ARK Survival Evolved

ARK Survival Evolved Dev Tracker




13 Feb

Comment

I appreciate that many of you have noticed a positive change in the team as of late! We're definitely changing things up and doing our best to listen to the community. Working with ChrisW and Colin over the last year has been a great experience.

I do want to address something though. I have immense respect and admiration for Jat, Jesse, and Jeremy (we sure do have a lot of J names don't we?). I worked very closely on a team with Jeremy and Jat in particular for two/three solid years and they are without a doubt the hardest working people I know. I'm not even sure how they manage to do it all, I'm pretty convinced they're not human.

I can understand that not every decision, direction, or change made to ARK during that time may have been one that you agreed with. But the entire Wildcard team as it was before ATLAS was responsible for building ARK as you know it from the ground up, and that happened as a brand new game studio out of someone's house. They are all very ...

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12 Feb

Comment

It was removed because with cryopods it doesn’t really serve much purpose anymore, and it makes thing easier on our enforcement team/CS team.


11 Feb

Post
    lilpanda on Forums - Thread - Direct

Periodically we will perform maintenance on our Official Server Network. This post will be updated regularly with information on any upcoming maintenance as well as links to full lists of affected servers. Be sure to bookmark this post and check back regularly for any maintenance that may affect you. Upcoming:

No upcoming maintenance scheduled at this time. Check back later.

Completed:

August 29th, 2024 @ 3:00 PM UTC (8:00 AM PT)

August 23rd, 2024 @ 3:00 PM UTC (8:00 AM PT)

June 30th, 2023 @ 3:30 PM UTC (8:30 AM PT)

Sept 3rd, 2022 @ 2:45 PM UTC (7:45 AM PT)

Jan 26th & 27th, 2022 @ 7:30 AM UTC (11:30 PM PT)

March 23-25, 2021 @ 3PM EST (7PM UTC)

March 9th, 2021 @ 5PM EST (10PM UTC)

December 16th, 2020 @ 10:00PM EST (3:00AM UTC)

September 30th, 2020 @ 2:00AM EST (6:00AM UTC)

November 21s...

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Post
    ZenRowe on Forums - Thread - Direct

Last time on Wildcard Workshop we built a transition material, this time we're going to put it into practical use.
We'll be making use of replication, event dispatchers, dynamic materials, and timelines. Some things we've covered previously, and some new. There will still be some quirks in this system, some that need to be worked out in the future after we have built out more of the mod. We take care of them in the future.
Git Commit: https://gitlab.com/ZenRowe/VSS-ARK/commit/534a2a4403d240322d52a5d1cfab70403fead60d

Post
    lilpanda on Forums - Thread - Direct

MAINTENANCE COMPLETE On February 13th beginning at 7am EST we will be conducting a small maintenance on a portion of our NA Official Servers. During this time the servers will go offline in succession therefore all will not be going down promptly at 7am. The servers will not be running during this maintenance period once they are down. We anticipate the full maintenance duration to take a few hours however the servers will be booted back up shortly after they are taken down, which should minimize individual downtime.

A list of all affected servers is below, by platform PC

PS4


Xbox

Post
    Jen on Forums - Thread - Direct

Hey Survivors! Welcome to the latest edition of the Community Crunch!

ARK: Valentine's Day!

Beginning tomorrow, February 12th until February 18th, love will fill the air as we celebrate Valentine's Day!

The ARK will be placed under Cupid's loving spell. With this event, creatures have also been affected by Cupid's spell in the following ways:

Red, Pink, and White colored wild creatures can be found wandering the ARKs searching for true loves kiss.


When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following:

Valentines Chocolate: Restores full HP, or knocks 40% off a creatures taming bar.


Valentines Candy: Gives your tame random dino colors when eaten.

All servers official and unofficial will also experience the following bonuses (auto-activated or can be toggled manu...

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Post
    Jen on Forums - Thread - Direct

Hey Survivors! Welcome to the latest edition of the Community Crunch!

ARK: Valentine's Day!

Beginning tomorrow, February 12th until February 18th, love will fill the air as we celebrate Valentine's Day!

The ARK will be placed under Cupid's loving spell. With this event, creatures have also been affected by Cupid's spell in the following ways:

Red, Pink, and White colored wild creatures can be found wandering the ARKs searching for true loves kiss.


When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following:

Valentines Chocolate: Restores full HP, or knocks 40% off a creatures taming bar.


Valentines Candy: Gives your tame random dino colors when eaten.

All servers official and unofficial will also experience the following bonuses (auto-activated or can be toggled manu...

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09 Feb

Comment

Originally posted by Jatheish

It's something we recognize and are going to be working towards it in the months ahead. Content patches are usually planned quite a while in advance, and instead of having the team stop working on the large February update, we made some slight adjustments and plan to release it accordingly.

Following that will begin most of our design rework. We spoke about this in an announcement post previously, some of the things we'd like to address:

  • Making sure that solo players and smaller groups feel safer when logging off, or that after they’ve taken a break they can come back and know that it won’t be such a difficult feat to get out on the seas again.
  • Allowing players to experience the ‘piracy’ side of the game immediately, whilst not trivializing the content.
  • Incentivize companies to neutralize their territories, inviting others to make use of their land so that both can benefit.
  • More MMO aspects: player markets, player-specified automatic...
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What Jat said!


07 Feb

Comment

Originally posted by F4hype

Sure, but make sure to give him a big character model.

