of the team, what is not so believable to me is him actually having played ark for years. Not in a "famous people aren't human" kind of way, but more in a "ark tends to demand more of someone's time than a normal game to a point I don't see a successful actor being into it and still having a career" way.

I mean, I would still believe it, but I find it hard to believe.

Aye he plays, most recent I heard the Bloodstalker is his current fav creature

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Originally posted by Emperor_Nick

On Twitter, wildcard said that the bug of being able to tame Feroxs with berries was actually reported by Vin Diesel

Yep, definitely a report I won't forget lol.

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These servers should be back online now with the saves restored prior to the deployment. Sorry for the delay on that.


27 Nov

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Originally posted by anewhome

I hope so - as just had a DC in last 2 mins . Thank you to the Ark team for working on this over the thanksgiving weekend, enjoy the rest of the weekend.

On PC right? Could you try to restart your application, that should flush the issue.

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PC/PS4 d/cing should be fixed, no client/server update necessary but relaunch of the application should be. Was some backend auth stuff. Still looking into the Xbox one, possibly will require a client-side update (cert, etc).

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This is great :)

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You probably joined a server with -ActiveEvent=Summer, the bgs are still in files


26 Nov

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Originally posted by Mashville

Nah mine is installed on the ps5 ssd

And do you play in high detailed mode, are you able to turn that off if so and let me know if it's still super crashy?


25 Nov

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Question, for those of you crashing, do you have the game installed on an external HD?


22 Nov

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Originally posted by [deleted]

PC, a ton of lag and disconnects. I put in server tickets all the time, but I know resources are strained.

Thanks, will check out the server.

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Originally posted by Kaz_Ornelius

Last time I saw something like this it's because the user didn't have the crystal isles "DLC Content" installed properly when they tried to load into the game world (which the game let's players do.. for some reason)

Yep, please let us know if this resolves the issue OP. /u/Bibikii

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Originally posted by [deleted]

Hey Jat, like I said great people at Wildcard, I’m just worn out and I wish you guys the best.

My Ex server (459)has been a complete mess for months and I was getting game ptsd from it.

I have had a lot of fun with the game and I ain’t mad. Thanks for taking the time to post!

Which platform were you playing on? Disconnects every 5 minutes isn't intended of course and I would like to take a look at that server to see if there's anything funky happening that we should be investigating. I appreciate the support regardless and hope to see you back in the future :)

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Just a heads up that a lot of our technical improvements for next-gen have not yet made it to the PS5 and we're targeting getting them live on that platform in December.

These are the improvements that were made for the nextgen Xbox and PS5 can expect the same, minus a few differences due to hardware/tech pipeline differences between the two consoles: https://www.youtube.com/watch?v=L_n7Ep7cjJA

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sh*t

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I understand how frustrating these bugs can be at times and make no excuse for their existence. The team has been putting in a lot of work to reduce and eliminate as many causes for character loss as possible and as of the last week we're the safest it's ever been. That doesn't mean much for the people who have lost characters in the weeks prior, but going forward there's a lot more protection in place to prevent it from occurring.

In our Crunch posted on Friday (a little bit after you made this thread), we shared info regarding an auto-restoration system we've got running on our Officials:

Preventing character loss remains of utmost importance to us. We've recently implemented the technology (and have had it running live on our Official Network) to auto-restore characters in the event that a server has experienced a rollback. Specifically, if a player has recently transferred to a server and for some reason, that server has gone down without saving the...

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They'll be resolved on the 24th with our Turkey Trials update, the fix was submitted to certification. It should also resolve the disconnect issues for Player Dedicated servers too.

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Originally posted by HunterKiya

Looks like they just disabled being able to make them public, was one of the easiest way to inside your own tribe (both on purpose or on accident)

Aye, TPs will work otherwise on Official PvP and these changes aren't present on Official PVE.

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We've identified an issue with the current implementation (they're not meant to have the slow) that'll be tweaked up in the upcoming patch. The team is evaluating additional changes too, but at the very least that slow will be removed.


20 Nov

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Should be fixed now with version 317.2, sorry bout that folks :)