ARK Survival Evolved

ARK Survival Evolved Dev Tracker




08 Apr

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Originally posted by heezyonreddit

The comment below is accurate. It appears, because of these engrams being unlocked via ascension, it doesn't work with our new cheat. The team is aware but there isn't an ETA for the fix.

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I concur, that is ridiculously elaborate. It looks sweet though!

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Originally posted by weveran

Hope.

I feel like it's a hidden gem... It's not the largest map, but it's about Island-Sized and it has a massive Aberration style cave that just keeps getting deeper. As silly as it is, I feel like the icon for the map (which is just a dinosaur) makes people skip over it when looking through a map list. The sky, weather, and multitude of flat plateaus (perfect for anything castle-themed), makes the map shine. I also think the wyvern area is one of the best I've ever seen.

I've been meaning to check this one out!

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New wallpapers <3

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There's increased effort to work through these tickets. Rest assured!

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Known issue - we're working on the fix.

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Customer Service has had an influx of tickets due to the deployment last week. I apologize, there's no E.T.A. at the moment but we're hoping to get a general status update out for those who are affected. At the moment they are still working through them. My apologies for the inconveniences!

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Originally posted by erwin1234777

You are correct. Though im not with the majority's opinion as to why i find those exploits so for a better understanding of why meshers do it, you'll find a different awnser than mine, but here we go. Throughout arks history, specially in the begging, we didn't have a good knowledge of the whole game. Basically on pvp specially, who knows more is king. Knowledge will always put you ontop on any situation, after that the only thing that will improve your game will be skills. Im usually very strict about meshing, i don't abuse it unless theres a reason for it, ONLY in legacy. Let me tell you why. Legacy doesn't have support anymore, meshing and exploiting is a common thing there as I've said before, however if you are not one to also know it you'll likely be abused by other people who do it. My reasoning for FINDING exploits was always knowledge. Almost always i wont be using those bugs, i prefer legit raids. But as to why is knowledge. Knowledge is knowledge regardless. That isnt o...

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Thanks for your input. I did find another perspective that I haven't really seen come across before. The mesh stashes (as a way to protect valuables) is one I hadn't thought of.


07 Apr

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I clicked on this expecting a pile of dead bodies.... Happy to see this was NOT the case :D
As for why I clicked on a post that may have had a pile of dead bodies? I don't want to talk about it

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Wanted to stop by and share some details about how this works. When a dino is inside of a cryopod, it isn't a dino. It's just a string of data - it's nearly identical to when they're uploaded or saved in your savegame. The presence of stats on the detail panel of the cryopod can be an indication of how long ago it was cryo'd (before the patch that added that) or some other ui bug, but those stats are separate from the dino itself and are not an indication of its health inside of the pod.

It's impossible for a dino to starve while it's inside of a cryopod - it doesn't know what food is. The only thing that can happen in that state is the cryopod losing its charge and destroying the dino inside. I think it's likely that that behavior is being misinterpreted as starving.

There is a tricky bit with that when a cryofridge isn't powered and you open it up to look at your cryopods. When you do that, they decay for the amount of time that has passed since they were last exa...

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06 Apr

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The only way to counter meshing right now is to stop meshing. Big brother IS watching. Meanwhile, we are working on in-house solutions to reduce it from happening in the first place.

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Woah, those came out great! More please :)

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Thanks for your perspective. It's always good to see the perspective of someone on the "other side of the fence". You are right when you talk about Unreal rendering and two-sided materials. It's expensive. In regards to copyright claiming, to me, it feels too close to censorship and something I think we'd only do in extreme circumstances.

The bigger question I have (and it's a genuine one) is why do you mesh? I've heard the "I mesh because I have to prevent meshers", but at some point, that cant be the case. Maybe it's the thrill of finding the exploit or breaking the game? I've always been curious as someone who has played ARK considerably. Undermeshing wasn't a huge thing back when I was playing.


05 Apr

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Originally posted by The13thParadox

But you can suddenly fix imprints? Fix the game come on, fix your mistakes.

I added the implant command months ago. :)

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Thanks for all the work you do, Woodhouse! <3

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Originally posted by Monsieur_Krabs

I see the new command givetekengramsto - will there be further work on a second command granting ascension? This would be huge for us. I am super happy with the progress, but it would be a shame if there was only an incomplete resolution for this

There is understandably more we can do, but this is all I would expect at the moment. We'll keep the dialogue going on ways to prevent this from happening in the future, and more tools to assist in the event that it does.

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Originally posted by Joober

I'm probably going against the grain, but I just want to thank you guys for being super present these last few days. When things get tough you can stick your head in the sand or you can get out there and face the music. You guys have been pretty communicative throughout this mess and you deserve the credit when due. Cheers

Thanks! We are all doing our best given the unfortunate circumstances. The kind words are much appreciated. That's not to say we don't value criticism though, criticism does help us improve!

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Originally posted by DJGator

I sent you a PM with server info, don't want to promote it as a target for griefers as other tribes may be in a similar situation on the server.

Thanks! I will respond to you via DM going forward :)

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Originally posted by Monsieur_Krabs

lmao, I'm sure it was a bit more complicated than that. They most likely had to modify the existing command to add a target player ID parameter

but yeah..

We had to create a new one, fwiw.

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Sorry to hear about the unfortunate loss. Yesterday's rollback(s) is a case example why we try to avoid rollbacks as much as possible, the one yesterday did effect a large amount of players sadly. We are however working to avoid the impact of rollbacks though (as well as trying to avoid them in the first place). Can you provide a little context for me? Such as which server(s) so I can have a look and ensure the server was rolled back properly to begin with?