Playing against a good genji in overwatch always felt like ass because his hitbox is tiny and they'd always be in the air.

Agree with everything Drew said in the OP, but it's not just around buildings it feels bads. Out in an open field, if one player has to aim on an X/Y axis, and one player has to aim on the X/Y/Z then the dude who's double jumping always has the advantage. Think about fortnite shotguns. Tell me if you've ever seen the 'good' shotgunners stay on the ground while they're shooting.

You're just harder to hit at all points of the game if you have double jump.

So either give them a bigger hitbox as a drawback or just don't do it. Pathfinder already fills this niche to some degree, but his drawback is he's limited by his terrain.

TL;DR - it's harder to aim at someone up/down/left/right than it is to aim at someone left/right only. Pls no double jump champ.

Alternatively, add a cooldown to the double jump.


06 Feb

Comment

The DM included in the OP was sent to me on the day that conversation occurred. We went in and investigated then tried to reproduce the alleged crash strat multiple times with our QA team and we were unable to repro it. It is possible it was resolved due to the fixes we made in a prior deployment or it's possible this was never achievable. It's also possible that there's more to the exploit, but it's not something we've discovered or have had reported to us yet. If there's anyone who is able to get this to happen, don't hesitate to get in touch as we'd be happy to work with you on it.

In regards to Discord DM's, they're pretty easy to manipulate and whilst we will look into reports we receive based on them, they are not a reliable form of evidence. Furthermore, on the topic of being in Company Discords; I'm in quite a few Discords representing different alliances and networks in game. This has directly helped in alerting us to possible exploits along with giving me insight...

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05 Feb

Post
    Jen on Forums - Thread - Direct

Hey Survivors! Welcome to the latest edition of the Community Crunch!


Attention Builders!


Fancy yourself a top tier builder? We want to see what you can do with the new structure changes!


Hop into the beta (details on how to do that below) and build to your heart's content using any of our officially supported maps (The Island, The Center, Ragnarok, Scorched Earth, Aberration, Extinction). You can do this in your single player world or your unofficial server if you have access to one. We’ll be picking the best builds submitted to us for featuring in an upcoming video trailer showcasing the building changes to ARK similar to the announcement video we did for our latest mod contest.


Submit pictures and/or a video of your build, your map save and coordinates to your build to [email protected] so we can take a look. You can get the direct coordinates to your build location by enabling setchea...

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02 Feb


01 Feb

Comment

You're kicked out of the club!


30 Jan

Post
    lilpanda on Forums - Thread - Direct

MAINTENANCE COMPLETE

Following the EU maintenance from last night, there will be some additional maintenance on a subset of the servers from last night. Beginning at 2am CET on January 31st (8PM EST January 30th) we will be taking down some of our EU servers for maintenance. We will be performing successive hardware upgrades, therefore the affected servers will be shut down in waves across the maintenance period. A list of all affected servers is below by platform.

PC

PS4

Xbox


29 Jan

Post
    lilpanda on Forums - Thread - Direct

Hey Survivors! Welcome to the latest edition of the Community Crunch!

Upcoming Console Patch!

Xbox and PS4 will both be receiving a patch to fix a number of issues. The patch includes several optimizations for memory and lots of changes from the v289.100 PC patch. We'll have more details on the date soon. NOTE: The patch will be a large download! Patch notes for this upcoming patch are below.


Structures Plus (S+) & Kibble Rework Beta!

The Structures Plus and Kibble Rework beta is still available and we're looking for additional feedback as we get closer to release of these features. We will have another update to the beta branch soon, addressing some of the feedback and suggestions from our beta participants. Thank you again to everyone that has participated thus far and provided us with their feedback. Please check out the post below for all of the information on how you can get involved in pl...

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Post
    lilpanda on Forums - Thread - Direct

Hey Survivors! Welcome to the latest edition of the Community Crunch!

Upcoming Console Patch!

Xbox and PS4 will both be receiving a patch to fix a number of issues. The patch includes several optimizations for memory and lots of changes from the v289.100 PC patch. We'll have more details on the date soon. NOTE: The patch will be a large download! Patch notes for this upcoming patch are below.


Structures Plus (S+) & Kibble Rework Beta!

The Structures Plus and Kibble Rework beta is still available and we're looking for additional feedback as we get closer to release of these features. We will have another update to the beta branch soon, addressing some of the feedback and suggestions from our beta participants. Thank you again to everyone that has participated thus far and provided us with their feedback. Please check out the post below for all of the information on how you can get involved in pl...

Read more
Post
    lilpanda on Forums - Thread - Direct

MAINTENANCE COMPLETE!

Beginning at 2am CET on January 30th (8PM EST January 29th) we will be taking down some of our EU servers for maintenance. We will be performing successive hardware upgrades, therefore the affected servers will be shut down in waves across the maintenance period. A list of all affected servers is below by platform.


PC


PS4


Xbox

Comment

Look at this rich dude skipping thatch straight into wood.


28 Jan

Post
    ZenRowe on Forums - Thread - Direct

So we're going to try and muster our inner artist today, stumble around in the dark for a bit and somehow end up with a pretty cool transition material. This is going to be the effect for any time out virtual creatures spawn in or out of the world.


You can find the specific commit for this video on the gitlab repo here: https://gitlab.com/ZenRowe/VSS-ARK/commit/c569d8801f0b545ec6e3354632bffb7e7073ad44
Spacescape tool:
http://alexcpeterson.com/spacescape/