I stacked no stones, don't blame me for these shenanigans.
I stacked no stones, don't blame me for these shenanigans.
Not sure. I am using the 15x15 map that is included with the island editor and have changed zero settings anywhere. So is it just bug with private servers?
I will happily provide anything that could help figure it out.
Also in this video I am going north and in the first test I was headed east, so I guess technically the only wind change is direction.
I'm not entirely sure, I don't personally know much about running private servers atm. The best test would be to do this on Official, I'm sure there would be some takers... I'm curious myself since boat speeds have been increased so much since launch.
Atlas dosent support DX10 and SM4, Ark didnt at the start either i tried meddling with the files using the ark fixes to see if it was possible but i wasnt able to get into a server without Shooter Game shadow crash errors
From what i can tell on the steam forums they dont have any immediate plans to add support either
Correct, ATLAS engine does a lot of things that are not compatible with SM4, including many things related to the water itself...
I'm not sure what's up with your server settings or game instance but the wind in your test is clearly max wind in one direction and never changes. This does not happen on Official, and max wind speed is not that common...
[MAINTENANCE COMPLETE] At 12:00pm Eastern on January 8th we will be taking down some of Asia servers for maintenance. We expect maintenance to last for approximately 2 hours. During this time the servers will not be running therefore time will not progress. Once the servers are back online, they will require re-adding to your favorites list as they will have new IP addresses. Below is a list of all affected servers.
PC
PS4
Hey Survivors! Welcome to the first (and also short) edition of the Community Crunch for 2019!
2018 in Review!
Happy New Year, Survivors! Thank you all for making us a part of your 2018. It has truly been an insane year for us. As always we are humbled by your support of all things ARK and we could not have achieved these milestones without you.
Let's bring in the new year with a roar, and keep on surviving in 2019!
Structure Plus & Kibble Rework!
We look forward to being back in the office this week and back to the grind so we can bring you more ARK this year. In case you missed our post about it, two of the main things we are currently working on in the month of January include Structures Plus and the Kibble rework, which you can read about here:
The extra exciting news is that we will be launching a public beta on PC for the next round of S+ implementation and the kibble changes...
Read morePC PvE Legacy Saves have now been updated in the list!
I promise I will get these ready this week. It's been on my plate but a bit back burned due to many other ARK issues. I apologize that my "this week" has now been an extended week. I do have a reminder for it though that I see every day so I will not forget!
Yeah, I got in touch with their top people and made sure things go a little more smoothly in the future. I'm glad we got you sorted out
Apologies for the lack of communication on this. The client update wasn't in sync with the server update as intended. Due to it being in the middle of the night for most of our team, we were unable to deploy servers. The servers have now been deployed with the new version and you should be able to connect.
Fear Evolved is not supported in the ActiveEvent system as we only began using it this year and didn't have Fear Evolved this year. ActiveEvent can be used for: Easter, Arkaeology, ExtinctionChronicles, and WinterWonderland.
The event auto activates and includes any server that doesn't run a TC.
Thanks for bringing this up, we don't run this store, it's a partner company, so I'll get in touch with them immediately. Sorry for the inconvenience.
I do believe this might be close to what you are looking for. https://steamcommunity.com/sharedfiles/filedetails/?id=1354681709
Shoot me a message on twitter and we can discuss it.
Thanks.
As the main issues behind the PvE server crashes and performance issues has been resolved, I'm locking this thread. Please make a new thread for additional issues.