Ashes of Creation

Ashes of Creation Dev Tracker




24 Sep


23 Sep

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Just wait till you see what we have planned for release! πŸ‘€


22 Sep

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πŸ˜‹ You are giving us all sorts of ideas for some new exotic siege weaponry that players could use. Thank you for the suggestions! ❀


21 Sep

Comment

Originally posted by Wipeout_uk

i'll see what i can do, maybe need to borrow 1 of your vfx artists to help make it look cool. hope that's ok :P

on a side note i tried a basic chain to hold the pieces together and got rid of the gold on the blade because it felt a bit to shiny if you wanna see it, its on my artstation since reddit doesn't let me upload images in comments :(
whip sword

That looks pretty sweet! Well done! πŸ˜„

Comment

Originally posted by ComprehensiveCash962

One issue I had with alpha 1 was that it seemed grinding mobs was sort of inefficient xp wise. You could level up much more efficiently by doing quests, and it made farming mobs for xp just less worthwhile. So there shouldn't be a massive disparity in xp gain between the two major activities, because then people will prioritize doing one over the other, even if they find it less enjoyable.

If you do emphasize on the former, than you have to make sure quests are full of lore and keep our interests. Neither should you neglect the fun in grinding. I personally think a homogenized progression is probably better since some people might prefer to just grind mobs over questing and vice versa. Let the players decide what they want to do to level up instead of forcing them to quest, or grind because one activity provides more xp.

Thank you for your feedback! We appreciate the input. πŸ€— πŸ’•

Comment

Originally posted by Wipeout_uk

thanks!, im glad you like it :D turning it into a whip would be cool, just need something to hold the pieces together

  • souls would be a nice ( if they could hold anything :P ).
  • a chain is abit basic, maybe, unless i add some chains over the hilt instead of leather straps?
  • muscles / ligaments bits in-between the spine blades since that's what holds bones together xD but that might be a bit gory for the game. and might make the sword more "alive" than it should be

any ideas ? i'll see if i can do it lol

The idea of a sword being held together by the souls of those it has vanquished sounds pretty sweet to us! πŸ‘»


20 Sep

Comment

Interesting concept! Perhaps the bone parts of the blade could bend upon impact and be used almost like a whip? Either way, this is a nice spooky concept! 🦴

Post
    Vaknar on Forums - Thread - Direct


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!

This bonus Dev Discussion comes directly from our Design team based on feedback you all shared during our recent playtest! Thank you again for all the wonderful feedback, suggestions, comments, and questions that arose from the Alpha One test period :)

Bonus Dev Discussion - Level Progression
... Read more

19 Sep


18 Sep


17 Sep

Comment
    Vaknar on Forums - Thread - Direct
I also look forward to playing New World and giving it a real attempt! I didn't want to get too into it during the betas as I was afraid I'd spoil it for myself :)
Comment

Originally posted by Ignis369

So i guess according to something called the Square-Cube Law, Giant humans as we see them in fantasy just straight up can't exist. But this is fantasyland, and I like seeing Giants not treated as dumb and slow personally.

Let's just hope these speedy giants don't decide they don't like the looks of your metropolis πŸ™ƒ