ARK Survival Evolved

ARK Survival Evolved Dev Tracker




10 Dec

Comment

Core mods are generally not compatible with each other. Due to the way remapping works, mods that remap the same things will not work together properly.

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    lilpanda on Forums - Thread - Direct

MAINTENANCE COMPLETE! At 2:30pm Eastern on December 10th we will be taking down some of our PC PvE Extinction servers for maintenance. We expect maintenance to last for approximately 1 hour. During this time the servers will not be running therefore time will not progress. Once the servers are back online, they will require re-adding to your favorites list as they will have new IP addresses. Below is a list of all affected servers.


09 Dec

Comment
    Chris on Forums - Thread - Direct

Customers? Unfortunately this forum is not a place to conduct business.


08 Dec

Comment
    lilpanda on Forums - Thread - Direct

It should be listed now


06 Dec


05 Dec

Comment

While we do not endorse this kind of behavior, mods are the creative works of their respective mod authors.

If the mod is violating the steam workshop terms of use, Valve/Steam could have the mod removed from the workshop, but this does not stop the mod author from manual distribution if they so choose.

The mod is not violating any copyright laws.

The mod is not executing malicious external code.

Mods are not paid products, they are freely distributed creative works. (Like if someone puts out a stack of paintings and said "Free paintings!" There is no legal ground to demand a new one if the paint starts to run if put in a room that's too hot. Whereas a contracted commision for a mod would have a plan and a paying customer requesting a specific service.)

In a case like this, the only real hands to play are either to report it if it's violating the terms of use for the distribution platform, or to show collective disapproval by not using the ...

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04 Dec

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These are back online. You'll need to re-add to favorites as they were moved to new hardware.

Post
    Jen on Steam - Thread - Direct
Happy Tuesday, Survivors!

It's patch day and we've got two exciting things to chat about that we are currently working on.

Structures Plus:
Now that Extinction has been officially released, the team will be dedicating some time to the integration of Structures Plus. Pulling S+ into ARK's already existing structure system without causing issues with current structures is very important to us. There are also many features that exist in S+ that we cannot integrate into official servers without taking into consideration the impact on game balance.

The plan is to integrate S+ on a feature by feature basis, prioritizing features that are compatible with the official game. We may integrate additional features gated by options for unofficials as time permits. 

https://gfycat.com/appropriatefearfulfiddlercrab

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    Chris on Forums - Thread - Direct

The Nintendo Switch and Mobile have now been added as platforms in the "Tribes" section.

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    Chris on Forums - Thread - Direct

The reason I took the "Members Online" section away from the bottom of the forum is because it takes thousands of requests to display that data and I'd much rather have a faster and more stable forum than just seeing who was online.

We are actively here every day, just working away in the background

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    Chris on Forums - Thread - Direct

You're not wrong. Inbox messages are limited to 10 per day started conversations and 10 total inbox.

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    Jen on Steam - Thread - Direct
Winter Wonderland Is Returning!


Have you been Naughty or Nice this year? I've heard whispers from the elves and reindeer that a certain Mr. Claws may be dropping gifts for all of the good survivors this holiday season, and coal for the naughty ones too. ;)

We'll have more information on this in the coming weeks!

Dev Diary!


This weeks di... Read more

30 Nov

Comment
    ZenRowe on Forums - Thread - Direct

It's possible that the version gap could be causing issues for you. Might want to hold off until the devkit update makes its way to the epic launcher and then confirm if the issue continues to be a problem.
Generally though making children of blueprints is the safer way to do things.

Comment

It looks like I still have a few little hiccups to work out of the new devkit update, so there will probably be another manual one before it goes to the epic launcher, but I am glad that everyone is happy with the changes and engine updates.


28 Nov

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    Jen on Forums - Thread - Direct

All gameplay footage for this trailer and screenshots below were captured using the Nintendo Switch.

ARK: Survival Evolved is launching worldwide for Nintendo Switch™ today! Everyone here at Studio Wildcard is beyond excited to be officially welcoming Switch survivors to the tribe!

Get ready to tame dinosaurs, conquer enemies and create enormous structures anywhere - on the couch, in bed, on a bus or even at school. Stranded on a mysterious prehistoric island, you must explore its vast biomes as you begin to hunt, harvest, craft tools, grow crops and build shelters to survive. Use cunning and skill to kill, tame, breed, and even ride Dinosaurs and other primitive beasts living on The ARK. Advance your technology from primitive stone tools to T-Rex-mounted laser cannons, as you team up with hundreds of players online or enjoy a solo Jurassic experience.

Developed in conjunction with Abstraction Games, the handhel...

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27 Nov

Comment
    ZenRowe on Forums - Thread - Direct

I would encourage you to edit the arenas to make them a bit unique though


26 Nov

Comment
    ZenRowe on Forums - Thread - Direct

Potentially. If you know the assets are in the game you generally don't have to copy them over, but if you aren't sure then you should probably use copies in your mod folder to be safe.
As for the deprecate flag if you go into the defaults of your primalitem and search "Deprecate" you should get one or tool boolean parameters make sure they are not set to true.
You can also compare your mod files that are downloaded. if you go into the directory that gets downloaded from steam you can check for yourself to see what files were uploaded. If something is missing then you have a potential starting place to find out what is going wrong.

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    ZenRowe on Forums - Thread - Direct

All three of those are okay to do. The only thing that isn't allowed is re-releasing the paid DLC maps as free mods.

Comment
    ZenRowe on Forums - Thread - Direct

This is possible, though it would be a considerable amount of work for an external management tool, but definitely possible via use of the HTTP nodes that available in the devkit.

Comment
    ZenRowe on Forums - Thread - Direct

Just a few things off the top of my head:
1) make sure your engram is set to a level higher than 0 and requires at least 1 engram point to learn. (I've seen oddities like this with anything less) and that there is a crafting cost to them (1 wood or thatch is what I usually do for testing)
2) Make sure not of your engram items have any of the "deprecate" flags enabled.
3) Make sure any assets referenced are actually in your mod folder. not all of the assets in the devkit are actually packaged in the base game.
If all else fails you can try replicating what I do in my tutorials, having a visual example might help spot anything that was maybe forgotten. Episode 3 is where I actually create a first mod that includes the stuff you are working with now: https://www.youtube.com/playlist?list=PL2o1TY9xh_JsmbgQfSCydfT-7OSdvxsVR