ARK Survival Evolved

ARK Survival Evolved Dev Tracker




12 Apr

Comment

Originally posted by GreenMohawk_YT

Either way, you're officially the cool dev in my eyes now. πŸ˜‰

Woo!

Comment

Originally posted by snarksneeze

I understand your side better now, thanks. However, S+ adds a lot more than just alternative building structures. Some stuff like the Nanny or the pull system obviously won't be added to Homestead. More servers run S+ than any other mod, so this is going to be a bigger and bigger problem as things progress.

Thankfully, he made S+ open source so it's just a matter of finding the right person or group to work on a fork.

Well, we are discussing options from our side, so hopefully we'll have a fix... one that doesn't result in people losing anything and that at the very least prevents this overlap issue from blocking off standard functionality to a mod. A non-destructive solution is extremely important to us.

It's actually something that could affect other mods right now if they have any classes that share names between each other or with the base game, it just hasn't really been run into because the modding community adopted a naming habit early on, so it is something that I would like to see handled a bit more gracefully by the system.


11 Apr

Comment

Originally posted by arowz1

I know all of your (legit) ARK secrets!!! All of them. Now if I can just get someone from WC to tell me how overdamage is actually calculated for dinos and confirmation that it doesn't exist for humans/mantis, that'd be dandy... Trying to silence everyone telling me having more than 500% melee on an anky gets better results. EDIT: The only official thing from WC ever stated on the topic is a patch note from years ago and Β―\_(ツ)_/Β―

Β―\_(ツ)_/Β―

Comment

Originally posted by Balidar

Thank you !

About NPC crewmates, do you mean that you can't recruit any NPC on a private server ?

You can recruit them. Was just saying that you will likely need them as opposed to them being optional.

Comment

Originally posted by snarksneeze

/u/ZenRowe this should be an easy fix, though it could take a little time. These guys have already done the legwork for orionsun, can you help us make sure he gets the time to fix it please?

I have actually already raised the issue, and a discussion has begun on how best to handle it. There are a lot of potential fixes (some easy, some not), but many of them are high-impact and not likely to be implemented.

One thing that should be noted is that, while we want to prevent overlap conflicts like this: Homestead is not designed to work with S+ or be a mix & match system, it's one or the other. So any fix that may be implemented is likely going to continue following that stance.

Comment

Originally posted by arowz1

Maybe a video showcasing why using narcoberries to keep a tame knocked out is almost always better than using narcotic/ascerbic mushrooms/biotoxin? I've gotten into forum wars over this topic. Narcotic/Biotoxin are only better when weight is an issue or in some cases when the dino has an extremely long torpor drain timer, like on a rex. If you KO a giga, it has only a few minutes before it stands up. It also has a MASSIVE torpor pool. Feeding it 100 narcotic induces 4000 torpor. Feeding 500 narcoberries induces the same 4000 torpor. The difference is that narcotic induces the torpor over 12.5 minutes, the narcoberries do it over 25 minutes (5 minutes per 100 berries). When torpor is going up, it can't go down... so, let the giga drop to 1,000 torpor (it will have 20k+ max torpor) and dump a ton of narcoberries into it. The giga will be unconcious for over an hour without having to worry. Sulphur taming a golem? Takes what, like 4-8 hours depending on the server settings....

Read more

Shhhhhhhhh

Comment

My opinion is clearly biased but I think you'd get enough fun playing with one or two players. Some things would definitely take a lot of time to do and some things would be more complex to handle without NPC crewmates to assist you but they can be done. The exploration alone and sailing along has always been one of my main draws to the game and if you had a several node server to play on where you could just sail along and explore I think you'd have plenty of fun.


10 Apr


09 Apr

Comment

Originally posted by myzzterious1

I pulled some dinos out of cryo myself, my rexes AND a gig, i CAN Confirm they were fed full when cryo'd, when i pulled them out they were at HALF food. not cryo sickness, I waited for the timer cd. It seems to be related to the stasis bug, where a dino in stasis when it came out, the game doesn't correctly calculate the food/hunger and it starts starving. THIS IS A KNOWN BUG. Has been around for a LONG time. It became prevalent when the water stasis/raising was fixed and ORP was implemented. It's still happening to some degree. Also related to the same bug where babies starve if you are not in render when they go juvenile, and the poof age of dinos if you are not in render at the time of tame.

Interesting - this bit is worth investigating. Thanks.


08 Apr